Yesterday was the PTQ at the War Room in Atlanta, so I decided to go and scrub out with the following pile: Calling Rage on the Mage? 4 Blurred Mongoose 4 Mystic Snake 4 Gaea's Skyfolk 4 Kavu Titan 2 Flametoungue Kavu 2 Fire/Ice 4 Lay of the Land 4 Repulse 4 Exclude 4 Temporal Spring 4 Fact or Fiction 8 Forest 7 Island 1 Mountain 4 Yavimaya Coast Sideboard: 4 Gainsay 3 Confound 3 Tranquility 3 Jungle Barrier 2 Flametongue Kavu I usually found myself boarding out 1-2 Facts, 1-2 Titan, and 1 of various tempo cards, and faced no creatureless decks, and 5/7 Blue decks. Unluckily, Confound was COMPLETELY useless, I didn't even board it in once. The deck's title came from about 3 opponents calling "Urza's Rage" on their Meddling Mages, and me trying not to smile. I managed to go 4-3 drop with the deck, the 3 losses putting me out of Top 32 range (180 person tournament!). 2 of my 3 match losses were because of Spectral Lynx and Voice of All, the decks worst nightmare. Now I see why most versions run more burn. I'm not going to write a tournament report, because I didn't take notes, sorry. Good things about the deck: It's usually very consistent, and doesn't bore you out of your mind playing for 7 rounds. Bad things: I had to double-mulligan 3 times! I lost the games that I had to double-mulligan, but I won 2 of the matches. I'd reccomend the deck to you guys, but with the following change to the sideboard: 4 Gainsay 2 Mountain 2 Urza's Rage 2 Flametoungue kavu 3 Jungle Barrier 2 Metagamed slots (I chose Tranquility, because Dark Domain was pretty big that day, and it single-handedly won me a match. ) If you're feeling risky, maybe even trade the Gainsays in for the Excludes/FoFs, it probably would have served me better. Good luck if you plan on playing the deck, I'm probably going to play it in the 2-slot PTQ on Sept. 15!