attack phase

Discussion in 'CPA Voting Forum' started by Spiderman, Apr 17, 2000.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I just read Wizard2000's rule question and that got me thinking:

    Out of curiosity, do you like the way the attack phase is handled in 6th rules (Declare attack, fast effects, declare attackers)

    (this part only, forget about the damage dealing stack for now)

    Or the old way

    Declare attack, if opponent uses fast effects you back up and it's as if you haven't declared an attack yet.

    I like the latter.
  2. Dune Echo CPA Founder, Idea Man

    Yes, I think it's fairly simple. I also like the stack idea.
  3. theorgg Slob

    I like 6th ed's attack phase, now.

    you can force them into a null-attack and still use an effect to do somthing an' prevent a creature from attacking.

    that's good.
  4. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    I guess I was thinking more of when the attack phase applies during your turn. Under the old way, if you declared an attack and your opponent Icy Maniped your only creature out, you could then cast your Ball Lightning and declare a new attack while as now, you're stuck with the attack and have to wait next turn to optimally use the BL.

    I don't mind the new way though. Just as it gained some things, it lost some things is all.
  5. Chaos Turtle Demiurgic CPA Member, Admin Assistant

    :mad: I hated the Ball Lightning trick!

    I very much prefer the current Combat Phase, stack and all.
  6. Mordecai New Member

    I like the new attack phase better. It's more straightforward.

    You say you're going to attack. Everybody gets a chance to react to that. Makes sense. Then you choose your attackers. Everybody gets a chance to react to that. Make sense. Then defenders declare blockers. Everybody gets to react to that. Makes sense.
  7. Spaceman Spiff New Member

    newer is better, plain and simple
  8. TomB Administrative Assistant

    I like the new attack ordering, as it was more or less a revision to the old rules from Alpha to 4th. I hate damage stacking though, especially the part about how a creature no longer in play still deals combat damage. :mad:

    That's one thing I'd like to see changed back in 7th.

    CPA Member
  9. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Well, I guess it's unanimous (so far) 6 out of 6 definately favor the new attack phase and now that I'm thinking about it, I guess I like it too now. Basically because the old way WAS sort of "hokey" and one of those "rules" things that you shouldn't have to know intimately.

    Thanks guys!
  10. Apollo Bird Boy

    I like the current way.


    [Edited by Apollo on April 24th, 2000 at 10:15 PM]

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