Okay...Well, I'm done, and next turn you win anyways...Good game in any event. The semi-amusing thing is, had I kept the counters on the Sub Hanger when I tried to cast the Bargain I would have had 2 more mana to pump into the Fireball, and with the 2 I spent on the Pyroclasm I'd have gotten you down to 1...Of course, the Scrivener basically won the game for you by getting you back the Undermine...Not saying you wouldn't have beaten me anyways, but it kinda iced it up...
Death by Scrivener for me...Oh, the infamy!
Spiderman: 5
Hand: 6
Library: 26
In Play:
(U,U,U,U) Underground Sea x4 (B/U Dual)
(T,U)
Watery Grave x2 (B/U Ravnica Dual)
(U) Swamp
(U) Island
(U)
Icy Manipulator (1, T: tap target creature, artifact, or land)
(T)
Szadek, Lord of Secrets (20/20, flying, lots of text about milling)
*15 +1/+1 ctrs *
Graveyard: Polluted Delta, El-Hajjaj, Polluted Delta, Polluted Delta, Clone, Swamp, Swamp, Undermine, Underground River
RFG: Circu, Dimir Lobotomist, Phage the Untouchable, Underworld Dreams, Spire Golem, Jester's Mask, Hypnox, Royal Assassin, Scrivener
TomB: 3
Hand: 1
Library: 19
In Play:
(T)
Faerie Conclave (Faerie Conclave comes into play tapped. Tap: Add U to your mana pool. 1U: Faerie Conclave becomes a 2/1 blue creature with flying until end of turn. It's still a land.)
(T) Mountain
(T) Swamp
(U)
Subterranean Hanger (Subterranean Hangar comes into play tapped. Tap: Put a storage counter on Subterranean Hangar. Tap: Remove any number of storage counters from Subterranean Hangar: Add B to your mana pool for each storage counter removed this way.)
0 counter(s)
(T)
Dimir Aqueduct (Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. Tap: BU)
(T)
Forbidden Orchard (Tap: Add one mana of any color to your mana pool. Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token into play under target opponent's control.)
(T)
Underground Sea (B/U Dual land)
(T)
Volcanic Island (U/R Dual land)
(T)
Izzet Boilerworks (Izzet Boilerworks comes into play tapped. When Izzet Boilerworks comes into play, return a land you control to its owner's hand. Tap: UR)
(T)
Grim Monolith (Grim Monolith doesn't untap during your untap step. Tap: Add 3 colorless mana to your mana pool. 4: Untap Grim Monolith.)
(T)
Sol Ring (Tap: Add 2 to your mana pool.)
(T)
Mana Vault (Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay 4 Mana. If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. Tap: Add 3 Mana to your mana pool.)
Tainted Æther (Enchantment: Whenever a creature comes into play, its controller sacrifices a creature or land)
Graveyard: Lightning Bolt, Bloodstained Mire, Ertai's Meddling, Denying Wind, Searing Wind, Stitch in Time, Plague Wind, Swamp, Feroz's Ban, Brainspoil, Darksteel Ingot, Volcanic Island, Yawgmoth's Bargain, Aether Flash, Dark Ritual, Jade Statue, Watery Grave, Rakdos Carnarium, Demonic Tutor, Torch Song, Swamp, Lake of the Dead, Grab the Reins, Pyroclasm
RFG: