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  1. Oversoul

    Commentary on the EDH/Commander ban list

    Panoptic Mirror's presence on the ban list serves to remind players that the RC are so inactive that they can't be bothered to reevaluate a decision from 19 years ago and compare gameplay back then to gameplay now. Back in 2004, Panoptic Mirror was a uniquely compact and flexible way to loop...
  2. Oversoul

    Commentary on the EDH/Commander ban list

    That whole blurb only talks about the past. What about now?
  3. Oversoul

    March 11, 2024 B&R Announcement

    Standard: No changes Pioneer: No changes Modern: Violent Outburst is banned. Legacy: No changes Vintage: Ponder is unrestricted. Explorer: No changes Pauper: No changes
  4. Oversoul

    Commentary on the EDH/Commander ban list

    It would be silly to let all decks with blue and red in them have access to an extra card from outside the game at no cost (so long as they're not build to use those cards you can use as many copies of in your deck as you want to, or I guess Seven Dwarves). So this should be a non-controversial...
  5. Oversoul

    Warhammer Quest: The Sylvan Epic

    Hey, someone had to beat Spiderman's record. :P
  6. Oversoul

    Commentary on the EDH/Commander ban list

    Heh. Well, this one's easy. Yeah, they're totally right about Limited Resources. No argument from me on this one.
  7. Oversoul

    Commentary on the EDH/Commander ban list

    Hey, I did a "Magic Memories" thread for this card! So, one of the points I keep thinking of whenever the Library topic comes up is that the majority of analytical discussion I've been seeing in Legacy and Vintage have been in favor of unbanning or unrestricting this card. It's not really at the...
  8. Oversoul

    Manifest Destiny [EDH]

    Piloted this deck for the first time in a while. Game got gridlocked and we had to call it with the game store closing down for the night. I don't know how it would have gone. Omarthis was pretty big, but my opponents were very deliberately avoiding killing my commander. Oh well.
  9. Oversoul

    Peacock's Clues [EDH]

    My second game with this deck didn't really give me useful data. I think that my start wasn't too slow, but it didn't matter because the Zhulodok deck at the table went totally bonkers broken.
  10. Oversoul

    Epic [EDH]

    I didn't have any new decks ready last night, so I brought this out for my first game. The board got pretty scary, but I was shielded somewhat because I had Maze of Ith alongside Dueling Grounds, with Greater Auramancy to protect Dueling Grounds. Once things build up even more, I deployed...
  11. Oversoul

    Commentary on the EDH/Commander ban list

    I mean, I definitely get this one. I remember being totally unsurprised when Leovold was banned. I think it's reasonable to build a case that certain effects are OK in the maindeck in casual EDH, but just don't belong in the command zone. And if "banned as commander" is off the table, then...
  12. Oversoul

    Commentary on the EDH/Commander ban list

    No, it doesn't do both of those things for a negligibly low activation cost. It does either of those things for a negligibly low activation cost. Get it right. If you're tapping Karakas to deny someone else access to that player's commander, then you can't also tap Karakas to bounce your own...
  13. Oversoul

    Commentary on the EDH/Commander ban list

    I used to run Iona in a deck, although that was way before the ban. Notably, one of the only games in which I actually used Iona was one in which I named "white" against a mono-white deck, only for the player to almost immediately use Ring of Three Wishes to find an artifact that could get rid...
  14. Oversoul

    Peacock's Clues [EDH]

    This deck is probably pretty bad. I played it first game of the night in a pod that had a middling power level and where the board got kind of gridlocked anyway. I had some decent interaction and card-drawing. The commander's ability is decent. Unblockability is nice with Umezawa's Jitte, but I...
  15. Oversoul

    Deathlock Goblins [PreDH]

    I got stuck on two lands with this deck for an eon or so. Earthcraft kept me able to deploy goblins consistently, but I was always tapping them to untap my Mountain instead of using them for their own abilities, so my results were lackluster. Eventually, I got picked off by an unblockable...
  16. Oversoul

    Doctor Claw [EDH]

    For the first time in I don't even know how long, I used Terror of Mount Velus. It's been a card that I kept thinking of cutting from the deck, but through every revision, it keeps clinging in there. Well, this time it won me the game. Incidentally, I miscounted damage from my triggers with...
  17. Oversoul

    Epic [EDH]

    Played this deck on Wednesday. Someone had an Undying creature, so I couldn't resist casting an early Solemnity. This turned out to mess with the table a lot, which made me happy. With the board building up to have dangerous attackers, I made the decision to hide myself behind Solitary...
  18. Oversoul

    Peacock's Clues [EDH]

    Oops. I still haven't posted this deck here. Crap. Um, I might just possibly be playing Last Epoch too much. So, for this one, I've got to be honest with you guys. I promised myself that I'd build a deck with one of the new commanders coming out in Ravnica: Clue Edition. But then I got hooked...
  19. Oversoul

    Commentary on the EDH/Commander ban list

    Three points come to mind regarding the Hullbreacher ban. You may or may not think that any of them are important here. I leave that up to you. The Hullbreacher ban was somewhat controversial at the time, and I saw some commentary online decrying players for flaming the RC over this ban...
  20. Oversoul

    Commentary on the EDH/Commander ban list

    First, let's cover the blurb itself. Then I'll talk about Griselbrand. I think there's a technical term for it, but I can't think of one right now. If anyone knows, please chime in. What the RC have done with this blurb is employ two arguments that are used together in a way that, based on...
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