Anyone up for a game of magic against our SPAM deck?

W

whuppinboy

Guest
upkeep, untap and draw, play Mountain, tap 2 Mountain, play Raging Goblin and Reckless Charge targeting Raging Goblin #1 and tap both Goblins to Attack

Nightstalkers:
Life: 19
Hand: 7
Land: 1x Island
Field:
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: Mountain (2) tapped
Field: Raging Goblin (2) tapped
GY: Reckless Charge
RFG:
 
N

Nightstalkers

Guest
Nightstalkers:
Life: 14
Hand: 7
Land: 1x Island
Field:
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: Mountain (2) tapped
Field: Raging Goblin (2) tapped
GY: Reckless Charge
RFG:
 
W

whuppinboy

Guest
done

Nightstalkers:
Life: 14
Hand: 7
Land: 1x Island
Field:
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: Mountain (2) tapped
Field: Raging Goblin (2) tapped
GY: Reckless Charge
RFG:
 
N

Nightstalkers

Guest
I'll play a planes, tap 'em, and play a howling mine. If no response your turn.

Nightstalkers:
Life: 14
Hand: 7
Land: 1x Island (tapped), 1x Planes (tapped)
Field: Howling Mine
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: Mountain (2) tapped
Field: Raging Goblin (2) tapped
GY: Reckless Charge
RFG:
 
W

whuppinboy

Guest
upkeep, untap and draw 2 cards, play Mountain, tap 3 Mountain, play Goblin Sharpshooter and tap both Goblins for attack and done if no response.

Nightstalkers:
Life: 12
Hand: 7
Land: 1x Island (tapped), 1x Planes (tapped)
Field: Howling Mine
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: Mountain (3) tapped
Field: Raging Goblin (2) tapped
GY: Reckless Charge
RFG:
 
N

Nightstalkers

Guest
Draw twice, set island and tap plane and island to pull out island sanctuary. Done

Nightstalkers:
Life: 12
Hand: 7
Land: 2x Island (1 tapped), 1x Planes (tapped)
Field: Howling Mine, Island Sanctuary (During your draw phase, you may draw one less card from your library. If you do so, until start of your next turn the only creatures that can attack you are those with flying or islandwalk. )
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: Mountain (3) tapped
Field: Raging Goblin (2) tapped
GY: Reckless Charge
RFG:
 
W

whuppinboy

Guest
that blows :p

upkeep and untap, draw 2 cards, lay another mountain, tap 4 mountains and play reckless charge from graveyard targeting Raging Goblin #1 and tap both Raging Goblins for attack.

if no response, done.

Nightstalkers:
Life: 12
Hand: 7
Land: 2x Island (1 tapped), 1x Planes (tapped)
Field: Howling Mine, Island Sanctuary (During your draw phase, you may draw one less card from your library. If you do so, until start of your next turn the only creatures that can attack you are those with flying or islandwalk. )
GY:
RFG:

whuppinboy:
Life: 20
Hand: 7
Land: Mountain (4) tapped
Field: Raging Goblin (2) tapped, Goblin Sharpshooter
GY:
RFG: Reckless Charge
 
N

Nightstalkers

Guest
I'll skip a draw to stop your attacking creatures until my next upkeep.

Draw, Play an Island. Tap all lands to produce a Dancing Scimitar.

Dancing Scimitar (4)
Artifact Creature
Flying
1/5

End Turn.

Nightstalkers:
Life: 7
Hand: 4
Land: 3x Island (3 Tapped), 1x Planes (1 Tapped)
Field: Howling Mine, Island Sanctuary, Dancing Scimitar
GY:
RFG:

whuppinboy:
Life: 20
Hand: 7
Land: Mountain (4) tapped
Field: Raging Goblin (2) tapped, Goblin Sharpshooter
GY:
RFG: Reckless Charge


(Last time i'm going to edit this damn thing!!!)
 
W

whuppinboy

Guest
upkeep and untap, draw two cards, skip attack phase, done.


Nightstalkers:
Life: 7
Hand: 4
Land: 3x Island (3 Tapped), 1x Planes (1 Tapped)
Field: Howling Mine, Island Sanctuary, Dancing Scimitar
GY:
RFG:

whuppinboy:
Life: 20
Hand: 7
Land: Mountain (4)
Field: Raging Goblin (2) , Goblin Sharpshooter (1)
GY:
RFG: Reckless Charge
 
N

Nightstalkers

Guest
I'll skip another draw to use the sanctuary effect...

Tap out again to produce the Phantasmal Forces and attack with the scimitar.

If No responses, Done.

Nightstalkers:
Life: 7
Hand: 4
Land: 3x Island (3 Tapped), 1x Planes (1 Tapped)
Field: Howling Mine, Island Sanctuary, Dancing Scimitar, Phantasmal Forces (Upkeep-U, 4/1, Flying)
GY:
RFG:

whuppinboy:
Life: 19
Hand: 7
Land: Mountain (4)
Field: Raging Goblin (2) , Goblin Sharpshooter (1)
GY:
RFG: Reckless Charge
 
W

whuppinboy

Guest
upkeep, untap and draw 2, lay another mountain and tap 4 for a Pardic Firecat
(Creature - Cat
Haste
If Pardic Firecat is in a graveyard, Flame Burst's effect counts it as a card named Flame Burst. 2/3 ).
tap last mountain to play Shock targeting Phantasmal Forces.
done.

