It's a fact.. most kobold decks suck.. Here's one i've been working with for quite some time.. The problem with most Kobold decks is that they rely one one engine. This has multiple. 4 Crimson Kobolds 4 Crookshank Kobolds 4 Kobolds of Kher Keep 4 Ornithopter 4 Phyrexian Walker 4 Glimpse of Nature 4 Land Grant 4 Mob Justice 2 Scattershot 2 Sprouting Vines 4 Bravado 4 Kyren Negotiations 4 Skullclamp 7 Forest 7 Mountain Skullclamp is almost never used.. you may also want to run 4 sprouting instead of 2 scatter 2 sprout.. You can play at your own pace. Optimal mana/creature curve. you can usually wait till turn 4.. play a glimpse.. a few kobolds.. then a sprout for mostly all the lands in your deck.. then maybe a mob justice and a bravado in one turn for 12-16 damage. kobolds+sprouting to thin out your deck. Kyren to do massive damage each turn. Mob justice for a cheap cost killer. Bravado to play on your ornithopter for an easy 8/8 flier.