Explorers of Ixalan Game 3

Discussion in 'Games Run By CPA Members' started by Spiderman, Jan 2, 2019.

  1. Melkor Well-Known Member

    Take 2, done

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 2
    Library: 44
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T) Mountain
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)


    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 8 (Dinos)
    Quest: Cannons to Port The next time you deal combat damage to the player on your left, draw a card.
    Hand: 7
    Library: 42
    Battlefield:

    (TT) Mountain
    (TT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)


    Graveyard: Ravenous Daggertooth, Savage Stomp
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Hand: 3
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T)Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (S) Shapers of Nature (4/4, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale
    Exile:
  2. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    Mt
    Angrath's Marauders

    Done

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 1
    Library: 43
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,T) Mountain x2
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (S) Angrath's Marauders (4/4; If a source I control would deal dmg to a permanent or player, it deals double that dmg to that permanent or player instead)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 8 (Dinos)
    Quest: Cannons to Port The next time you deal combat damage to the player on your left, draw a card.
    Hand: 7
    Library: 42
    Battlefield:

    (TT) Mountain
    (TT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)


    Graveyard: Ravenous Daggertooth, Savage Stomp
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Hand: 3
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T)Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (S) Shapers of Nature (4/4, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale
    Exile:
  3. Mooseman Isengar Tussle

    Untap, upkeep, Draw
    Vow of Wildness targeting the Shapers
    Response?

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 1
    Library: 43
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,T) Mountain x2
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (S) Angrath's Marauders (4/4; If a source I control would deal dmg to a permanent or player, it deals double that dmg to that permanent or player instead)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 8 (Dinos)

    Hand: 5
    Library: 41
    Battlefield:

    (UT) Mountain
    (UT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    Vow of Wildness (, EC, Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.)

    Graveyard: Ravenous Daggertooth, Savage Stomp
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Hand: 3
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T)Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (S) Shapers of Nature (7/7, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card) ~Vowed~

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale
    Exile:
  4. Melkor Well-Known Member

    No response
  5. Mooseman Isengar Tussle

    Nest Robber
    done

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 1
    Library: 43
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,T) Mountain x2
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (S) Angrath's Marauders (4/4; If a source I control would deal dmg to a permanent or player, it deals double that dmg to that permanent or player instead)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 8 (Dinos)

    Hand: 5
    Library: 41
    Battlefield:

    (TT) Mountain
    (TT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    Vow of Wildness (, EC, Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.)

    (S) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Ravenous Daggertooth, Savage Stomp
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Hand: 3
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T)Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (S) Shapers of Nature (7/7, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card) ~Vowed~

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale
    Exile:
  6. Melkor Well-Known Member

    Untap, Upkeep, Draw

    Explore Tile Y:

    • Savage Stirring — Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. Until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
    So, this confuses me, why is there the "can't attack you" designation, when it is the player who's turn it is doing the choosing, you can't attack yourself with your own creatures, and the other player's creatures can't attack on your turn.

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 1
    Library: 43
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,T) Mountain x2
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (S) Angrath's Marauders (4/4; If a source I control would deal dmg to a permanent or player, it deals double that dmg to that permanent or player instead)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 8 (Dinos)

    Hand: 5
    Library: 41
    Battlefield:

    (TT) Mountain
    (TT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    Vow of Wildness (, EC, Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.)

    (S) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Ravenous Daggertooth, Savage Stomp
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Hand: 3
    Library: 40
    Battlefield:

    (T) (U) (U) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (U) Island x1

    (U) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (U) Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (U) Shapers of Nature (7/7, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card) ~Vowed~

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale
    Exile:
  7. Mooseman Isengar Tussle

    You control the Savage Stirring So the creatures can't attack you, Melkor.
  8. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Yeah, it's like one of the Curse players. And it only lasts until your next turn, so it won't apply to you.
  9. Melkor Well-Known Member

    I get it, the players refer to me and you but the you only refers to me.

