I
immortal grave walker
Guest
Ive been trying to come up with a differnt way to kill instead of creature beat down. This way of winning is based on life los.any input is welcome to improve this deck type.
2-urzas guilt
4-dromars charm(gain life,or counter)
4-cavern harpy(bounce)
4-stormscape battlemage(gain life,or bury an un wanted critter)
1-overtaker(ill take that angel)
1-arctic merfolk(bounce)
2-vicious hunger
1-midnight ritual
4-highway robber(play again and again)
4-dark ritual
4-maggot carrier
2-nightscape apprentice
4-meekstone ?
1-fountaim of youth
1-jeweled torque
1-tek ?
4-dromars cavern
10-swamps
6-island
Its pretty simple here make your opponent loose all his life. If you can get a robber in play along with a harpy(combo). with the apprentice you can put those critters in play again and again.Meekstone might be better for a side board not sure though.anyways all input is welcome and probably needed. over all its a fun deck.
IGW
2-urzas guilt
4-dromars charm(gain life,or counter)
4-cavern harpy(bounce)
4-stormscape battlemage(gain life,or bury an un wanted critter)
1-overtaker(ill take that angel)
1-arctic merfolk(bounce)
2-vicious hunger
1-midnight ritual
4-highway robber(play again and again)
4-dark ritual
4-maggot carrier
2-nightscape apprentice
4-meekstone ?
1-fountaim of youth
1-jeweled torque
1-tek ?
4-dromars cavern
10-swamps
6-island
Its pretty simple here make your opponent loose all his life. If you can get a robber in play along with a harpy(combo). with the apprentice you can put those critters in play again and again.Meekstone might be better for a side board not sure though.anyways all input is welcome and probably needed. over all its a fun deck.
IGW