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DarkSteel: Mooseman vs SealTeamBill

Haha I'm kicking your ass?!? I doubt it, you're a tricky bastard, remember you taught me to play.
...
AEther Vial add a counter' no effect
Island
STAND TOGETHER (green) fast effect (Put two +1/+1 counters on one creature and two +1/+1 counters on another creature) 2 on the Arcbound Slith and 2 on the Fangren Firstborn.

Done


SealTeamBill: 20
Hand: 6
Battlefield:
(U) Island
(T) Swamp
(TT) Forest x2
(TT) plains x2

(U) AEther Vial (art) (At the beginning of your upkeep, you may put a charge counter on AEther Vial. (t) You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand into play) ~ 5C
(T) Arcbound Slith (art)(5/5) Modular 1, When Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.) ~ 5: +1/+1
(T) Neurok Transmuter (blue) (2/2) (island) Targets creature becomes an artifact in addition to its other types until the end of turn. (island) Until the end of turn, target artifact creature becomes blue and isn't an artifact.
(T) Arcbound worker (art) 1/1) Modular 1


Graveyard: Echoing Truth, Pteron Ghost , scounge, Stand Together, Emissary of Hope
Exile:
=======================================================================================
Mooseman: 12
Hand: 11
Battlefield:

(UT) Island x2
(UT) Forest x2
(U) Mirrodin's Core (T: Add 1 . T: Put a charge counter on ~. T, Remove a charge counter from ~: Add one mana of any color.)~1C~

(U) Spire Golem (A) (2/4,Flying. Affinity for Islands (This spell costs 1 less to play for each Island you control.))

Graveyard: Arcbound Stinger, Echoing truth
Exile:
 
Last edited:

Mooseman

Isengar Tussle
After the Stand together, before attacker are declared (in the combat step) I will Echoing Truth YOur Fangren
Response?
 
I had to look up the mechanics of your card and change the battlefield, all creatures have been readjusted.
4 creatures attacking for 9 points without blockers declared, you tricky bastard haha. what Mana did you use to cast your spell
...
Ground
4/4 Pumper, 2/2, 1/1 Modular
Flying
2/1 life gainer
Response?
 

Mooseman

Isengar Tussle
We'll see, your pack kicks ass
UU
Forest
Reap and Sow with entwine
Destroy one of your forests and get a plains (this is an example of getting extra land from a spell even though we have no libraries)
Done


SealTeamBill: 20
Hand: 6
Battlefield:
(U) Island
(T) Swamp
(T) Forest
(TT) plains x2

(U) AEther Vial (art) (At the beginning of your upkeep, you may put a charge counter on AEther Vial. (t) You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand into play) ~ 5C
(T) Arcbound Slith (art)(5/5) Modular 1, When Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.) ~ 5: +1/+1
(T) Neurok Transmuter (blue) (2/2) (island) Targets creature becomes an artifact in addition to its other types until the end of turn. (island) Until the end of turn, target artifact creature becomes blue and isn't an artifact.
(T) Arcbound worker (art) 1/1) Modular 1


Graveyard: Echoing Truth, Pteron Ghost , scounge, Stand Together, Emissary of Hope, Forest
Exile:
=======================================================================================
Mooseman: 12
Hand: 10
Battlefield:

(U) Plains
(TT) Island x2
(TTT) Forest x3
(T) Mirrodin's Core (T: Add 1 . T: Put a charge counter on ~. T, Remove a charge counter from ~: Add one mana of any color.)~1C~

(U) Spire Golem (A) (2/4,Flying. Affinity for Islands (This spell costs 1 less to play for each Island you control.))

Graveyard: Arcbound Stinger, Echoing truth, Reap and Sow
Exile:
 
UU
AEther Vial add counter
Replace Forest
Talon of Pain (artifact)
AEther effect: Oxidda Golem
declare attack
Response?
SealTeamBill: 20
Hand: 5
Battlefield:
(T) Island
(T) Swamp
(UU) Forest x2
(TT) plains x2

(T) AEther Vial (art) (At the beginning of your upkeep, you may put a charge counter on AEther Vial. (t) You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand into play) ~ 6C
(XU) Talon of Pain (art) (Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. (×),(T) Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.)
(T) Arcbound Slith (art)(5/5) Modular 1, When Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.) ~ 5: +1/+1
(T) Neurok Transmuter (blue) (2/2) (island) Targets creature becomes an artifact in addition to its other types until the end of turn. (island) Until the end of turn, target artifact creature becomes blue and isn't an artifact.
(T) Arcbound worker (art) 1/1) Modular 1
(T) Oxidda Golem (art)(3/2) (Haste)


Graveyard: Echoing Truth, Pteron Ghost , scounge, Stand Together, Emissary of Hope, Forest
Exile:
=======================================================================================
Mooseman: 12
Hand: 10
Battlefield:

(U) Plains
(TT) Island x2
(TTT) Forest x3
(T) Mirrodin's Core (T: Add 1 . T: Put a charge counter on ~. T, Remove a charge counter from ~: Add one mana of any color.)~1C~

(U) Spire Golem (A) (2/4,Flying. Affinity for Islands (This spell costs 1 less to play for each Island you control.))

