Abyssal cards. Comments?

Discussion in 'Home Made Cards' started by Force of Will Smith, Apr 15, 2005.

  1. Force of Will Smith New Member

    I have some awesome artwork by jason engle set aside that
    works perfectly for these.


    Abyssal Blade 1
    Equip:1
    Each creature blocking or blocked by equipped creature, is removed from the game until it's controllers next untap phase.(This does not trigger any come into play abilities)

    Abyssal Minion 1BB 3/3
    Fear
    If Abyssal Minion is the target of a spell or ability, remove it from the game until your next untap phase.

    Abyssal Knight BB 2/2
    First Strike
    4: Remove abyssal knight from the game until your next untap phase.

    Abyssal Emperor 4BB 4/4
    5:Remove target creature from the game until its controller's next untap phase.




    Abyssal Blade is cheap, mainly because it doesnt really do much. It could remove counters, or trigger leaving play effects.. but it kinda works with the theme..

    i made the minion a 3/3 because all you have to do is target him and hes out of commission.. you have 1 creature that say, prevent 1 damage.. or target creature and hes useless..
  2. Oversoul The Tentacled One

    The Abyssal Knight seems a bit too good. Black Knight is already pretty nice, but if it can save itself from removal spells and the like, that's even better...
  3. Force of Will Smith New Member

    hmm.. okay.. how about 4: instead of 2
  4. Oversoul The Tentacled One

    Not sure. It doesn't seem like it would be very problematic...

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