Challenge Me!

Discussion in 'Home Made Cards' started by Istanbul, Dec 23, 2004.

  1. Istanbul Sucker MCs call me sire.

    Anyone who's been here for a while knows that I've produced almost 200 cards by now. So I'd like to issue a challenge to the populace.

    Guide my hand...

    Basically, I want you to give me guidelines. Tell me what you want your card to do. Give me a hint. Inspire me. It can be as simple as a concept ("burn with some kind of hand-based drawback") or as specific as you like ("a creature that can gain or lose flying at will, no larger than 2/2, preferrably in blue").

    So, who's first? BTW, for the above two:

    Flame Rush (2R)
    Sorcery
    As an additional cost to play Flame Rush, reveal your hand.
    Flame Rush deals 4 - X damage to target player, where X is the number of red cards revealed in this way.

    Tyresian Wingglider (2U)
    Creature - Soldier
    U: Tyresian Wingglider gains flying until end of turn.
    U: Tyresian Wingglider loses flying until end of turn.
    At the beginning of each player's upkeep, that player chooses a creature with flying they control and returns it to their hand.
    2/2

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