Eternal Masters Pack Wars: Spiderman vs. Melkor vs. Mooseman

Spiderman

Administrator
Staff member
Got my draw.

Calciderm
Wildfire Emissary

Done



Mooseman:17
Hand: 3
Library: 12
Battlefield:

(U) Blossoming Sands ( ~ ETB tapped. When ~ EBT, you gain 1 life. {T}: Add {G} or {W} to your mana pool. , )
(U) Tranquil Cove (,Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.)
(T) Scoured Barrens (,~ ETB tapped. When ~ enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.)
(UU) Plains x2
(UUU) Island x3
(UUU) Swamp x3
(UUU) Mountain x3
(UUU) Forest x3

Tooth and Claw (E,Sacrifice two creatures: Put a Carnivore token into play. Treat this token as a 3/1 red creature.)
Pacifism (Enchantd creature can't attack or block)

(U) Shardless Agent ( Artifact Creature - Human Rogue [2/2],Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) )
(U) Zombie Token (2/2)
(U) Gravedigger (2/2,When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand.)
(U) Warden of Evos Isle (2/2, Flying. Creature spells with flying you cast cost {1} less to cast.)
(U) Wakedancer (2/2, Morbid — When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.)
(U) Carnivore Token (3/1)
(U) Shoreline Ranger (3/4,Flying. Islandcycling {2} ({2}, Discard this card from your hand: Search your library for an island card, reveal it, and put it into your hand. Then shuffle your library.))


Graveyard: Keldon Marauders, Innocent Blood, Raise the Alarm, Plains, Soulcatcher
Exile:
----------------------------------------------------------------------

Melkor: 17
Hand: 7
Library: 8
Battlefield:

(T) (U) Swamp x2
(T) (U) (U) Island x3
(T) (T) Plains x2
(T) (T) (T) Forest x3
(T) Mountain x1
(T) Wind-Scarred Crag (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or R to my mana pool)

(U) Carrion Feeder (2/2 from ctr, ~ can't block, Sacrifice a creature: Put a +1/+1 counter on ~) *1 +1/+1 ctr*
(U) Pilgrim's Eye (1/1, Flying, when ~ enters the battlefield, you may search your library for a basic land card, reveal it, put it in your hand, then shuffle your library)
(U) Plague Witch (1/1, B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn)
(U) Wall of Omens (0/4, Defender, when ~ comes into play, draw a card)
(U) Cephalid Sage (2/3, If I have Threshold, it has a come into play ability)
(U) Nimble Mongoose (3/3, Shroud, Threshold - ~ gains +2/+2) ~Threshold~
(U) Dragon creature token (2/2; Flying; R: ~ gains +1/+0 ueot) *Pacified*
(T) Sylvos, Rogue Elemental (8/5, Trample, G: Regenerate ~) *Stupefied*
(S) Regal Force (5/5, when ~ enters the battlefield, draw a card for each green creature you control)
(S) Skulking Ghost (2/1, Flying, when ~ becomes the target of a spell or ability, sacrifice it)

Graveyard: Millikin, Price of Progress, Dragon Egg, Plains, Benevolent Bodyguard, Man-o'war, Flame-Kin Zealot, Ticking Gnomes
Exile:
----------------------------------------------------------------------

Spiderman: 9
Hand: 2
Library: 8
Battlefield:

(T,T) Forest x2
(T,T,T) Mt x3
(T,T) Swamp x2
(T,U) Island x2
(T,T) Plains x2
(T) Scoured Barrens (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or B to my mana pool)
(U) Blossoming Sands (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add G or W to my mana pool)

Undying Rage (Enchanted creature gets +2/+2 and can't block.; When ~ is put into a graveyard from the battlefield, return ~ to its owner's hand)
Pacifism (Enchanted creature can't attack or block)
Stupefying Touch (When ~ ETB, draw a card.; Enchanted creature's activated abilities can't be activated)

(U) Ashnod's Altar (Sac a creature: Add CC to my mana pool)

