Sigh... Taking the 3. I didn't need the enfeeblement.... I was really hoping to kill the rider with it...
Untap, Draw, Play Zombie Mob (Remove all my GY Creatures from the game), Play Forest, Done.....
I think I'll just scoop now. I have a 1 turn reprieve (fog) but after that I don't have any answers for flying flanking 3/3 guy...
I'll send my modified deck to Train for shuffling later this week (Likely tue or wed - I'm too busy to do think about it right now).
Spiderman: 14
Mana: Swampx6 (T, T, T, U, U, U), Islandx2 (T, T)
Permanents:
(U) Restless Dead (1/1, B: regen)
(T) Shadow Rider (3/3, flanking)
(U) Manta Ray (3/3, Islandhome, cannot be blocked except for blue creatures)
(U) Tar Pit Warrior (3/4; when ~this~ is the target of spell or ability, sac it)
(U) Harmatten Efreet (2/2, flying; 1UU: give target creature flying until EOT)
Graveyard: Shimmering Efreet, Cloud Elemental, Enfeeblement
RFG:
Cards In hand: 1
Library: 24
BigBlue: 3
Mana: [Sx2, Px4, F] (UT TUUU U)
Permanents:
(U) Heavy Ballista (2/3 T: Do 2 to an attacker or blocker)
(U) Razortooth Rats (2/1 Fear)
(U) Zombie Mob (6/4)
Graveyard: Giant Caterpillar, Civic Guildmage, Guided Strike, Crypt Rats, Fledging Djinn
RFG:
Cards In hand: 3
Library: 25