Challenge Me!

I

Istanbul

Guest
Anyone who's been here for a while knows that I've produced almost 200 cards by now. So I'd like to issue a challenge to the populace.

Guide my hand...

Basically, I want you to give me guidelines. Tell me what you want your card to do. Give me a hint. Inspire me. It can be as simple as a concept ("burn with some kind of hand-based drawback") or as specific as you like ("a creature that can gain or lose flying at will, no larger than 2/2, preferrably in blue").

So, who's first? BTW, for the above two:

Flame Rush (2R)
Sorcery
As an additional cost to play Flame Rush, reveal your hand.
Flame Rush deals 4 - X damage to target player, where X is the number of red cards revealed in this way.

Tyresian Wingglider (2U)
Creature - Soldier
U: Tyresian Wingglider gains flying until end of turn.
U: Tyresian Wingglider loses flying until end of turn.
At the beginning of each player's upkeep, that player chooses a creature with flying they control and returns it to their hand.
2/2
 
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