(U) Twisted Abomination (7/5; Can't block from Undying Rage; B: Regen ~; Swampcycling 2) *Raged* ~Pacified~
(U) Yavimaya Enchantress (7/7 from five enchantments on battlefield; ~ gets +1/+1 for each enchantment on the battlefield)
(U) Emperor Crocodile (5/5; When I control no other creatures, sac ~)
(U) Squadron Hawk (1/1; Flying; When ~ ETB, I may search my library for up to three cards named ~, reveal them, and put them into my hand, then shuffle my library)
(U) Shoreline Ranger (3/4; Flying; Islandcycling 2)
(S) Calciderm (5/5; Shroud; Vanishing 4) *4 time ctrs*
(S) Wildfire Emissary (2/4; Pro-white; 1R: ~ gets +1/+0 ueot)

Graveyard: Centaur Chieftain, Memory Lapse, Dream Twist (FB 1U), Commune with the Gods, Field of Souls, Faithless Looting, Orcish Oriflame, Harmonize
Exile:
 

Mooseman

Isengar Tussle
UUD
Emperor Crocodile

Done



Mooseman:17
Hand: 3
Library: 11
Battlefield:

(U) Blossoming Sands ( ~ ETB tapped. When ~ EBT, you gain 1 life. {T}: Add {G} or {W} to your mana pool. , )
(U) Tranquil Cove (,Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.)
(T) Scoured Barrens (,~ ETB tapped. When ~ enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.)
(UU) Plains x2
(UUU) Island x3
(UUU) Swamp x3
(UUU) Mountain x3
(UUU) Forest x3

Tooth and Claw (E,Sacrifice two creatures: Put a Carnivore token into play. Treat this token as a 3/1 red creature.)
Pacifism (Enchantd creature can't attack or block)

(U) Shardless Agent ( Artifact Creature - Human Rogue [2/2],Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) )
(U) Zombie Token (2/2)
(U) Gravedigger (2/2,When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand.)
(U) Warden of Evos Isle (2/2, Flying. Creature spells with flying you cast cost {1} less to cast.)
(U) Wakedancer (2/2, Morbid — When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.)
(U) Carnivore Token (3/1)
(U) Shoreline Ranger (3/4,Flying. Islandcycling {2} ({2}, Discard this card from your hand: Search your library for an island card, reveal it, and put it into your hand. Then shuffle your library.))
(S) Emperor Crocodile (5/5; When I control no other creatures, sac ~)

Graveyard: Keldon Marauders, Innocent Blood, Raise the Alarm, Plains, Soulcatcher
Exile:
----------------------------------------------------------------------

Melkor: 17
Hand: 7
Library: 8
Battlefield:

(T) (U) Swamp x2
(T) (U) (U) Island x3
(T) (T) Plains x2
(T) (T) (T) Forest x3
(T) Mountain x1
(T) Wind-Scarred Crag (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or R to my mana pool)

(U) Carrion Feeder (2/2 from ctr, ~ can't block, Sacrifice a creature: Put a +1/+1 counter on ~) *1 +1/+1 ctr*
(U) Pilgrim's Eye (1/1, Flying, when ~ enters the battlefield, you may search your library for a basic land card, reveal it, put it in your hand, then shuffle your library)
(U) Plague Witch (1/1, B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn)
(U) Wall of Omens (0/4, Defender, when ~ comes into play, draw a card)
(U) Cephalid Sage (2/3, If I have Threshold, it has a come into play ability)
(U) Nimble Mongoose (3/3, Shroud, Threshold - ~ gains +2/+2) ~Threshold~
(U) Dragon creature token (2/2; Flying; R: ~ gains +1/+0 ueot) *Pacified*
(T) Sylvos, Rogue Elemental (8/5, Trample, G: Regenerate ~) *Stupefied*
(S) Regal Force (5/5, when ~ enters the battlefield, draw a card for each green creature you control)
(S) Skulking Ghost (2/1, Flying, when ~ becomes the target of a spell or ability, sacrifice it)

Graveyard: Millikin, Price of Progress, Dragon Egg, Plains, Benevolent Bodyguard, Man-o'war, Flame-Kin Zealot, Ticking Gnomes
Exile:
----------------------------------------------------------------------

Spiderman: 9
Hand: 2
Library: 8
Battlefield:

(T,T) Forest x2
(T,T,T) Mt x3
(T,T) Swamp x2
(T,U) Island x2
(T,T) Plains x2
(T) Scoured Barrens (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or B to my mana pool)
(U) Blossoming Sands (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add G or W to my mana pool)

Undying Rage (Enchanted creature gets +2/+2 and can't block.; When ~ is put into a graveyard from the battlefield, return ~ to its owner's hand)
Pacifism (Enchanted creature can't attack or block)
Stupefying Touch (When ~ ETB, draw a card.; Enchanted creature's activated abilities can't be activated)

(U) Ashnod's Altar (Sac a creature: Add CC to my mana pool)

(U) Twisted Abomination (7/5; Can't block from Undying Rage; B: Regen ~; Swampcycling 2) *Raged* ~Pacified~
(U) Yavimaya Enchantress (7/7 from five enchantments on battlefield; ~ gets +1/+1 for each enchantment on the battlefield)
(U) Emperor Crocodile (5/5; When I control no other creatures, sac ~)
(U) Squadron Hawk (1/1; Flying; When ~ ETB, I may search my library for up to three cards named ~, reveal them, and put them into my hand, then shuffle my library)
(U) Shoreline Ranger (3/4; Flying; Islandcycling 2)
(S) Calciderm (5/5; Shroud; Vanishing 4) *4 time ctrs*
(S) Wildfire Emissary (2/4; Pro-white; 1R: ~ gets +1/+0 ueot)

Graveyard: Centaur Chieftain, Memory Lapse, Dream Twist (FB 1U), Commune with the Gods, Field of Souls, Faithless Looting, Orcish Oriflame, Harmonize
Exile:
 

Melkor

Well-known member
At end of turn I use the Plague Witch on the Squadron Hawk, discarding Quiet Speculation, responses?
 

Melkor

Well-known member
Untap, Upkeep, Draw

Mountain, Stingscourger, responses?

Mooseman:17

Hand: 3
Library: 11
Battlefield:

(U) Blossoming Sands ( ~ ETB tapped. When ~ EBT, you gain 1 life. {T}: Add {G} or {W} to your mana pool. , )
(U) Tranquil Cove (,Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.)
(T) Scoured Barrens (,~ ETB tapped. When ~ enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.)
(UU) Plains x2
(UUU) Island x3
(UUU) Swamp x3
(UUU) Mountain x3
(UUU) Forest x3

Tooth and Claw (E,Sacrifice two creatures: Put a Carnivore token into play. Treat this token as a 3/1 red creature.)
Pacifism (Enchantd creature can't attack or block)

(U) Shardless Agent ( Artifact Creature - Human Rogue [2/2],Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) )
(U) Zombie Token (2/2)
(U) Gravedigger (2/2,When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand.)
(U) Warden of Evos Isle (2/2, Flying. Creature spells with flying you cast cost {1} less to cast.)
(U) Wakedancer (2/2, Morbid — When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.)
(U) Carnivore Token (3/1)
(U) Shoreline Ranger (3/4,Flying. Islandcycling {2} ({2}, Discard this card from your hand: Search your library for an island card, reveal it, and put it into your hand. Then shuffle your library.))
(S) Emperor Crocodile (5/5; When I control no other creatures, sac ~)

Graveyard: Keldon Marauders, Innocent Blood, Raise the Alarm, Plains, Soulcatcher
Exile:

----------------------------------------------------------------------

Melkor: 17
Hand: 6
Library: 7
Battlefield:

(U) (U) Swamp x2
(U) (U) (U) Island x3
(U) (U) Plains x2
(T) (U) (U) Forest x3
(T) (U) Mountain x2
(U) Wind-Scarred Crag (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or R to my mana pool)

(U) Carrion Feeder (2/2 from ctr, ~ can't block, Sacrifice a creature: Put a +1/+1 counter on ~) *1 +1/+1 ctr*
(U) Pilgrim's Eye (1/1, Flying, when ~ enters the battlefield, you may search your library for a basic land card, reveal it, put it in your hand, then shuffle your library)
(U) Plague Witch (1/1, B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn)
(U) Wall of Omens (0/4, Defender, when ~ comes into play, draw a card)
(U) Cephalid Sage (2/3, If I have Threshold, it has a come into play ability)
(U) Nimble Mongoose (3/3, Shroud, Threshold - ~ gains +2/+2) ~Threshold~
(U) Dragon creature token (2/2; Flying; R: ~ gains +1/+0 ueot) *Pacified*
(U) Sylvos, Rogue Elemental (8/5, Trample, G: Regenerate ~) *Stupefied*
(U) Regal Force (5/5, when ~ enters the battlefield, draw a card for each green creature you control)
(U) Skulking Ghost (2/1, Flying, when ~ becomes the target of a spell or ability, sacrifice it)
(S) Stingscourger (2/2, Echo R3, when ~ enters the battlefield, return target creature an opponent controls to its owner's hand)

