1.5 WW - Second round

M

Mundungu

Guest
After loosing in the third round to secret force, PLaneshift being now legal, AND a new 1.5 tourney tomorrow I have done some adjustments to my deck and came to the following configuration :

Land:
18 Plains
Creatures (20)
2 Soltari Foot soldier 1/1 - Shadow = W
4 Savannah Lion 2/1 - W
3 Black night 2/2 - FS pro B - WW
2 Longbow Archer 2/2 - FS - WW
2 Soltarit Monk 2/1 - Shadow pro B - WW
2 Soltari priest 2/1 - Shadow pro R - WW
3 En Vec Paladin 2/2 - Pro R&B - WW1
1 Masticore 4/4 - Broken machine gun - 4
1 Serra Angel 4/4 - Flying - 3WW
Utility (13)
3 Land Tax - W
3 Scroll rack - 2
3 Crusade - WW
2 Empyreal Armor - 1WW
1 zuran orb - 0
1 ivory tower - 1
Board control (10)
3 Sword to plowshare - W
2 Abeyance 1W
3 Parallax wave - 2WW
1 Reverent Mantra - 3W
1 Cataclysm - 2WW

Sideboard
1 Sword to plowshare - W
3 Orim's chant - W
2 Abolish - 1WW
2 Aura of silence - 1WW
2 seal of cleansing - 1W
3 Wrah of god - 2WW
1 Ivory Mask
1 Abeyance
(61 cards total)------------------------
Mana curve:
0-1cc: 14
2cc: 17
3 cc: 5
4 cc: 5
5cc+:1
---------------------------------------

Once again hard to determine the metagame, athough a lot of creatures and some control are to be expected.

My hardest decisions :
Crusade & E.armor count ?
2 Abeyance Main deck ?
Increase creature count to 24 but what to take out ???


any last minute remarks or comments welcome.

Thank you
 
M

Mundungu

Guest
No comments so I guess it will have to do.
I'll post how I did, in the unlikely event that some of you might be interested.
 
R

rkoelsch

Guest
I personally wouldn't play with the crusades main. I would side the in against black. I am surprized you don't have mother of runes great card. I would put them in instead of foot soldiers. The Abeyance is a cantrip but if you need to cut for creatures that would be it.
 
M

Mundungu

Guest
Aright, I managed to go through up to the 3d round like last time.

I won 2-0 against aggro green in game one without problem as it was a 3rd tier deck

Second turn, I went against U/W control featuring Blinding Angels, rootwater thief and morphlings, as well as teferi's moat.

First game I was under Moat & Blinding angel lock (my only flyer was a serra angel, a last minute addition to my deck.
I eventually swords his threats away, abolished the moat and came for the kill.

Game two, I had very early creatures that finsihed him off relatively quickly.

Third turn. Stupid reb sligh.

First game I played 1 land first turn after mulliganning.
That's it. No more lands. I lost that one. Surprise.

Second game, He has this enchantment out that forbids W creatures to block, but I have icory mask out and manage to rush him to a kill. Barely.

Thrid game was pathetic.
Third turn he played ball lightning followed by fourth turn Ball lightning double fireblast and lightning bolt. my first strikers wher all in hiding so I ate my 23 damage and went home.

Thats it. No more WW for me for a long time. Next time I'll go back to my old beloved TS or Rec sur.
 
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