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  • Thread starter Azreal the Soulmaster
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T

train

Guest
Cute, real cute...;)

Untap, upkeep, draw, tap brass, plateau and mtn to play seething song...

responses?...

Spidey: 20
Hand: 6
In Play: Islandx5(3 T), Volcanic Island(T), Mtx2(both T), Thawing Glaciers (1, T: search library for basic land and put into play tapped, return T.G. to hand), Rhystic Study (whenever an opponent plays a spell, I may draw a card unless that opponent pays a colorless), Mahamoti Djinn (5/6, flying)
Graveyard: Reins of Power, Wasteland, Strip Mine, Disintegrate, Rolling Thunder
RFG:

train: 16
Hand: 5
In Play: Mtn(T), Plateau(T), C.o.Brass x2(T), Cinder Wall, Cinder Wall(3/3, when wall blocks, destroy it at end of combat), Ruby Medallion(all red spells cost 1 less), Wall of Heat(2/6)
Graveyard: Plateau, Battlefield Forge, About Face, Wall of Razors
RFG:
 
T

train

Guest
Custody battle the Mahamoti...?...

:)

You do have 2 islands untapped...;)
 

Spiderman

Administrator
Staff member
Uh oh, you must have more planned if you cast Seething Song before...

I'll draw a card for Custody Battle... and let it resolve with no responses.
 

Spiderman

Administrator
Staff member
Just to double-check, you took a pt of dmg from the City of Brass when casting Seething Song, and now you take another one for the White from the other City for Sunweb, correct?

I'll draw a card for the Sunweb... and Counterspell the Sunweb.
 
T

train

Guest
Done... Dang Blue Player!...:cool:

Spidey: 20
Hand: 6
In Play: Islandx5(3 T), Volcanic Island(T), Mtx2(both T), Thawing Glaciers (1, T: search library for basic land and put into play tapped, return T.G. to hand), Rhystic Study (whenever an opponent plays a spell, I may draw a card unless that opponent pays a colorless), Mahamoti Djinn (5/6, flying)
Graveyard: Reins of Power, Wasteland, Strip Mine, Disintegrate, Rolling Thunder
RFG:

train: 14
Hand: 2
In Play: Mtn(T), Plateau(T), C.o.Brass x2(TT), Cinder Wall, Cinder Wall(3/3, when wall blocks, destroy it at end of combat), Ruby Medallion(all red spells cost 1 less), Wall of Heat(2/6), Custody Battle (on Mahamoti)
Graveyard: Plateau, Battlefield Forge, About Face, Wall of Razors, Seething Song, Sunweb
RFG:
 

Spiderman

Administrator
Staff member
Further updated to show my plays that previous turn. Should you have three cards? It looked like you had 5 at the beginning of your turn, you drew to 6, then cast 3 spells...

Untap, sac an island during upkeep for Custody Battle, Draw, attack with the Djinn, pass on priority...

Spidey: 20
Hand: 9
In Play: Islandx4, Volcanic Island, Mtx2, Thawing Glaciers (1, T: search library for basic land and put into play tapped, return T.G. to hand), Rhystic Study (whenever an opponent plays a spell, I may draw a card unless that opponent pays a colorless), Mahamoti Djinn (5/6, flying, enchanted with Custody Battle)
Graveyard: Reins of Power, Wasteland, Strip Mine, Disintegrate, Rolling Thunder, Counterspell, Island
RFG:

train: 14
Hand: 2
In Play: Mtn(T), Plateau(T), C.o.Brass x2(TT), Cinder Wall, Cinder Wall(3/3, when wall blocks, destroy it at end of combat), Ruby Medallion(all red spells cost 1 less), Wall of Heat(2/6), Custody Battle (on Mahamoti)
Graveyard: Plateau, Battlefield Forge, About Face, Wall of Razors, Seething Song, Sunweb
RFG:
 
T

train

Guest
I should have had 3... also pass priority...

Are you a Forum Keeper in Majesty???


just noticed a Dorgath in there...
 

Spiderman

Administrator
Staff member
I am... there's only one Dorgath :)

After the attack, Mt, False Demise my Djinn, Done.

Spidey: 20
Hand: 7
In Play: Islandx4(one T), Volcanic Island, Mtx3(2 T), Thawing Glaciers (1, T: search library for basic land and put into play tapped, return T.G. to hand), Rhystic Study (whenever an opponent plays a spell, I may draw a card unless that opponent pays a colorless), Mahamoti Djinn (5/6, flying, enchanted with Custody Battle, False Demise (when creature goes to graveyard, return to play under owner's control)(T)
Graveyard: Reins of Power, Wasteland, Strip Mine, Disintegrate, Rolling Thunder, Counterspell, Island
RFG:

train: 9
Hand: 2
In Play: Mtn(T), Plateau(T), C.o.Brass x2(TT), Cinder Wall, Cinder Wall(3/3, when wall blocks, destroy it at end of combat), Ruby Medallion(all red spells cost 1 less), Wall of Heat(2/6), Custody Battle (on Mahamoti)
Graveyard: Plateau, Battlefield Forge, About Face, Wall of Razors, Seething Song, Sunweb
RFG:
 
T

train

Guest
I'm afraid I have to conceded here spidey...

My one sunweb is gone - and without him I can't kill you with 4 mana...

Unfortunately there are no "offensive creatures in this deck..." and definitely not enough burn... especially with Blue mana production involved...;)

Good game though!...
 

Spiderman

Administrator
Staff member
Good game. Sorry Az for taking you out so early but I couldn't resist since you were building up such an army there :)
 
A

Azreal the Soulmaster

Guest
always. especially since I should have more time for the next game since I've only got about a week and a half left of this semester.

on and thats okay spidey, I should've known better, playing Secret Force and all. I think I'll play my Manic Depressive black deck in the next game.
 

Spiderman

Administrator
Staff member
Okay, I'm starting a new thread... order is Az, train, myself...

Az, if we were playing the same decks, would you hold back or play the same (in addition to probably attacking me sooner :) )
 
A

Azreal the Soulmaster

Guest
Well I saw my hand, so I played defensively, I didn't want to take anyone out in the 1st 5 turns. but if I were playing in my actual playgroup I probably would've attacked you.
 
T

train

Guest
Flying punches are not cool...:p

Red needs flying walls - where's the neurok hoversail when I needed it - oh yeah not in my deck...:rolleyes:


:cool:
 
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