Do you mean that I didn't give an explanation as to why I don't think it presents a flavor issue?
I don't see how it would present a design issue, since it's been done successfully in the past. Could you explain why lands not tapping for mana WOULD present a design issue?
You disagree that 1W does not equal WW, but you're telling FoWS that you believe it was a mistake to make the change. How can it be a mistake if the two are the same?
I don't know if it's reasonable or not. I'm probably quite unreasonable myself...
But lands that don't tap for mana don't present a flavor issue to me any more than a creature that cannot block or a legendary enchantment. Halls of Mist looks particularly cool (even though it is not particularly...
The problem with this card is in order for it to affect a player, he or she must play creatures. There are also combos involving an opponent receiving your creatures, but that doesn't seem likely to work all that well for deckbuilding purposes.
It is possible to build a deck using Overburden...
I don't know. That seems like a lot of money. So if I understand correctly, no headstones will be erected for this project.
These people won't really be six feet under either...