For your consideration...

R

Rooser

Guest
Here are some of my cards that I find to have interesting capacities:

Lunar Eclipse - 1UB
Enchantment
Whenever a player discards a card, each of that player's opponents may draw a card.

Imperial Court
Land
T: Add 1 to your mana pool.
U: Add [W] or to your mana pool.

Daedalan Vaults
Legendary Land - Ruins
~This~ does not untap during your untap step.
Tap an untapped non-basic land you control: Add one mana of any color to your mana pool.

Dark Thoughts - 3UB
Instant
Reveal the top card of your library. You may pay 1 life; if you do, put the card into your hand, otherwise put it in your graveyard. Repeat this process seven times.
*This one might be too powerful. Perhaps only 6 times? Or 5?*

Canopy Drake - 2G
Creature - Drake - 2/3
Flying.
1R: ~This~ deals one damage to target creature.

Deathspeaker - 2B
Creature - Human Cleric Politician - 2/2
Pay 2 life: Each opponent loses 1 life.

Saddist Elite - 1BB
Creature - Wraith Templar - 4/1
Whenever ~this~ becomes blocked, each creature blocking it gets -4/-4 until end of turn.

Saddist Crippler - XBB
Creature - Human Cleric - 2/2
When ~this~ comes into play, target creature gets -X/-X until end of turn.

Cripple - 1B
Instant
Target creature gets -3/-3 until end of turn.

Sun Djinn - 3WW
Creature - Djinn - 6/6
First Strike; ~This~ deals no combat damage to creatures with power less than 2.

Ice Elemental - 3UU
Creature - Elemental - 4/4
During your upkeep, tap target permanent. That permanent doesn't untap during it's controller's next untap step.

Lurin's Protectorate - G
Creature - Dryad Ranger - 3/3
Foresthome; Whenever a creature attacks you, it loses flying until end of turn.

Saddist Corrupter - BB
Creature - Human Cleric - 0/1
Stoic; Whenever ~this~ attacks, defending player loses 3 life.

Channel Druid - 3GG
Creature - Human Druid - 3/3
When ~this~ comes into play, put a channel counter onto it for each creature you control.
Remove a channel counter from ~this~: Spells you play this turn cost [1] or [G] less to play.

Volcanic Upwelling - RRR
Sorcery
Choose one - destroy target land or ~this~ deals 3 damage to target creature or player.

Numinati Elder - GG
Creature - Human Druid - 2/2
T: Counter target activated ability.
Sacrifice ~this~: Counter target activated ability.

Crusader of Reason - 1W
Creature - Human Templar - 2/2
Protection from Blue.

Just some of the cards I've been tweaking, tell me what you think.
 
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