C
Cateran Emperor
Guest
***Usual Disclaimers, etc. etc.***
These are supposedly from the Apocalypse Precons
Devout Monk (C)
W
Creature - Cleric; 1/1
Reveal a white card in your hand: Devout Monk gains protection from black and from red until end of turn.
Laughing Ennivet (C)
2W
Creature - Spirit; 2/2
Remove a green card in your graveyard from the game: Regenerate Laughing Ennivet.
Samite Conscripts (C)
2W
Creature - Soldier; 2/2
Prevent all noncombat damage that would be dealt to Samite Conscripts.
Saproling Erosion (C)
1GR
Sorcery
Destroy target land. Put a 1/1 green Saproling creature token into play for each color of mana that land could produce.
Sheltering Shroud (C)
W
Enchantment
0: Prevent the next one damage that a source of your choice would deal to you this turn. Play this ability only once each turn.
Stalwart Kavu (C)
4G
Creature - Kavu; 3/3
If you control a white creature, attacking doesn't cause Stalwart Kavu to tap.
If you control a red creature, Stalwart Kavu has first strike.
Wreathbearer (C)
RG
Creature - Druid; 2/2
When Wreathbearer leaves play, each player may draw a card.
Carefree Dance (U)
2WW
Instant
Prevent all damage that would be dealt to target creature this turn.
Draw a card.
Mangrove Paladin (U)
3G
Creature - Treefolk; 4/4
Mangrove Paladin can't attack if defending player controls a swamp.
Shivan Thunder (U)
5R
Instant
Shivan Thunder deals 4 damage to target creature or player.
Draw a card.
Tinder Drake (U)
3R
Creature - Drake; 0/2
Flying
Tinder Drake gets +1/+0 for each forest you control.
Archaeomore (R)
3GW
Creature - Spirit; 2/4
Flying
At the beginning of your upkeep, you gain 3 life.
Burnished Automaton (R)
3
Artifact Creature; 1/1
Burnished Automaton gets +X/+X, where X is the number of colors among creatures you control.
These are supposedly from the Apocalypse Precons
Devout Monk (C)
W
Creature - Cleric; 1/1
Reveal a white card in your hand: Devout Monk gains protection from black and from red until end of turn.
Laughing Ennivet (C)
2W
Creature - Spirit; 2/2
Remove a green card in your graveyard from the game: Regenerate Laughing Ennivet.
Samite Conscripts (C)
2W
Creature - Soldier; 2/2
Prevent all noncombat damage that would be dealt to Samite Conscripts.
Saproling Erosion (C)
1GR
Sorcery
Destroy target land. Put a 1/1 green Saproling creature token into play for each color of mana that land could produce.
Sheltering Shroud (C)
W
Enchantment
0: Prevent the next one damage that a source of your choice would deal to you this turn. Play this ability only once each turn.
Stalwart Kavu (C)
4G
Creature - Kavu; 3/3
If you control a white creature, attacking doesn't cause Stalwart Kavu to tap.
If you control a red creature, Stalwart Kavu has first strike.
Wreathbearer (C)
RG
Creature - Druid; 2/2
When Wreathbearer leaves play, each player may draw a card.
Carefree Dance (U)
2WW
Instant
Prevent all damage that would be dealt to target creature this turn.
Draw a card.
Mangrove Paladin (U)
3G
Creature - Treefolk; 4/4
Mangrove Paladin can't attack if defending player controls a swamp.
Shivan Thunder (U)
5R
Instant
Shivan Thunder deals 4 damage to target creature or player.
Draw a card.
Tinder Drake (U)
3R
Creature - Drake; 0/2
Flying
Tinder Drake gets +1/+0 for each forest you control.
Archaeomore (R)
3GW
Creature - Spirit; 2/4
Flying
At the beginning of your upkeep, you gain 3 life.
Burnished Automaton (R)
3
Artifact Creature; 1/1
Burnished Automaton gets +X/+X, where X is the number of colors among creatures you control.