Nightstalkers:
Life: 7
Hand: 4
Land: 3x Island (3 Tapped), 1x Planes (1 Tapped)
Field: Howling Mine, Island Sanctuary, Dancing Scimitar,
GY: Phantasmal Forces (Upkeep-U, 4/1, Flying)
RFG:

whuppinboy:
Life: 19
Hand: 7
Land: Mountain (5) tapped
Field: Raging Goblin (2) , Goblin Sharpshooter (1), Pardic Firecat (1)
GY: Shock
RFG: Reckless Charge
 
N

Nightstalkers

Guest
I'll do the sanctuary thing again and draw only one card.

Play a planes, tap all lands and place a serra angel into play. Attack with the sword and pass the turn.

Nightstalkers:
Life: 7
Hand: 3
Land: 3x Island (3 Tapped), 2x Planes (2 Tapped)
Field: Howling Mine, Island Sanctuary, Dancing Scimitar, Serra Angel (4/4, Flying, Attacking doesn't cause it to tap.)
GY:phantasmal Forces
RFG:

whuppinboy:
Life: 19
Hand: 7
Land: Mountain (5) tapped
Field: Raging Goblin (2) , Goblin Sharpshooter (1), Pardic Firecat (1)
GY: Shock
RFG: Reckless Charge
 
W

whuppinboy

Guest
upkeep, untap and draw 2. Tap Goblin Sharpshooter targeting you for 1. Skip attack phase and go to end of turn step, discarding Fiery Temper using Madness, tapping 1 Mountain and targeting you for 3, discarding another Fiery Temper using Madness, tapping 1 Mountain and targeting you for 3.
Done.

Good Game. :D

Nightstalkers:
Life: 0
Hand: 3
Land: 3x Island (3 Tapped), 2x Planes (2 Tapped)
Field: Howling Mine, Island Sanctuary, Dancing Scimitar, Serra Angel (4/4, Flying, Attacking doesn't cause it to tap.)
GY:phantasmal Forces
RFG:

whuppinboy:
Life: 18
Hand: 7
Land: Mountain (2) tapped
Field: Raging Goblin (2) , Goblin Sharpshooter (1) tapped, Pardic Firecat (1)
GY: Shock, Fiery Temper (2)
RFG: Reckless Charge
 
N

Nightstalkers

Guest
Oh well, you see the point of the deck though. Its a design that I found in a M:TG PC game.

Wanna try another game against something, else?
 
N

Nightstalkers

Guest
This is the stupid part... I gotta render the deck into .dck format to begin. Done. Lets begin.

I'll go first.
Draw seven, place an Island, yourgo.

Nightstalkers:
Life: 20
Hand: 6
Land: 1x Island
Field:
GY:
RFG:

whuppinboy:
Life: 20
Hand: 7
Land:
Field:
GY:
RFG:
 
W

whuppinboy

Guest
draw seven, play swamp. play festering goblin (1/1)
"When Festering Goblin is put into a graveyard from play, target creature gets -1/-1 until end of turn."
your turn.

Nightstalkers:
Life: 20
Hand: 6
Land: 1x Island
Field:
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: 1x Swamp (tapped)
Field: Festering Goblin
GY:
RFG:
 
N

Nightstalkers

Guest
I'll play another island, Your go

Nightstalkers:
Life: 20
Hand: 6
Land: 2x Island
Field:
GY:
RFG:

whuppinboy:
Life: 20
Hand: 6
Land: 1x Swamp (tapped)
Field: Festering Goblin
GY:
RFG:
 
W

whuppinboy

Guest
draw 1, play island, play Mesmeric Fiend (1/1)
"When Mesmeric Fiend comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game.
When Mesmeric Fiend leaves play, return the removed card to its owner's hand."
show me your hand :p *edited*

Nightstalkers:
Life: 20
Hand: 6
Land: 2x Island
Field:
GY:
RFG:

whuppinboy:
Life: 20
Hand: 5
Land: 1x Swamp (tapped), 1x Island (tapped)
Field: Festering Goblin , Mesmeric Fiend
GY:
RFG:
 
N

Nightstalkers

Guest
I may want to take the damage from the ugly zombie, but not reveal my hand...

I'll play Mana Leak (Counter Target Spell unless its controller pays 2)

Nightstalkers:
Life: 18
Hand: 5
Land: 2x Island (2 Tapped)
Field:
GY:Mana Leak
RFG:

whuppinboy:
Life: 20
Hand: 5
Land: 1x Swamp (tapped), 1x Island (tapped)
Field: Festering Goblin (tapped)
GY: Mesmeric Fiend
RFG:
 
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