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  1. Oversoul

    Tribal #14

    Here comes the Spiderman?
  2. Oversoul

    Unlimited vs. Revised cards

    Yes, and those expansion set symbols aren't always easy to see in dim light. All of the old expansion symbols were mostly black. They stand out against the white backgrounds, but the black (and even the green) backgrounds can hide the expansion symbols. Also, I tend to go through the cards...
  3. Oversoul

    Unlimited vs. Revised cards

    So about five minutes after I posted this, thread, I finally started to differentiate between them with ease. I look at one corner, and can spot the double border on Unlimited cards like a pro now. Also, I realized that even though the "1995" on 4th Edition cards is hardest to read in dim light...
  4. Oversoul

    Unlimited vs. Revised cards

    I mentioned this already in one or more thread, but I moved recently (to Seattle). I currently share an apartment with Al0ysiusHWWW. He had most of my old collection with him before moving and I brought everything else here with me. He had also bought a few smaller collections and put all of the...
  5. Oversoul

    WWYT w/a twist?

    Eager to increase your lead over me, I see. Well now, I need to think of a category... List five CPA members (active or inactive) that are NOT participating in this game.
  6. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    Throg finds no traps and hears nothing at the door. Dorgath's Lifestone of Ashraz and Kelgar's Healing Touch combined heal Dorgath by 5 more Wounds this turn.
  7. Oversoul

    Magic: Commander #1

    Well, assuming that Spidey has no responses, I'll use Zur's ability to fetch Diplomatic Immunity from my library and attach it to Zur. Done. turgy22: 37 Hand: 4 Library: 85 Command Zone: Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets...
  8. Oversoul

    WWYT w/a twist?

    I'd like to commend Mooseman for devising the most frustrating category so far.
  9. Oversoul

    Tribal #14

    Catches thieves, just like flies.
  10. Oversoul

    Magic: Commander #1

    No responses to Mooseman's turn here. This has taken a turn for the interesting. Hm, let's see... Untap, upkeep, draw, Swamp, attack Turgy with Zur, responses? Or should I back up and see if anyone else wants to respond to Mooseman's turn?
  11. Oversoul

    Tribal #14

    Spins a web. Any size.
  12. Oversoul

    Warhammer Quest: Death Below Karak Azgal

    No one finds any doors or traps. The room is completely bare. It's unclear just what the minotaurs were doing here in the first place...
  13. Oversoul

    Magic: Commander #1

    Nope.
  14. Oversoul

    Magic: Commander #1

    Untap, upkeep, draw, tap my lands and bounce Underground River to play Dromar's Cavern, play Zur from my command zone, done. turgy22: 38 Hand: 5 Library: 86 Command Zone: Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura...
  15. Oversoul

    WWYT w/a twist?

    You know what? You got me. Scissors consist of more than just blades. And yeah, I guess it seems pretty clear that the idea is to cut out the "knife" answer, not to eliminate other tools that happen to include blade elements. Also, I almost put "saw" but didn't include it for the same reason.
  16. Oversoul

    Magic: Commander #1

    Draw, Ponder and shuffle, Underground River, Legacy's Allure, sac Allure to gain control of Verduran Enchantress, done regardless of whether anyone responds to that or not.. turgy22: 38 Hand: 6 Library: 87 Command Zone: Uril, the Mistwalker (5/5; ~ can't be the target of spells of abilities...
  17. Oversoul

    Magic: Commander #1

    Why would I make changes? Not to be blunt, but I do want to be clear about what we're playing here. The site that list is from doesn't refer to it as a banned list and frankly, it's sort of a nonsensical list anyway. I mean, not that I agree completely with the official DCI lists on every single...
  18. Oversoul

    Senator Shot

    Political beliefs and concepts should rise or fall on their own merits, and not on the basis of bad things done by individuals espousing them.
  19. Oversoul

    Tribal #14

    Does whatever a spider can.
  20. Oversoul

    Venser, the Sojourner

    You should use something that reveals cards from your hand or library or whatever. Once your opponents see Venser, they'll write you off as a non-threat and focus on killing each other, buying you time to set up some ridiculous combo that you can use to win the game. I don't know what the combo...
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