Build-a-Deck v2: Ransac vs. Mooseman

Mooseman

Isengar Tussle
Target the vampire with CIP effect
Attack with Goblin as long as you lose the vampire
Done, no matter what....

Ransac: 18
Hand: 2
Library: 49
In Play:

(UUU) Plains
(U) Swamp
(U) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Serra's Blessing (Creatures you control have vigilance.)

(T) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)


Graveyard: Sengir Vampire
RFG:



Mooseman: 12
Hand: 3
Library: 45
In Play:

(TT) Plains x2
(TT) Mountain x2
(T) Plateau (T:W or R)


(T) Goblin Warchief (2/2, Goblin spells you play cost {1} less to play. Goblins you control have haste.)
(S) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire
RFG:
 

Ransac

CPA Trash Man
K.

Untap, Upkeep, Draw, Radiant Archangel. Done.

Ransac: 18
Hand: 2
Library: 49
In Play:

(TTT) Plains
(T) Swamp
(T) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Serra's Blessing (Creatures you control have vigilance.)

(U) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)
(S) Radiant, Archangel (3/3, flying, vigilance, Radiant, Archangel gets +1/+1 for every other creature with flying in play.)


Graveyard: Sengir Vampire
RFG:



Mooseman: 12
Hand: 3
Library: 45
In Play:

(TT) Plains x2
(TT) Mountain x2
(T) Plateau (T:W or R)


(T) Goblin Warchief (2/2, Goblin spells you play cost {1} less to play. Goblins you control have haste.)
(S) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire
RFG:


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Wow, do I even have a chance......

Untap, Upkeep, Draw, Mishra's Factory
Sol Ring
Goblin Matron, getting Ib Halfheart, Goblin Tactician, play it
Done
.

Ransac: 18
Hand: 2
Library: 49
In Play:

(TTT) Plains
(T) Swamp
(T) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Serra's Blessing (Creatures you control have vigilance.)

(U) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)
(S) Radiant, Archangel (3/3, flying, vigilance, Radiant, Archangel gets +1/+1 for every other creature with flying in play.)


Graveyard: Sengir Vampire
RFG:



Mooseman: 12
Hand: 1
Library: 44
In Play:

(TT) Plains x2
(TT) Mountain x2
(U) Plateau (T:W or R)
(T) Mishra's Factory (T: Add {1} to your mana pool. {T}: Target Assembly-Worker gets +1/+1 until end of turn. {1}: Until end of turn, Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature. It's still a land.)

(T) Sol Ring (A, T: 2 colorless mana)


(U) Goblin Warchief (2/2, Goblin spells you play cost {1} less to play. Goblins you control have haste.)
(U) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)
(S) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
(S) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire
RFG:
 

Ransac

CPA Trash Man
Yes..... yes you do.... a pretty decent one, actually.

Untap, Upkeep, Draw, attack for 3. Angelic Chorus, done.

Ransac: 18
Hand: 2
Library: 48
In Play:

(TTT) Plains
(T) Swamp
(T) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Angelic Chorus (Whenever a creature comes into play under your control, you gain life equal to its toughness.)
Serra's Blessing (Creatures you control have vigilance.)

(U) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)
(U) Radiant, Archangel (3/3, flying, vigilance, Radiant, Archangel gets +1/+1 for every other creature with flying in play.)


Graveyard: Sengir Vampire
RFG:



Mooseman: 9
Hand: 1
Library: 44
In Play:

(TT) Plains x2
(TT) Mountain x2
(U) Plateau (T:W or R)
(T) Mishra's Factory (T: Add {1} to your mana pool. {T}: Target Assembly-Worker gets +1/+1 until end of turn. {1}: Until end of turn, Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature. It's still a land.)

(T) Sol Ring (A, T: 2 colorless mana)


(U) Goblin Warchief (2/2, Goblin spells you play cost {1} less to play. Goblins you control have haste.)
(U) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)
(S) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
(S) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire
RFG:


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Not really....
untap, upkeep, draw, plains (great draw)
Attack with Warchief, kavu, matron
Blocks?