Graveyard: Arcbound Stinger, Echoing truth, Reap and Sow
Exile:
 
Last edited:
Done

SealTeamBill: 20
Hand: 5
Battlefield:
(T) Island
(T) Swamp
(UU) Forest x2
(TT) plains x2

(T) AEther Vial (art) (At the beginning of your upkeep, you may put a charge counter on AEther Vial. (t) You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand into play) ~ 6C
(XU) Talon of Pain (art) (Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. (×),(T) Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.) 3:charge counter
(T) Arcbound Slith (art)(5/5) Modular 1, When Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.) ~ 5: +1/+1
(T) Arcbound worker (art) 1/1) Modular 1
(T) Oxidda Golem (art)(3/2) (Haste)


Graveyard: Echoing Truth, Pteron Ghost , scounge, Stand Together, Emissary of Hope, Forest, Neurok Transmuter
Exile:
=======================================================================================
Mooseman: 3
Hand: 10
Battlefield:

(U) Plains
(TT) Island x2
(TTT) Forest x3
(T) Mirrodin's Core (T: Add 1 . T: Put a charge counter on ~. T, Remove a charge counter from ~: Add one mana of any color.)~1C~

(U) Spire Golem (A) (2/4,Flying. Affinity for Islands (This spell costs 1 less to play for each Island you control.))

Graveyard: Arcbound Stinger, Echoing truth, Reap and Sow
Exile:
 

Mooseman

Isengar Tussle
UU
Forest
Attack for 2
Nourish for 6 life
Tangle Golem
Done

During your Upkeep, I'll cast metal fatigue and tap all you artifacts

SealTeamBill: 18
Hand: 5
Battlefield:
(T) Island
(T) Swamp
(UU) Forest x2
(TT) plains x2

(T) AEther Vial (art) (At the beginning of your upkeep, you may put a charge counter on AEther Vial. (t) You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand into play) ~ 6C
(XU) Talon of Pain (art) (Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. (×),(T) Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.) 3:charge counter
(T) Arcbound Slith (art)(5/5) Modular 1, When Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.) ~ 5: +1/+1
(T) Arcbound worker (art) 1/1) Modular 1
(T) Oxidda Golem (art)(3/2) (Haste)


Graveyard: Echoing Truth, Pteron Ghost , scounge, Stand Together, Emissary of Hope, Forest, Neurok Transmuter
Exile:
=======================================================================================
Mooseman: 9
Hand: 8
Battlefield:

(T) Plains
(TT) Island x2
(TTTT) Forest x4
(T) Mirrodin's Core (T: Add 1 . T: Put a charge counter on ~. T, Remove a charge counter from ~: Add one mana of any color.)~1C~

(T) Spire Golem (A) (2/4,Flying. Affinity for Islands (This spell costs 1 less to play for each Island you control.))
(S) Tangle Golem (A) (5/4,Affinity for Forests (This spell costs 1 less to play for each Forest you control.))

Graveyard: Arcbound Stinger, Echoing truth, Reap and Sow, Nourish
Exile:
 
During your Upkeep, I'll cast metal fatigue and tap all you artifacts ~ mooseman
in response to you casting that spell I will tap Talent of pain and do an additional three points of damage to your head.
UU
Tap all artifacts
After metal fatigue resolves:
Forest
Fangren Firstborn
Thunderstaff


Done


SealTeamBill: 18
Hand: 3
Battlefield:
(T) Island
(T) Swamp
(TTT) Forest x3
(TT) plains x2

(T) AEther Vial (art) (At the beginning of your upkeep, you may put a charge counter on AEther Vial. (t) You may put a creature card with converted mana cost equal to the number of charge counters on AEther Vial from your hand into play) ~ 6C
(XT) Talon of Pain (art) (Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain. (×),(T) Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.) 3:charge counter
(T) Arcbound Slith (art)(6/6) Modular 1, When Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it.) ~ 6: +1/+1
(T) Arcbound worker (art) 1/1) Modular 1
(T) Oxidda Golem (art)(3/2) (Haste)
(S) Fangren Firstborn (green)(4/2) Whenever Fangren Firstborn attacks, put a +1/+1 counter on each attacking creature)
Thunderstaff (artifact)(If Thunderstaff is untapped and a creature would deal combat damage to you, prevent 1 of that damage. (TT)+ tap Attacking creatures gets +1/0 until end of turn.)


Graveyard: Echoing Truth, Pteron Ghost , scounge, Stand Together, Emissary of Hope, Forest, Neurok Transmuter
Exile:
=======================================================================================
Mooseman: 3
Hand: 7
Battlefield:

(T) Plains
(TT) Island x2
(TTTT) Forest x4
(T) Mirrodin's Core (T: Add 1 . T: Put a charge counter on ~. T, Remove a charge counter from ~: Add one mana of any color.)~1C~

(T) Spire Golem (A) (2/4,Flying. Affinity for Islands (This spell costs 1 less to play for each Island you control.))
(S) Tangle Golem (A) (5/4,Affinity for Forests (This spell costs 1 less to play for each Forest you control.))

Graveyard: Arcbound Stinger, Echoing truth, Reap and Sow, Nourish, metal fatigue
Exile:
 

Mooseman

Isengar Tussle
Alright, alright, I surrender.... I got nothing to stop you
You weatherd my few tricks and kept your army in tack, but the Talon was the straw...
I had Hallow, Machinate, Magnetic Flux, Stand Together, Arcbound Crusher, Trinisphere
Great game
What do you want to do next? I say 5th Dawn, its the next in the block or Mirrodin
 
I had cards that were totally useless. One rare.
Fifth Dawn has Sunburst and scrying library manipulation.
Mirrodin might be a better choice
 
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