Graveyard: Millikin, Price of Progress, Dragon Egg, Plains, Benevolent Bodyguard, Man-o'war, Flame-Kin Zealot, Ticking Gnomes, Quiet Speculation
Exile:

----------------------------------------------------------------------

Spiderman: 9
Hand: 2
Library: 8
Battlefield:

(T,T) Forest x2
(T,T,T) Mt x3
(T,T) Swamp x2
(T,U) Island x2
(T,T) Plains x2
(T) Scoured Barrens (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or B to my mana pool)
(U) Blossoming Sands (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add G or W to my mana pool)

Undying Rage (Enchanted creature gets +2/+2 and can't block.; When ~ is put into a graveyard from the battlefield, return ~ to its owner's hand)
Pacifism (Enchanted creature can't attack or block)
Stupefying Touch (When ~ ETB, draw a card.; Enchanted creature's activated abilities can't be activated)

(U) Ashnod's Altar (Sac a creature: Add CC to my mana pool)

(U) Twisted Abomination (7/5; Can't block from Undying Rage; B: Regen ~; Swampcycling 2) *Raged* ~Pacified~
(U) Yavimaya Enchantress (7/7 from five enchantments on battlefield; ~ gets +1/+1 for each enchantment on the battlefield)
(U) Emperor Crocodile (5/5; When I control no other creatures, sac ~)
(U) Squadron Hawk (1/1; Flying; When ~ ETB, I may search my library for up to three cards named ~, reveal them, and put them into my hand, then shuffle my library)
(U) Shoreline Ranger (3/4; Flying; Islandcycling 2)
(S) Calciderm (5/5; Shroud; Vanishing 4) *4 time ctrs*
(S) Wildfire Emissary (2/4; Pro-white; 1R: ~ gets +1/+0 ueot)

Graveyard: Centaur Chieftain, Memory Lapse, Dream Twist (FB 1U), Commune with the Gods, Field of Souls, Faithless Looting, Orcish Oriflame, Harmonize
Exile:
 

Melkor

Well-known member
I've considered it, return the Yavimaya Enchantress to your hand

Cast Fervent Cathar, targeting Spiderman's Emperor Crocodile; Attack Spiderman with Sylvos, Regal Force, Carrion Feeder, Pilgrim's Eye, Nimble Mongoose, Skulking Ghost and Fervent Cathar, responses/blockers?



Mooseman:17



Hand: 3

Library: 11

Battlefield:



(U) Blossoming Sands ( ~ ETB tapped. When ~ EBT, you gain 1 life. {T}: Add {G} or {W} to your mana pool. , )

(U) Tranquil Cove (,Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.)

(T) Scoured Barrens (,~ ETB tapped. When ~ enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.)

(UU) Plains x2

(UUU) Island x3

(UUU) Swamp x3

(UUU) Mountain x3

(UUU) Forest x3



Tooth and Claw (E,Sacrifice two creatures: Put a Carnivore token into play. Treat this token as a 3/1 red creature.)

Pacifism (Enchantd creature can't attack or block)



(U) Shardless Agent ( Artifact Creature - Human Rogue [2/2],Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) )

(U) Zombie Token (2/2)

(U) Gravedigger (2/2,When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand.)

(U) Warden of Evos Isle (2/2, Flying. Creature spells with flying you cast cost {1} less to cast.)

(U) Wakedancer (2/2, Morbid — When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.)

(U) Carnivore Token (3/1)

(U) Shoreline Ranger (3/4,Flying. Islandcycling {2} ({2}, Discard this card from your hand: Search your library for an island card, reveal it, and put it into your hand. Then shuffle your library.))

