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    Beyond Balderdash: Question 9 Final Answers and Scores!

    Mooseman: In real life, if the player-submitted answers do not match the actual answer (using the person reading-the-question-and-knowing-the-real-answer's judgement), then all player-submitted answers are read as written and submitted. So duplicate or similiar wrong answers will be read.
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    D&D: Palace of the Silver Princess

    ** Do level 1 characters know about Medusaes? :D
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    Big Red vs Jolly Green Giant: Round 2

    So DF can't do anything about the attack either, so we take 7 damage and the Lackey triggers.
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    Werewolf IV Intro

    I'm in. So many options.... well, if interest continues to keep at this level for Werewolf games, I'd say we can try other and multiple options if these don't work. So since EricBess is running the show this time, I say go with his changes. Speaking as the wolf for two of the past three...
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    Mission 1: The Prisoner

    All right, time to make some executive decisions... No killing of the prisoners. One, we might be able to use them as leverage somehow and two, it's dishonorable to kill a helpless foe. So Oversoul can tie them up. BigBlue's plan sounds the best. But if a crash will draw unnecessary...
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    Spiderman vs. Limited: Constructed

    All right, let's see what I get... Untap, upkeep - use the Guile... nope, no top deck for me. I doubt we're playing these decks (or my deck) again, so here's my mistakes: I shouldn't have attacked with the Rootwalla :) Failing that, I should have attacked with the Factory on the turn after...
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    The Next Next Build a deck together deck poll

    Gotta get cards back... (Green) Craw Giant - Spidey 3/24 Seton's Desire - mooseman 3/24 Birds of Paradise - TomB 3/25 Natural Order - Oversoul 3/26 Squirrel Nest - mooseman 3/26 Wall of Blossoms - Spidey 3/27 Creeping Mold - TomB 3/28 Naturalize - Spidey 3/28 Vine Trellis - Oversoul 3/28...
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    Mission 1: The Prisoner

    Hey, I'm all for fighting (if I get your drift right) but I'd like the odds to be better :) I think the problem with setting the patrol craft to land is that they'd investigate what craft the patrol craft was supposed to check out (I mean, I *think* that's how it works - kinda like a police...
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    Spiderman vs. Limited: Constructed

    Dammit... I *knew* I misplayed that... I'll have to concede, I can't get rid of him in time. Good game. You can pick the next format since I chose this one...
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    D&D: Palace of the Silver Princess

    From where you are at the entranceway, there seems to be a statue in the cell right south of you.
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    Spiderman vs. Limited: Constructed

    Tap both Workers to pump each other up to 3/3 each.
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    Casual & Competitive

    <shrug> When you have a huge audience, sometimes oversimplications work best.
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    Official Werewolf III thread

    Did anyone have the silver bullet?
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    Mission 1: The Prisoner

    That's an idea... any others?
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    D&D: Palace of the Silver Princess

    The door is indeed safe and Karnage opens to reveal what appears to be a set of jail cells. The main passage goes south for 20' before turning east (see map) ** The first map should be on top of the second map
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    Spiderman vs. Limited: Constructed

    Tap the BoP and the Mt (taking 1) to turn the Factories into Assembly Workers and use both to block.
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    Mission 1: The Prisoner

    Well, drop the crash-landing to the bottom of the list for now... what should we do?
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    D&D: Palace of the Silver Princess

    After going about 20' south, the passage curves to the southeast and continue for about 30'. It ends with a 10' section that looks to be back to finished stone and a door in the east wall. (updated map to come later)
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    A New Kind of Game!!!

    He giggled and chortled in his sleep, this being the best dream ever!
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    Word Association V1.1

    Bear
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