Ransac: 18
Hand: 2
Library: 48
In Play:

(TTT) Plains
(T) Swamp
(T) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Angelic Chorus (Whenever a creature comes into play under your control, you gain life equal to its toughness.)
Serra's Blessing (Creatures you control have vigilance.)

(U) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)
(U) Radiant, Archangel (3/3, flying, vigilance, Radiant, Archangel gets +1/+1 for every other creature with flying in play.)


Graveyard: Sengir Vampire
RFG:



Mooseman: 9
Hand: 1
Library: 44
In Play:

(TT) Plains x2
(TT) Mountain x2
(U) Plateau (T:W or R)
(T) Mishra's Factory (T: Add {1} to your mana pool. {T}: Target Assembly-Worker gets +1/+1 until end of turn. {1}: Until end of turn, Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature. It's still a land.)

(T) Sol Ring (A, T: 2 colorless mana)


(T) Goblin Warchief (2/2, Goblin spells you play cost {1} less to play. Goblins you control have haste.)
(T) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)
(T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
(S) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire
RFG:
 

Ransac

CPA Trash Man
K. Just wanted to make sure the pro-red resolved before I blocked. Block your Ib.


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Take 5
Warchief is sac'd to deal 4 to the pro-red oink.......
Done

Ransac: 13
Hand: 2
Library: 48
In Play:

(TTT) Plains
(T) Swamp
(T) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Angelic Chorus (Whenever a creature comes into play under your control, you gain life equal to its toughness.)
Serra's Blessing (Creatures you control have vigilance.)

(U) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)
(U) Radiant, Archangel (3/3, flying, vigilance, Radiant, Archangel gets +1/+1 for every other creature with flying in play.)


Graveyard: Sengir Vampire
RFG:



Mooseman: 9
Hand: 1
Library: 44
In Play:

(TT) Plains x2
(TT) Mountain x2
(U) Plateau (T:W or R)
(T) Mishra's Factory (T: Add {1} to your mana pool. {T}: Target Assembly-Worker gets +1/+1 until end of turn. {1}: Until end of turn, Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature. It's still a land.)

(T) Sol Ring (A, T: 2 colorless mana)


(T) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)
(T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
(U) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire, Goblin Warchief
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Serra Angel (gaining 4 life), attack with my new 4/4 Radiant. Done.

Ransac: 17
Hand: 2
Library: 47
In Play:

(TTT) Plains
(T) Swamp
(T) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Angelic Chorus (Whenever a creature comes into play under your control, you gain life equal to its toughness.)
Serra's Blessing (Creatures you control have vigilance.)

(U) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)
(U) Radiant, Archangel (4/4, flying, vigilance, Radiant, Archangel gets +1/+1 for every other creature with flying in play.)
(S) Serra Angel (4/4, flying, vigilance)

Graveyard: Sengir Vampire
RFG:



Mooseman: 5
Hand: 1
Library: 44
In Play:

(TT) Plains x2
(TT) Mountain x2
(U) Plateau (T:W or R)
(T) Mishra's Factory (T: Add {1} to your mana pool. {T}: Target Assembly-Worker gets +1/+1 until end of turn. {1}: Until end of turn, Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature. It's still a land.)

(T) Sol Ring (A, T: 2 colorless mana)


(T) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)
(T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
(U) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire, Goblin Warchief
RFG:


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Untap, upkeep, draw.... to little to late
Plains
Debtors' Knell
Attack with all.
you don't block and I have no cards in hand
I can't stop the flyers...... you win.....

I didn't have a chance, not even a bad one........

Ransac: 10
Hand: 2
Library: 47
In Play:

(TTT) Plains
(T) Swamp
(T) Tainted Field (T: add 1 mana to your mana pool. T: Add W or B to your mana pool if you control a Swamp)

Angelic Chorus (Whenever a creature comes into play under your control, you gain life equal to its toughness.)
Serra's Blessing (Creatures you control have vigilance.)

(U) Mother of Runes (1/1, T: Target creature you control gains protection from the color of your choice until end of turn.)
(U) Radiant, Archangel (4/4, flying, vigilance, Radiant, Archangel gets +1/+1 for every other creature with flying in play.)
(S) Serra Angel (4/4, flying, vigilance)

Graveyard: Sengir Vampire
RFG:



Mooseman: 5
Hand: 0
Library: 43
In Play:

(UTT) Plains x3
(TT) Mountain x2
(U) Plateau (T:W or R)
(T) Mishra's Factory (T: Add {1} to your mana pool. {T}: Target Assembly-Worker gets +1/+1 until end of turn. {1}: Until end of turn, Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature. It's still a land.)

(T) Sol Ring (A, T: 2 colorless mana)
Debtors' Knell (E, ((W/B) can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card in a graveyard into play under your control.)


(T) Flametongue Kavu (4/2, CIP:deals 4 damage to target creature)
(T) Goblin Matron (1/1, When Goblin Matron comes into play, you may search your library for a Goblin card. If you do, reveal that card and put it into your hand. Then shuffle your library.)
(T) Ib Halfheart, Goblin Tactician (3/2, Legendary. Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Put two 1/1 red Goblin creature tokens into play.)

Graveyard: Tithe, Boros Recruit, Goblin Grenade, Goblin Legionnaire, Goblin Warchief
RFG:
 

Mooseman

Isengar Tussle
Game 2:
I'll go first

Ransac: 20
Hand: 7
Library: 53
In Play:

Graveyard:
RFG:



Mooseman: 20
Hand: 5
Library: 53
In Play:

(T) Plains x1

Land Tax (At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.)

Graveyard:
RFG:
 

Mooseman

Isengar Tussle
GO

Ransac: 20
Hand: 7
Library: 53
In Play:

Graveyard:
RFG:



Mooseman: 20
Hand: 5
Library: 53
In Play:

(T) Plains x1

Land Tax (At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.)

Graveyard:
RFG:
 

Ransac

CPA Trash Man
Sorry! We replied at the same time!

Godless Shrine tapped. Done.

Ransac: 20
Hand: 7
Library: 52
In Play:

(T) Godless Shrine (T: W or B)

Graveyard:
RFG:



Mooseman: 20
Hand: 5
Library: 53
In Play:

(T) Plains x1

Land Tax (At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.)

Graveyard:
RFG:


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Ransac said:
Sorry! We replied at the same time!
I know, that's why I reposted my turn, I thought you might miss it.

Untap, upkeep, MT
Seal of Fire
Done

Ransac: 20
Hand: 7
Library: 52
In Play:

(T) Godless Shrine (T: W or B)

Graveyard:
RFG:



Mooseman: 20
Hand: 4
Library: 52
In Play:

(U) Plains x1
(T) Mountain x1

Land Tax (At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.)
Seal of Fire (E, Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.)


Graveyard:
RFG:
 

Ransac

CPA Trash Man
Untap, Upkeep, Draw, Plains, Done.

Ransac: 20
Hand: 7
Library: 51
In Play:

(U) Godless Shrine (T: W or B)
(U) Plains

Graveyard:
RFG:



Mooseman: 20
Hand: 4
Library: 52
In Play:

(U) Plains x1
(T) Mountain x1

Land Tax (At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.)
Seal of Fire (E, Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.)


Graveyard:
RFG:


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Untap, Upkeep, Draw, MT
Goblin Legionnaire
Done


Ransac: 20
Hand: 7
Library: 51
In Play:

(U) Godless Shrine (T: W or B)
(U) Plains

Graveyard:
RFG:



Mooseman: 20
Hand: 3
Library: 51
In Play:

(T) Plains x1
(UT) Mountain x2

Land Tax (At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.)
Seal of Fire (E, Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.)

(S) Goblin Legionnaire (2/2, {R}, Sacrifice Goblin Legionnaire: Goblin Legionnaire deals 2 damage to target creature or player. {W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to target creature or player this turn.)


Graveyard:
RFG:
 
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