Burning Angels

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rkoelsch

Guest
Until I get some Odysessy cards I needed to build a deck that didn't use any masque block cards. This deck is a throw back to when I first started playing magic/ t that time it was R/W with flyers, earthquakes and burn. Although there are probably better builds out there I decided since I love Angels to make a deck where Angels are the only creatures. I probably wouldn't include the Odysessy Angels as they are very expensive. There will probably be some burn spells put in as I acquire them. But here goes. So far in goldfishing it looks pretty good the mana seems right.

Creatures 14
3-Haunted Angels(I shouldn't have any trouble with the tokens)
3-Sustainer of the Realm(Most of the my creatures are defensive)
4-Voice of All(best Angel)
2-Lightning Angel(this one will be the hardest to cast)
2-Serra Angel(Nostalia)

Spells-22
4-Earthquake(board clearer)
3-Ghitu Fire(finisher)
4-Shock(generally good and cheap)
3-Fire/Ice(versatile)
2-Urza's Rage(hard to stop damage)
2-Orim's Thunder(disenchant is good)
2-Order/Chaos(need to get rid of Spiritmonger & Penumbra)
2-Fact or Fiction(this was originally burn but I thought I might need some card drawing)

I wanted to include a variety of burn to get around Meddling Mage and Void

Land
4-Battlefield Forge
3-Coastal Towers(trying to hold down the self inflicted pain)
2-Shivan Reef
3-Islands
6-Mountains
6-Plains

I am unsure what kind of metagame I will be facing. I am sure it will be a decent mix of beatdown and control.
any suggestions would be appreciated.
 

Spiderman

Administrator
Staff member
I'm a firm believer in speeding up your mana, so I suggest Sol Ring, Fellwar Stone, or some of the applicable Diamonds.

If this is a "throwback", switch Shocks for the good 'ol Bolt.

I guess that's about it.
 
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rkoelsch

Guest
It is a revised type II throwback revisiting old strategies with new cards. I should probably put the diamonds in. Maybe one of each
+1 Fire
+1 Sky
+1 Marble

-1 Ghitu Fire
-1 Shock
-1 Fire/Ice or Earthquake

or should I just do the Fire and Marble?
 
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FoundationOfRancor

Guest
Maybe Second Thoughts would be a better choice than Order/Chaos. You have a decent amount of 4cc spells, another one might just clot it up to much.

Also, I'm not sure about your playgroup, but mine requires more than two disenchants in there. Maybe throw in a dismantiling blow or two? Your not gonna need Thunder all the time, and like you said, it would make meddiling mage/lobotmy/Echoes/ a 'tad weaker.

Its a nice deck, I like it. Lighting Angel is impractical, but awesome:)
 
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rkoelsch

Guest
When I get some Odysessy I will probably switch out order/chaos forSecond thoughts. I am going to try adding 2-Sky Diamonds and a Marble Diamond and remove a Coastal Tower(have enough things coming in tapped, a ghitu fire and an earthquake. Maybe it was just luck but the last time I played I had 2 seals of cleansing in the deck and didn't cast them all night. the only target would have been on my side. There is another good reason for putting in the diamonds. If they don't have any targets for orim's thunder I can always target my own diamonds to kill Galina's Knights and Voice of all red.
 
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rkoelsch

Guest
so here is the new version

Creatures 14
3-Haunted Angels(I shouldn't have any trouble with the tokens)
3-Sustainer of the Realm(Most of the my creatures are defensive)
4-Voice of All(best Angel)
2-Lightning Angel(this one will be the hardest to cast)
2-Serra Angel(Nostalia)

Spells-22
3-Earthquake(board clearer)
2-Ghitu Fire(finisher)
4-Shock(generally good and cheap)
3-Fire/Ice(versatile)
2-Urza's Rage(hard to stop damage)
2-Orim's Thunder(disenchant is good)
2-Order/Chaos(need to get rid of Spiritmonger & Penumbra)
2-Fact or Fiction(this was originally burn but I thought I might need some card drawing)
2-Sky Diamonds(mana acceleration?)
1-Marble Diamond
I wanted to include a variety of burn to get around Meddling Mage and Void

Land
4-Battlefield Forge
2-Coastal Towers(too many tapping things may replace with adarkar wastes)
2-Shivan Reef
3-Islands
6-Mountains
6-Plains
 
