Untap, Upkeep, Draw
Phyrexian Marauder for 8
Done
Spidey: 11
Hand: 1
Library: 36
In Play:
(T,T,U) Swamp x3
(T,T,T,U,U) Forest x5
(T) Nettling Imp (1/1, T: Target non-Wall creature active player controls attacks if able. Aeot, if that creature didn't attack this turn, destory it. Ignore this effect if the player didn't continuously control the creature since the beginning of the turn. Play this ability only on Melkor's turn before attackers are declared).
(S) Sengir Vampire (4/4, flying, Whenever a creature dealt dmg by ~ this turn is put into the graveyard, put a +1/+1 ctr on ~)
Graveyard: Vhati il-dal, Vhati il-dal, Strip Mine, Wall of Roots, Drain Life, Ebony Treefolk, Krovikan Rot, Tracker, Juggernaut, Vhati il-Dal, Matsu-Tribe Sniper, Bayou
RFG: Chainer's Edict
Melkor: 2
Hand: 3
Library: 40
In Play:
(U) (U) (U) (U) (U) Island x5
(U) (U) (U) Mountain x3
(U) Bird (4/4, Flying)
(S) Phyrexian Marauder (8/8, Phyrexian Marauder comes into play with X +1/+1 counters on it.
Phyrexian Marauder can't block.
Phyrexian Marauder can't attack unless you pay 1 Mana for each +1/+1 counter on it.)
Graveyard: Counterspell, Volcanic Geyser, Island, Rukh Egg, Phyrexian Soulgorger, Invisibility, Primal Plasma, Sisters of the Flame, Path of Anger's Flame, Sage of Epityr, Teferi-Mage of Zhalfir, Suffocating Blast, Avalanche Riders
RFG: