L
lhuffman
Guest
Hello all,
This is my first post in the forum.
My family and I began playing when Mirage was the current block. We got very involved in it and have many cards and decks from the early sets (because at the same time a friend quit playing and gave us hundreds and hundreds of cards from the earlier sets)...
Anyway...we stopped playing a few years ago and have only recently picked it back up. Over the years my son and I would buy a pre-constructed deck of the newer sets here and there and give it a try...so we have an ecclectic collection of decks and cards. We have now found our way back to the game and fund ourselves playing every evening.
On to my question...Does anyone know of any guides or articles that give good and practical advice for dealing with abilities that do not mesh with newer or older sets? The perfect example is a deck with shadow...playing against decks that do not have it (boring). Obviously I am not referring to abilities like flying or landwalk or others comnmon through all sets...but those abilities that make a once fun deck now play boring because of abilities that are either too powerful or too weak to play with other sets.
I hate to get rid of these olds decks and cards, but if they cannot play well with other newer (or older) decks then it limits our ability to dip into our decks and really pick the ones we want to play. I hate having to decide if some decks will play with others...would be better to be able to just pick them up and play.
I have toyed with the idea of subbing more common abilities for the less common...but I am thinking that it cannot be that easy.
...or am I missing something? I am not an expert by a long shot, so perhaps someone can tell me how they deal with this.
Thanks all...this group and entire site seems great. A perfect place for casual gamers like my family. I will be here often, I can already tell.
Larry
This is my first post in the forum.
My family and I began playing when Mirage was the current block. We got very involved in it and have many cards and decks from the early sets (because at the same time a friend quit playing and gave us hundreds and hundreds of cards from the earlier sets)...
Anyway...we stopped playing a few years ago and have only recently picked it back up. Over the years my son and I would buy a pre-constructed deck of the newer sets here and there and give it a try...so we have an ecclectic collection of decks and cards. We have now found our way back to the game and fund ourselves playing every evening.
On to my question...Does anyone know of any guides or articles that give good and practical advice for dealing with abilities that do not mesh with newer or older sets? The perfect example is a deck with shadow...playing against decks that do not have it (boring). Obviously I am not referring to abilities like flying or landwalk or others comnmon through all sets...but those abilities that make a once fun deck now play boring because of abilities that are either too powerful or too weak to play with other sets.
I hate to get rid of these olds decks and cards, but if they cannot play well with other newer (or older) decks then it limits our ability to dip into our decks and really pick the ones we want to play. I hate having to decide if some decks will play with others...would be better to be able to just pick them up and play.
I have toyed with the idea of subbing more common abilities for the less common...but I am thinking that it cannot be that easy.
...or am I missing something? I am not an expert by a long shot, so perhaps someone can tell me how they deal with this.
Thanks all...this group and entire site seems great. A perfect place for casual gamers like my family. I will be here often, I can already tell.
Larry