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rkoelsch

Guest
Hopefully I will get to play tonight. So I will take this deck and probably get my *** handed to me but I will have fun. There has been one change to the main deck. I picked up another Lightning Angel so I now have 3 main deck and 2 Sustainer of the Realm.
So far here are the SB cards I've taken. The Metagame is in flux here so it is hard to sideboard. There will be some R/B, Mono Red, U/G/R which won the tournament last time. So here is what I put in my sideboard

4-Meddling Mage- plan to use against control and RB(both void and tsabo decree are bad for me.
3-Meekstone(always some kid there with huge creatures)
1-Disenchant(don't see a lot of enchantments)
2-Cop Red(Mono red burn hurts me as I am taking pain from lands that I can't race him without these)
3-Teferi's Response(didn't see any land destruction but this deck is hard enough without someone messing with the mana)
2-Pure Reflection(more threats against any creatureless deck)

I am open to any suggestions
 
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rkoelsch

Guest
Did a little play testing last night. Played 2 mono white decks and a g/w deck. The deck did very well not losing a game but of course it was against it strongest matchups. Here are what imporvements I would like to make. Another Lightning angel(thanks spidey for the diamonds idea) these guys coming out turn 3 are amazing. I did have some problems with the double ww on my creatures. I am thinking of changing the islands to
2-Skycloud Expanse and 1 Adarkar Wastes that should help.
Also I am going to change the shocks for 2 Firebolt and 2 Blazing Salvo or 4 Firebolts. So here is the next version

Creatures 14
4-Haunted Angels
4-Voice of All
4-Lightning Angel
2-Serra Angel

Spells-23
3-Earthquake
2-Ghitu Fire
2-Firebolt
2-Blazing Salvo
3-Fire/Ice
2-Urza's Rage
2-Orim's Thunder
2-Order/Chaos
2-Fact or Fiction
2-Sky Diamonds
1-Marble Diamond


Land
4-Battlefield Forge
2-Coastal Towers
2-Skycloud Expanse
1-Adarkar Waste
2-Shivan Reef
6-Mountains
6-Plains
 
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rkoelsch

Guest
To me this deck looks very good. But I don't have the most subjective of views. Looking for other opinions.

should I use prophetic bolt instead of Fact or Fiction
should I reduce the amount of 2 of's and increase 4 of's
just some questions
 
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Mikeymike

Guest
I would drop the Blazing Salvo's for 2 more Firebolt or Shelter. Firebolt is a great late game burn spell and Shelter will save your creatures from the dreaded FTK.

The new mana looks good, I wouldn't really touch anything
 
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rkoelsch

Guest
I like Firebolt a lot. I was going to try the blazing salvo on angel tokens. This would eliminate the token or give 5 damage but the fact they control the damage does reduce the usefullness. I might put in 2 Shelter. I am really getting close to making this a highlander deck.
 
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Mikeymike

Guest
I know what you mean. Its always tough cleaning R/W/U decklists up b/c there are so many efficient cards to play. Looking at the I would say Order/Chaos would be the first to go, but I have a hard time saying that b/c Order has saved my butt many times, and Chaos has won me a few games.

Maybe Fire/Ice just b/c you've got so much burn in there already. Its a tough call.
 
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Insane_Penguin

Guest
With sustainer of the realm and nomads en-kor, you can make the sustainer of the realm a 2/infinite creature


then cast about face:D
 
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rkoelsch

Guest
Thanks for replying IP but the creature you are referring to is the Angelic Protector. The Sustainer only gets its bonus when it is declared a blocker.
 
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rkoelsch

Guest
I was wondering. Since I seem to be getting some Lieutenant Kirtars if I should replace the Haunted Angel with them. I do like having a 3/3 flyer but if I put the Lieutenant in I could take out order/chaos for something else maybe Prophetic Bolt. What do you think.
 
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Mikeymike

Guest
The thing to keep in mind about the Lt. is the double-white in the casting cost. It would make 12, plus its activation cost is another white resouce tied down. I'm definitely not against it (as I really like the Lt.) but I would probably change some of your basic lands around some to reflect the increase need for white mana. Prophetic Bolt is great, but the deck is heavy enough as it is with 13 4CC, 5 X, and 2 Potentially 4CC spells (O.Thunder). I would probably go with Fire/Ice first. I know I recommended against it before, but its an early cast to burn mana-critters or to cycle.
 
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rkoelsch

Guest
I have replaced the 4 shocks with 2 firebolts and 2 blazing salvos
with Haunted angels the salvos should always have a good target. Any ideas on a sideboard. I am expecting some WW, U/W control(can you believe it), a lot of red and probably some stompy and some nomar finkel decks though the finkels seem to be hard to come by.
 
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