Here are two quick Blind Seer decks!
East/West Seer
4 Tidal Visionary
4 Vodalian Zombie
4 Blind Seer
4 Eastern Paladin
3 Western Paladin
3 Crypt Angel
2 Slay
4 Spite/Malice
4 Recoil
4 Undermine
4 Underground River
4 Salt Marsh
8 Island
8 Swamp
This deck turns your creatures into green or white and then kills them with the Paladins or Slay [and draw a card]. Note that black creatures can be killed using Malice too. The color tricks also work well with your protection creatures: Zombies are pro green vs. the green fatties in Fires, while the Crypt Angel is Pro-white vs. Rebels. Even if your opponent's creatures don't conform to your creatures' inherent pro-color tendencies, you can use your Seers/Visionaries to make your opponent's creatures the appropriate color when you want to block safely. With the Paladin+Seer/Visionary combo to destroy creatures, your only fear is Enchantments and Artifacts, so your countermagic and Recoils can be saved for these non-creature threats.
North/South Seer
4 Tidal Visionary
4 Galina's Knight
4 Thermal Glider
4 Blind Seer
4 Northern Paladin
4 Southern Paladin
4 Voice of All
4 Counterspell
4 Absorb
4 Adakar Wastes
4 Coastal Tower
8 Island
8 Plains
This deck is a more metagame deck because the vast majority of removal out there is red-based [Rage, Ghitu Fire, Terminate]. You have potentially twelve pro-red creatures. More importantly, unlike the Black Paladins which only destroy creatures, the Seer + North/South Paladin combo can destroy ANY permanent.