B
BigBlue
Guest
Nice Imp....
Untap, Draw, Play Monkey Cage, Done.
Spiderman: 18
Hand: 3
Library: 46
In Play:
(U) Underground Sea (B/U Dual)
(T,T) Underground River x2 (B/U Pain)
(U) Island
(T,U) Swamp x2
(T) Black Knight (2/2, first strike, pro white)
(U) Wall of Tears (0/4, defender, whenever ~ blocks a creature, return that creature to its owners hand at the end of combat)
(U) Clone of Thieving Magpie (1/3; Flying; When ~ damages an opponent, draw a card)
(S) Nettling Imp (1/1, T: target non-wall creature not summoned this turn must attack. Destroy if unable. Use this ability before combat)
Graveyard: Clutch of the Undercity
RFG:
BigBlue: 11
Hand: 5
Library: 41
In Play:
(T) Island x1
(TTTT) Forest x4
(Artifact) Monkey Cage
(U) Cloud of Faeries (1/1; Flying; When ~ comes into play untap 2 lands)
(U) Thieving Magpie (1/3; Flying; When ~ damages an opponent, draw a card)
(U) Pygmy Hippo (2/2; When ~ attacks and is not blocked, you may tap all opp mana and get it in 2nd main phase.)
(U) Vine Trellis (0/4; Wall; T:G)
Graveyard: Force of Will, Fact or Fiction, Island, Silver Myr
RFG: Intruder Alarm
Untap, Draw, Play Monkey Cage, Done.
Spiderman: 18
Hand: 3
Library: 46
In Play:
(U) Underground Sea (B/U Dual)
(T,T) Underground River x2 (B/U Pain)
(U) Island
(T,U) Swamp x2
(T) Black Knight (2/2, first strike, pro white)
(U) Wall of Tears (0/4, defender, whenever ~ blocks a creature, return that creature to its owners hand at the end of combat)
(U) Clone of Thieving Magpie (1/3; Flying; When ~ damages an opponent, draw a card)
(S) Nettling Imp (1/1, T: target non-wall creature not summoned this turn must attack. Destroy if unable. Use this ability before combat)
Graveyard: Clutch of the Undercity
RFG:
BigBlue: 11
Hand: 5
Library: 41
In Play:
(T) Island x1
(TTTT) Forest x4
(Artifact) Monkey Cage
(U) Cloud of Faeries (1/1; Flying; When ~ comes into play untap 2 lands)
(U) Thieving Magpie (1/3; Flying; When ~ damages an opponent, draw a card)
(U) Pygmy Hippo (2/2; When ~ attacks and is not blocked, you may tap all opp mana and get it in 2nd main phase.)
(U) Vine Trellis (0/4; Wall; T:G)
Graveyard: Force of Will, Fact or Fiction, Island, Silver Myr
RFG: Intruder Alarm