    I give the Merfolk Sovereign +3/+3 and trample and attack Mooseman, responses?
  10. Mooseman Isengar Tussle

    I see the king maker has decried not for me and condemns me to death by two attacks..
    I will cast the spell that cost W and makes target creature indestructible
    Block and take 4...…
    The spell is Sheltering Light
    Scry 1, put it on bottom of library
  11. Melkor Well-Known Member

    Alright, Mooseman takes 4, I cast River Sneak, done


    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 1
    Library: 43
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,T) Mountain x2
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (T) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (S) Angrath's Marauders (4/4; If a source I control would deal dmg to a permanent or player, it deals double that dmg to that permanent or player instead)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 4 (Dinos)

    Hand: 5
    Library: 41
    Battlefield:

    (TT) Mountain
    (TT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    Vow of Wildness (, EC, Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.)

    (S) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Ravenous Daggertooth, Savage Stomp, Sheltering Light
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Event: Savage Stirring — Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. Until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
    Hand: 2
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (U) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T) Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (U) Shapers of Nature (7/7, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card) ~Vowed~
    (S) River Sneak (2/2, ~ can't be blocked, whenever another Merfolk enters the battlefield under your control, ~ gets +1/+1 until end of turn)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale
    Exile:
  12. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Untap, upkeep, Draw

    I will not use Savage Stirring but attack Melkor with the Marauders.
    Responses/blocks?


    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 2
    Library: 42
    Battlefield:

    (U,U) Island x2
    (U) Swamp
    (U,U) Mountain x2
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (T,A) Angrath's Marauders (4/4; If a source I control would deal dmg to a permanent or player, it deals double that dmg to that permanent or player instead)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 4 (Dinos)

    Hand: 5
    Library: 41
    Battlefield:

    (TT) Mountain
    (TT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    Vow of Wildness (, EC, Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.)

    (S) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Ravenous Daggertooth, Savage Stomp, Sheltering Light
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Event: Savage Stirring — Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. Until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
    Hand: 2
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (U) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T) Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (U) Shapers of Nature (7/7, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card) ~Vowed~
    (S) River Sneak (2/2, ~ can't be blocked, whenever another Merfolk enters the battlefield under your control, ~ gets +1/+1 until end of turn)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale
    Exile:
  13. Melkor Well-Known Member

    I Unsummon the Marauders.
  14. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Boo....

    Marauding Looter

    Done - Shipwreck and Looter's Raid triggers, draw and discard a Mt and get a Treasure token

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 2
    Library: 41
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,U) Mountain x2
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)
    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (S) Marauding Looter (4/3; Raid - At the beginning of my end step, if I attacked with a creature this turn, I may draw a card. If I do, discard a card)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder, Mountain
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 4 (Dinos)

    Hand: 5
    Library: 41
    Battlefield:

    (TT) Mountain
    (TT) Forest
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    Vow of Wildness (, EC, Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.)

    (S) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Ravenous Daggertooth, Savage Stomp, Sheltering Light
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Event: Savage Stirring — Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. Until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
    Hand: 1
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T) Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (U) Shapers of Nature (7/7, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card) ~Vowed~
    (S) River Sneak (2/2, ~ can't be blocked, whenever another Merfolk enters the battlefield under your control, ~ gets +1/+1 until end of turn)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale, Unsummon
    Exile:
  15. Mooseman Isengar Tussle

    UUD
    Disaster Radius revealing Thundering Spineback
    Response

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 2
    Library: 41
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,U) Mountain x2
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)
    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (S) Marauding Looter (4/3; Raid - At the beginning of my end step, if I attacked with a creature this turn, I may draw a card. If I do, discard a card)

    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder, Mountain
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 4 (Dinos)

    Hand: 3
    Library: 40
    Battlefield:

    (TTT) Mountain
    (TT) Forest
    (T) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    Vow of Wildness (, EC, Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.)

    (U) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Path to Exile, Sheltering Light, Ravenous Daggertooth, Savage Stomp, Regisaur Alpha, Sheltering Light, Disaster Radius
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Event: Savage Stirring — Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. Until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
    Hand: 1
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    (T) Merfolk Sovereign(2/2, Other Merfolk creatures you control get +1/+1, T: Target Merfolk creature is unblockable this turn)
    (U) Shapers of Nature (7/7, G3: Put a +1/+1 counter on target creature; U2, Remove a +1/+1 counter from a creature you control: Draw a card) ~Vowed~
    (S) River Sneak (2/2, ~ can't be blocked, whenever another Merfolk enters the battlefield under your control, ~ gets +1/+1 until end of turn)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale, Unsummon
    Exile:
  16. Melkor Well-Known Member

    No response
  17. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    No response
  18. Mooseman Isengar Tussle

    Attack spidey for 5 (getting the Savage Stirring +3/+3 and trample)
    Responses/Blocks/Damage?

    Spiderman: 4 (Pirates)
    Quest:
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 2
    Library: 41
    Battlefield:

    (T,T) Island x2
    (T) Swamp
    (T,U) Mountain x2
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)
    (U) Crumbling Necropolis (~ ETB tapped.; T: Add U, B or R to my mana pool)

    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)
    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)


    Graveyard: Storm Fleet Spy, Coat with Venom, Mass Mutiny, Rush of Adrenaline, Storm Fleet Aerialist, Innocent Blood, Wanted Scoundrels, Sailor of Means, Dire Fleet Hoarder, Mountain, Marauding Looter
    Exile:
    ----------------------------------------------------------------------
    Mooseman: 4 (Dinos)
    Hand: 3
    Library: 40
    Battlefield:

    (TTT) Mountain
    (TT) Forest
    (T) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)

    (T) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Path to Exile, Sheltering Light, Ravenous Daggertooth, Savage Stomp, Regisaur Alpha, Sheltering Light, Disaster Radius, Vow of Wildness
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Event: Savage Stirring — Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. Until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
    Hand: 1
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale, Unsummon,Merfolk Sovereign, Shapers of Nature , River Sneak
    Exile:
  19. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I've got nothing.
  20. Mooseman Isengar Tussle

    Since Melkor is tapped out. Spidey dies and I get the site
    create a token
    Done


    Mooseman: 4 (Dinos)
    Site: Gold-Laden Shipwreck: At the beginning of my end step, create a Treasure token
    Hand: 3
    Library: 40
    Battlefield:

    (TTT) Mountain
    (TT) Forest
    (T) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (U) Jungle Shrine (, L, ETB tapped. T: Add R, G, or W to your mana pool.)
    (T) Prismatic Lens (, A, T: Add 1 to your mana pool. 1, T: Add one mana of any color to your mana pool.)
    (U) Treasure token (T, Sac ~: Add 1 mana of any color to my mana pool)

    (T) Nest Robber (Dino, 2/1, Haste)

    Graveyard: Path to Exile, Sheltering Light, Ravenous Daggertooth, Savage Stomp, Regisaur Alpha, Sheltering Light, Disaster Radius, Vow of Wildness
    Exile:
    ----------------------------------------------------------------------
    Melkor: 4 (Merfolk)
    Site:
    Event: Savage Stirring — Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. Until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
    Hand: 1
    Library: 40
    Battlefield:

    (T) (T) (T) Forest x3
    (T) Unknown Shores x1 (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Island x1

    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)
    (T) Prismatic Lens (T: Add 1; 1, T: Add 1 mana of any color)

    Graveyard: Prey Upon, Jungle Barrier, Prey Upon, Unsummon, Threads of Disloyalty, Aether Gale, Unsummon,Merfolk Sovereign, Shapers of Nature , River Sneak
    Exile:

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