(S) Emperor Crocodile (5/5; When I control no other creatures, sac ~)



Graveyard: Keldon Marauders, Innocent Blood, Raise the Alarm, Plains, Soulcatcher

Exile:



----------------------------------------------------------------------



Melkor: 17

Hand: 6

Library: 7

Battlefield:



(U) (U) Swamp x2

(U) (U) (U) Island x3

(U) (U) Plains x2

(T) (U) (U) Forest x3

(T) (U) Mountain x2

(U) Wind-Scarred Crag (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or R to my mana pool)



(T) Carrion Feeder (2/2 from ctr, ~ can't block, Sacrifice a creature: Put a +1/+1 counter on ~) *1 +1/+1 ctr*

(T) Pilgrim's Eye (1/1, Flying, when ~ enters the battlefield, you may search your library for a basic land card, reveal it, put it in your hand, then shuffle your library)

(U) Plague Witch (1/1, B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn)

(U) Wall of Omens (0/4, Defender, when ~ comes into play, draw a card)

(U) Cephalid Sage (2/3, If I have Threshold, it has a come into play ability)

(T) Nimble Mongoose (3/3, Shroud, Threshold - ~ gains +2/+2) ~Threshold~

(U) Dragon creature token (2/2; Flying; R: ~ gains +1/+0 ueot) *Pacified*

(T) Sylvos, Rogue Elemental (8/5, Trample, G: Regenerate ~) *Stupefied*

(T) Regal Force (5/5, when ~ enters the battlefield, draw a card for each green creature you control)

(T) Skulking Ghost (2/1, Flying, when ~ becomes the target of a spell or ability, sacrifice it)

(S) Stingscourger (2/2, Echo R3, when ~ enters the battlefield, return target creature an opponent controls to its owner's hand)
(T) Fervent Cathar (2/1, Haste, when ~ enters the battlefield, target creature cannot block until end of turn)



Graveyard: Millikin, Price of Progress, Dragon Egg, Plains, Benevolent Bodyguard, Man-o'war, Flame-Kin Zealot, Ticking Gnomes, Quiet Speculation

Exile:



----------------------------------------------------------------------



Spiderman: 9

Hand: 3

Library: 8

Battlefield:



(T,T) Forest x2

(T,T,T) Mt x3

(T,T) Swamp x2

(T,U) Island x2

(T,T) Plains x2

(T) Scoured Barrens (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or B to my mana pool)

(U) Blossoming Sands (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add G or W to my mana pool)



Undying Rage (Enchanted creature gets +2/+2 and can't block.; When ~ is put into a graveyard from the battlefield, return ~ to its owner's hand)

Pacifism (Enchanted creature can't attack or block)

Stupefying Touch (When ~ ETB, draw a card.; Enchanted creature's activated abilities can't be activated)



(U) Ashnod's Altar (Sac a creature: Add CC to my mana pool)



(U) Twisted Abomination (7/5; Can't block from Undying Rage; B: Regen ~; Swampcycling 2) *Raged* ~Pacified~


(U) Emperor Crocodile (5/5; When I control no other creatures, sac ~) ~can't block?~

(U) Shoreline Ranger (3/4; Flying; Islandcycling 2)

(S) Calciderm (5/5; Shroud; Vanishing 4) *4 time ctrs*

(S) Wildfire Emissary (2/4; Pro-white; 1R: ~ gets +1/+0 ueot)



Graveyard: Centaur Chieftain, Memory Lapse, Dream Twist (FB 1U), Commune with the Gods, Field of Souls, Faithless Looting, Orcish Oriflame, Harmonize, Squadron Hawk

Exile:
 

Spiderman

Administrator
Staff member
Doh! Looks like this is it.

Calciderm blocks Sylvos
Ranger blocks Mongoose
Emissary blocks Carrion Feeder
 

Melkor

Well-known member
Well, let's make sure Mooseman doesn't have a couple of Healing Salves to throw your way before I clean up the battlefield
 

Oversoul

The Tentacled One
Well, let's make sure Mooseman doesn't have a couple of Healing Salves to throw your way before I clean up the battlefield
I can't really remember what you guys have drawn at this point, but if Healing Salve specifically is in there somewhere, then I messed up worse than I would have thought possible, as it's not in Eternal Masters at all. :p

For all practical purposes, there's not any need for it, but do kind of wish they'd reprint Scars of the Veteran, just so "new" players can experience the weirdness. "Yes, I am tapped out, but no, your trampler doesn't kill my blocker. In fact, my blocker is now permanently tougher."
 

