F
FoundationOfRancor
Guest
Hey guys! Whats going on?
After playing with the Invasion block spoilers I noticed that the colors are going back to their original "themes."
For example, Red has pretty much lost the ability to regenerate because it hasnt been deemed a ability that makes much sense to red. Here's just some more trends Ive noticed.
Haste is now a "red-only" thing.
Land kill is now green and black for some reason...
Global destruction spells are no longer whites thing
Black = Life loss, never damage.
White always have to have color specific protection stuff.
Theres many more, but I cant come up with them off the top of my head. Now, some say that this is good, the colors are getting back to there roots. Others say that this is conformity at its peak, and that all cards will become either horribly narrow or gold.
Now, Im leaning toward the "I dont really give a damn" side. (Read my Magic; Casual post in General stuff)
But what do you guys say? Do you like the changes? Hate them?
After playing with the Invasion block spoilers I noticed that the colors are going back to their original "themes."
For example, Red has pretty much lost the ability to regenerate because it hasnt been deemed a ability that makes much sense to red. Here's just some more trends Ive noticed.
Haste is now a "red-only" thing.
Land kill is now green and black for some reason...
Global destruction spells are no longer whites thing
Black = Life loss, never damage.
White always have to have color specific protection stuff.
Theres many more, but I cant come up with them off the top of my head. Now, some say that this is good, the colors are getting back to there roots. Others say that this is conformity at its peak, and that all cards will become either horribly narrow or gold.
Now, Im leaning toward the "I dont really give a damn" side. (Read my Magic; Casual post in General stuff)
But what do you guys say? Do you like the changes? Hate them?