bunch of ideas.

K

KaVu_LoRd

Guest
Hells gate 3BR
creature-wall 1/6
BR- hells gate gets +3-2
Tap all mountains. hells gate can attack this turn

Birds of tranquility G
creature-birds 0/3
Flying
Tap, destroy target enchantment
if Birds is targetted by any spell, bury birds

Sea of tranquility 4U
enchantment
any player may sacrafice a land to return sea to owners hand. you may play this ability when sea is in you graveyard.
all damage dealt to creatures and players is 0, and if a creature goes into the graveyard, its controler may put it into play.

jungle cats G
summon cats 1/2
echo
when jungle cats is summoned, you may search your library for 3 copies of Jungle cats and put them into your hand

azure drake RU
Flying 0/1
UU: counter any spell
x:deal X damage to target creature. spend only R in this way.

army of apocolypse 6B
summon- hordes 6/5
first strike, trample
you may put a army token into play. treat this as an exact copy of army of apocolypse

determination UU
instant
Counter target spell. loose 1 life.
pay 2 life. return determination to your hand.

Mishra's Rage 3R
enchantment
No player can play a spell with a kicker cost.

Urza RBGU
Summon legend 3/3
Plains walk
if urza hits the graveyard, return it to your hand.
sacrafice a plains, target land becomes a plains.
 
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