Yuck....
Untap, Draw, Play Mishra's Workshop, Play Arcbound Wanderer, Attack Rokapoke w/ the Crusher and the Leaden Myr, Done after that.
MM: 20
Hand: 4
Library: 48
In play:
(U) Plains x1
(UUT) Mountain x3
(U) Plateau (L, T:R OR W)
(T)
Goblin Balloon Brigade (
3/3, {R}: Goblin Balloon Brigade gains flying until end of turn.)
* 2 +1/+1 ctr *
(U)
Goblin Legionnaire (2/2,
R, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player.
W, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.)
(U)
Mogg War Marshal (1/1, Echo {1}{R}. When Mogg War Marshal comes into play or is put into a graveyard from play, put a 1/1 red Goblin creature token into play.)
(U)
Goblin Token (1/1)
Graveyard:
RFG:
--------------------------------------
S&M: 17
Hand: 3
Library: 48
In play:
(T) Tainted Wood (T: Add 1 to my mana pool. T: Add B or G to my mana pool. Play this ability only if I control a Swamp)
(T,T) Forest x2
(T) Swamp
(U) Thawing Glaciers (~ CIP tapped. 1, T: Search my library for a basic land card, put it into play tapped, then shuffle my library. ~ gains substance ueot. Return ~ to its owner's hand when it loses substance)
(U)
Vine Trellis (0/4, Defender, T: Add G to my mana pool)
(U)
Wall of Roots (0/
4, Defender, Put a -0/-1 ctr on ~: Add G to my mana pool. Play this ability only once each turn) *1 -0/-1 ctr*
(T)
Spiritmonger (6/6, Whenever ~ deals dmg to a creature, put a +1/+1 ctr on ~. B: Regen ~. G: ~ becomes the color of my choice ueot)
(S)
Vhati il-Dal (3/3, T: Target creature's power or toughness becomes 1 ueot)
Graveyard:
RFG:
--------------------------------------
Rokapoke: 14 10?
Hand: 4
Library: 49
In play:
(TTT)
Island x3
(T)
Forest
(T)
Tropical Island
Afiya Grove (~ comes into play with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from ~ to target creature. When ~ has no +1/+1 counters on it, sacrifice it.)
* 1 +1/+1 ctr *
(T)
Forgotten Ancient (0/3; Whenever a player plays a spell, you may put a +1/+1 counter on ~. At the beginning of your upkeep, you may move any number of +1/+1 counters from ~ to other creatures.)
* 0 +1/+1 ctrs *
Graveyard:
RFG:
--------------------------------------
BB: 13
Hand: 4
Library: 52
In play:
(U)
Sunbeam Spellbomb (1,Sac ~: Draw a card;W,Sac ~: Gain 5 Life)
(Ench)
Frozen AEther (Artifacts, Lands, and Creatures of all opponents come into play tapped)
(TU) Island x2
(T)
Vault of Whispers (T:B; Artifact Land)
(T)
Seat of the Synod (T:U; Artifact Land)
(T)
Mishra's Workshop (T:3 - This mana may only be used to play artifacts)
(T)
Leaden Myr (1/1; T:B)
(T)
Arcbound Crusher (3/3; Trample; Modular; gets a +1/+1 counter whenever another artifact comes into play) (2 +1/+1 Counters)
(S)
Arcbound Wanderer (2/2; Modular)
(2 +1/+1 Counters)
Graveyard:
RFG: