D&D: Palace of the Silver Princess Level 2

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DarthFerret

Guest
Sounds like a good idea.....anybody need some major healing before we camp for the night...?
 
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train

Guest
Si'Nat

"I'm good... I guess we can just stay in here, and get the rest needed..."

(Spikes the door and settles in...)
 

Spiderman

Administrator
Staff member
In the first hour and seventh hour, you hear some scratching on the other side of the door, but you spiked the door well and it doesn't open.

Fully rested and spell-ready, you're ready to face whatever comes next :)
 
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train

Guest
Si'Nat

"Okay guys - I memorized one sleep, and one magic missile... let's use them wisely... - okay so I should remind myself..."

(Leads the group out the door bow ready... checking other door now...)
 

Spiderman

Administrator
Staff member
No traps on the other door, nor does anyone hear anything behind it...

Opening it, you see a corridor stretching 30' south into the darkness...
 
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BigBlue

Guest
Patrick

Any sort of scratch marks on the door? And I guess we move South...

Still checking for traps along the way etc...
 

Spiderman

Administrator
Staff member
No scratch marks on the east door (the one you're going through).

Spending a turn to check each 10' for traps, you travel a total of 40' before the passage comes to an end. A torch light appears back at that door and two figures step forth, ones you recognize as hobgoblins. They appear to be surprised...
 

Spiderman

Administrator
Staff member
Si'Nat fires his arrow and takes one right in the chest, who goes down.

Bertrem and Rondo charge the remaining hobgoblin but he is 40' away :) They move 10' towards him.

Round 2 - Hobgoblin has initiative.

He promptly goes back behind the door and shuts it. :)
 

Attachments

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train

Guest
Si'Nat

"Careful charging in guys - we don't want it to be a trap... What about going back the way we came, and finding a way around... we can spike the doors behind us to hinder anyone following us this way?"
 
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BigBlue

Guest
Did you look at the map? We're at a dead end... (and should check for secret doors...)

We have to go back that way. I say we charge, I'd rather not be stuck down this little dead end... we both have sleep if there's more than a few of them...
 
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train

Guest
Si'Nat

"Well - it never takes much to convince me..."

(Assists in the charge... ready with sleep or the bow..)
 
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BigBlue

Guest
Patrick. Which way does the door open? And isn't there a second door I saw on the map? is it also blocked? Crap.... We're trapped....

Someone want to check for a secret door?
 
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