1. What do you guys value in a casual card? or maybe, what are the qualities of a casual card?
A. A "casual card" should be any card that adds to the fun or the intrigue of the game. I happen to prefer cards that either skirt the edge, or downright break the boundries set forth in the rules (obviously I love blue!). My methods of winning casual games usually revolve around setting up my own paramaters of the game so that my deck is the only one that can conform to it and come out a winner. Doesn't always work though!
2. Can any card be played casually? or are there some standards by which a card is deemed casual?
A. Personally I think any card can be used casually, but people do have to remember that if you use that "Maximum Killer Combo" every time you play, you will eventually run out of people willing to play against you.
3. Be honest. Do you enjoy winning? And if so, do powerful cards intrigue you? or just "casually" powerful cards?
A. I do enjoy winning, but really enjoy a well thought out game that is challenging. Powerful cards do not make much of a difference for me, mainly because I use wierd combos that most people dont think of, also mainly because these combos use cards that most people wouldn't dream of using.. ie.. Mana Barbs
4. What is a "powerful" card to the casual player? An example would be illustrative.
A. A powerful card, in my opinion, to a casual player is one that gives him/her a definite edge in the game, but still allows the opponent to respond and "still have a chance!" If it makes the opponents next few turns totally useless because there is nothing that can be done at all, the opponent wont be having fun and the game will lose that Fun quality that casual play is all about.