Melkor

Well-known member
Alright, I think I've cleaned that all up, done



Mooseman:17

Hand: 3

Library: 11

Battlefield:



(U) Blossoming Sands ( ~ ETB tapped. When ~ EBT, you gain 1 life. {T}: Add {G} or {W} to your mana pool. , )

(U) Tranquil Cove (,Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U} to your mana pool.)

(T) Scoured Barrens (,~ ETB tapped. When ~ enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.)

(UU) Plains x2

(UUU) Island x3

(UUU) Swamp x3

(UUU) Mountain x3

(UUU) Forest x3


Tooth and Claw (E,Sacrifice two creatures: Put a Carnivore token into play. Treat this token as a 3/1 red creature.)


(U) Shardless Agent ( Artifact Creature - Human Rogue [2/2],Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) )

(U) Zombie Token (2/2)

(U) Gravedigger (2/2,When Gravedigger comes into play from your hand, you may choose to return a summon creature from your discard pile to your hand.)

(U) Warden of Evos Isle (2/2, Flying. Creature spells with flying you cast cost {1} less to cast.)

(U) Wakedancer (2/2, Morbid — When Wakedancer enters the battlefield, if a creature died this turn, put a 2/2 black Zombie creature token onto the battlefield.)

(U) Carnivore Token (3/1)

(U) Shoreline Ranger (3/4,Flying. Islandcycling {2} ({2}, Discard this card from your hand: Search your library for an island card, reveal it, and put it into your hand. Then shuffle your library.))
(S) Emperor Crocodile (5/5; When I control no other creatures, sac ~)



Graveyard: Keldon Marauders, Innocent Blood, Raise the Alarm, Plains, Soulcatcher, Pacifism

Exile:





----------------------------------------------------------------------




Melkor: 17



Hand: 5

Library: 7

Battlefield:



(T) (U) Swamp x2

(U) (U) (U) Island x3

(U) (U) Plains x2

(T) (T) (U) Forest x3
(T) (T) Mountain x2

(U) Wind-Scarred Crag (~ ETB tapped.; When ~ ETB, I gain 1 life.; T: Add W or R to my mana pool)



(T) Carrion Feeder (3/3 from ctr, ~ can't block, Sacrifice a creature: Put a +1/+1 counter on ~) *2 +1/+1 ctr*

(T) Pilgrim's Eye (1/1, Flying, when ~ enters the battlefield, you may search your library for a basic land card, reveal it, put it in your hand, then shuffle your library)

(U) Plague Witch (1/1, B, T, Discard a card from your hand: Target creature gets -1/-1 until end of turn)

(U) Wall of Omens (0/4, Defender, when ~ comes into play, draw a card)

(U) Cephalid Sage (2/3, If I have Threshold, it has a come into play ability)

(U) Dragon creature token (2/2; Flying; R: ~ gains +1/+0 ueot)

(T) Regal Force (5/5, when ~ enters the battlefield, draw a card for each green creature you control)

(T) Skulking Ghost (2/1, Flying, when ~ becomes the target of a spell or ability, sacrifice it)

(S) Stingscourger (2/2, Echo R3, when ~ enters the battlefield, return target creature an opponent controls to its owner's hand)

(T) Fervent Cathar (2/1, Haste, when ~ enters the battlefield, target creature cannot block until end of turn)



Graveyard: Millikin, Price of Progress, Dragon Egg, Plains, Benevolent Bodyguard, Man-o'war, Flame-Kin Zealot, Ticking Gnomes, Quiet Speculation, Sylvos, Rogue Elemental, Nimble Mongoose

Exile:
 

Spiderman

Administrator
Staff member
Oversoul said:
but if Healing Salve specifically is in there somewhere
I was taking it to mean *any* kind of save-type spell, whether it be healing-type or Fog-type or exile-type :)

Melkor, are you editing directly in the Reply box here on the forums or copying it all to something like Wordpad, doing the editing there, and then copying it all back here?
 

Oversoul

The Tentacled One
I was taking it to mean *any* kind of save-type spell, whether it be healing-type or Fog-type or exile-type :)
Yes, that is why I used a smiley. It was for your benefit. The rest of us can detect each others' dry wit. ;)

And I probably need to send out draws again. Should have thought of that before leaving this morning, but I wasn't paying attention. I'll try to remember when I get back home.
 
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