Oversoul
The Tentacled One
This is a brand new decklist I haven't tested at all, but I'm aiming to try it on Sunday...
Commander:
1x Abundance
1x Academy Rector
1x Akroan Horse
1x Arbiter of Knollridge
1x Azorius Signet
1x Bant Panorama
1x Bountiful Promenade
1x Brainstorm
1x Breeding Pool
1x Collective Voyage
1x Command Tower
1x Dakra Mystic
1x Decree of Silence
1x Dictate of Kruphix
1x Dovescape
1x Eladamri's Vineyard
1x Enduring Ideal
1x Enlightened Tutor
1x Estrid's Invocation
1x Expedition Map
1x Flooded Strand
1x Forbidden Orchard
7x Forest
1x Frantic Search
1x Gilded Lotus
1x Grasp of Fate
1x Greater Auramancy
1x Growth Spiral
1x Gwafa Hazid, Profiteer
1x Hallowed Fountain
1x Heartbeat of Spring
1x Helm of Awakening
1x Humility
1x Hunted Wumpus
7x Island
1x Maze of Ith
1x Mistveil Plains
1x Misty Rainforest
1x Moat
1x Mystical Tutor
1x Oath of Lieges
1x Oblivion Ring
1x Paradox Haze
1x Peacekeeper
7x Plains
1x Ponder
1x Preordain
1x Quest for Ancient Secrets
1x Rainbow Vale
1x Regrowth
1x Sakura-Tribe Elder
1x Sandwurm Convergence
1x Savannah
1x Sea of Clouds
1x Seal of Cleansing
1x Seal of Primordium
1x Search for Azcanta
1x Selesnya Signet
1x Selvala, Explorer Returned
1x Serra's Sanctum
1x Sheltering Ancient
1x Simic Signet
1x Sol Ring
1x Soldevi Sentry
1x Solemnity
1x Solitary Confinement
1x Spectral Searchlight
1x Spore Frog
1x Sterling Grove
1x Sylvan Library
1x Sylvan Scrying
1x Talisman of Progress
1x Talisman of Unity
1x Temple Garden
1x Tempt with Discovery
1x The Mending of Dominaria
1x Tropical Island
1x Tundra
1x Veteran Explorer
1x Wall of Shards
1x Windswept Heath
You see, it's a Group Hug deck. But unlike other Group Hug decks, mine is not a trap, meant to lull gullible opponents into believing that I'm helping them only to set them up for some ridiculous combo kill. And unlike other, other Group Hug decks, it's not all fluff with no protection. Instead, I intend to help everyone while keeping them from being able to stop me from helping. I do not currently run any means of preventing opponents from decking themselves. I leave that up to them.
We'll see how this goes. I've been wanting to do something like this for a while. I love Enduring Ideal. But for this specific decklist, I was somewhat inspired by the realization that my local Commander League's rotating points system will still be rewarding players for having 10 or more tokens in a game. I outright stated that I intended to play a deck with The Tabernacle at Pendrell Vale and to punish token generators. Instead, I'll be actively helping everyone to get those points!
I haven't finished putting the physical deck together yet and I may make some minor changes before the deck is fully built, but this is the draft version for now...
Commander:
1x Abundance
1x Academy Rector
1x Akroan Horse
1x Arbiter of Knollridge
1x Azorius Signet
1x Bant Panorama
1x Bountiful Promenade
1x Brainstorm
1x Breeding Pool
1x Collective Voyage
1x Command Tower
1x Dakra Mystic
1x Decree of Silence
1x Dictate of Kruphix
1x Dovescape
1x Eladamri's Vineyard
1x Enduring Ideal
1x Enlightened Tutor
1x Estrid's Invocation
1x Expedition Map
1x Flooded Strand
1x Forbidden Orchard
7x Forest
1x Frantic Search
1x Gilded Lotus
1x Grasp of Fate
1x Greater Auramancy
1x Growth Spiral
1x Gwafa Hazid, Profiteer
1x Hallowed Fountain
1x Heartbeat of Spring
1x Helm of Awakening
1x Humility
1x Hunted Wumpus
7x Island
1x Maze of Ith
1x Mistveil Plains
1x Misty Rainforest
1x Moat
1x Mystical Tutor
1x Oath of Lieges
1x Oblivion Ring
1x Paradox Haze
1x Peacekeeper
7x Plains
1x Ponder
1x Preordain
1x Quest for Ancient Secrets
1x Rainbow Vale
1x Regrowth
1x Sakura-Tribe Elder
1x Sandwurm Convergence
1x Savannah
1x Sea of Clouds
1x Seal of Cleansing
1x Seal of Primordium
1x Search for Azcanta
1x Selesnya Signet
1x Selvala, Explorer Returned
1x Serra's Sanctum
1x Sheltering Ancient
1x Simic Signet
1x Sol Ring
1x Soldevi Sentry
1x Solemnity
1x Solitary Confinement
1x Spectral Searchlight
1x Spore Frog
1x Sterling Grove
1x Sylvan Library
1x Sylvan Scrying
1x Talisman of Progress
1x Talisman of Unity
1x Temple Garden
1x Tempt with Discovery
1x The Mending of Dominaria
1x Tropical Island
1x Tundra
1x Veteran Explorer
1x Wall of Shards
1x Windswept Heath
You see, it's a Group Hug deck. But unlike other Group Hug decks, mine is not a trap, meant to lull gullible opponents into believing that I'm helping them only to set them up for some ridiculous combo kill. And unlike other, other Group Hug decks, it's not all fluff with no protection. Instead, I intend to help everyone while keeping them from being able to stop me from helping. I do not currently run any means of preventing opponents from decking themselves. I leave that up to them.
We'll see how this goes. I've been wanting to do something like this for a while. I love Enduring Ideal. But for this specific decklist, I was somewhat inspired by the realization that my local Commander League's rotating points system will still be rewarding players for having 10 or more tokens in a game. I outright stated that I intended to play a deck with The Tabernacle at Pendrell Vale and to punish token generators. Instead, I'll be actively helping everyone to get those points!
I haven't finished putting the physical deck together yet and I may make some minor changes before the deck is fully built, but this is the draft version for now...