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  1. Oversoul

    Warhammer Quest: The Sylvan Epic

    Travel with the wood elves was generally uneventful, but once the party arrived in Talsyn, things got more heated, with the party arriving on the heels of a recent uproar over foreign invaders. Revaethan attempted to appeal to the priestesses that Carrow was to be their savior and such, but the...
  2. Oversoul

    Warhammer Quest: The Sylvan Epic

    Traversing a Chaos gate, the party found themselves in a weird, infinitely looping corridor trap, but were able to discover a secret door that led into a large dungeon. They found what first appeared to be a statue, but deduced that it was actually Grimcrag Grunnson and two fleeing goblins...
  3. Oversoul

    Warhammer Quest: The Sylvan Epic

    This will take a couple of posts, but I'll have it all up by some time tonight. Behold, a recap to tie together (most) of the various discoveries that the party has made thus far... Throg, Dorgath, Carrow, and Kelgar had all independently come to owe some debt to a wizard/merchant named...
  4. Oversoul

    Warhammer Quest: The Sylvan Epic

    Good question. I just checked on the Chaos Warrior's Alcoholism attribute, and it specifies that potions do still work. So Throg would get a roll on the table for the Magic Potion and a second role on the table for his Alcoholism. It has been a while since I did a recap. I'll write one up soon...
  5. Oversoul

    Tribal Update Report: Adventures in the Forgotten Realms

    I think Turgy mostly covered it already. The big mechanic for this set is the "venture into the dungeon" effect, which is a bit complicated. There's also cards that make you roll a D20. There's a minor new mechanic for creatures called "pack tactics" that does something when the creature is...
  6. Oversoul

    Warhammer Quest: The Sylvan Epic

    Tomas rifles through the necromancer's notes. He burns a few items in disgust, but takes particular note of some scrawlings. "Well, maybe we're getting more answers here. This guy was working for Orm, a name we've run into before. Powerful necromancer. He also mentioned Khaligri, and Darenaeok...
  7. Oversoul

    Warhammer Quest: The Sylvan Epic

    Dorgath quickly ascertains that the chest with the glint of gold in the corner of the room is the legitimate article, and there's plenty of gold to go around. After everyone catches their breath and collects their spoils of victory, the following items in the room are identified. -Magic key...
  8. Oversoul

    Tribal Update Report: Adventures in the Forgotten Realms

    Hey there, I want to try something a little different. So there might not be some exhaustive report on all the different creature types in the new Magic set. At least, not yet. If that's all you're looking for, then check this space again later. A report will be forthcoming. But things worked...
  9. Oversoul

    Warhammer Quest: The Sylvan Epic

    -Dorgath's Great Axe restores 1 Wound. -Dorgath's Lifestone of Ashraz restores 1 Wound (18/25). -Jekaena casts Finger of Life on Tomas (fizzles). -Jekaena casts Finger of Life on Tomas, restoring 5 Wounds. -Jekaena casts Finger of Life on Tomas, fully restoring his Wounds (21/21). -Tomas draws 3...
  10. Oversoul

    Warhammer Quest: The Sylvan Epic

    I managed to break my glasses. Have an appointment for tomorrow, so I won't be able to get back to this before then.
  11. Oversoul

    Acererak, the Archlich

    While I do love a good Tendrils of Agony, it's totally unnecessary here. You can simply loop through the "Lost Mine of Phandelver" dungeon a bunch of times. Your opponents will probably run out of life before you run out of cards in your library. Failing that, you've made a bunch of treasure...
  12. Oversoul

    Commander Ban List update for July 12th, 2021

    I'll try to post a link later, but their website keeps going down because it is bad. -Hullbreacher is banned. Yeah, that's fair.
  13. Oversoul

    Acererak, the Archlich

    This is one of the new cards spoiled for Adventures in the Forgotten Realms. Acererak, the Archlich 2B Legendary Creature — Zombie Wizard When ~ enters the battlefield, if you have not completed Tomb of Annihilation, return ~ to its owner’s hand and venture into the dungeon. Whenever ~ attacks...
  14. Oversoul

    Magic Memories: Oath of Druids

    There's a known trend in Vintage for most of the 2010's, in which Oath decks took up a small share of the metagame most of the time, but were usually more prolific in major tournaments. It became an expected factor in Vintage tournament analysis and discussion, as savvy players came to...
  15. Oversoul

    Warhammer Quest: The Sylvan Epic

    Image looks a bit weird here. Been a while since I did it this way, so I forgot what settings I used. Anyway... Throg: 29/29 Dorgath: 16/25 Carrow: 17/17 Tyresius: 20/20 Kelgar: 18/19 Tomas: 13/21 Revaethan: 18/18 Jekaena: 14/14 Wight 1: 14/14 Wight 2: 11/14 Wight 3: 14/14 Wight 4: 14/14 Crypt...
  16. Oversoul

    Warhammer Quest: The Sylvan Epic

    Next round... -The Power Phase is 6. Throg becomes overwhelmed by the surge of magical energy and drops to his knees.
  17. Oversoul

    Warhammer Quest: The Sylvan Epic

    The two wights by the altar turn away from Kelgar and move to attack the last remaining crypt keeper. The first to arrive misses, but the one Kelgar just smacked around manages to tear into the crypt keeper. As it moves to defend itself, the crypt keeper is beset by the wight behind it, which...
  18. Oversoul

    Magic meets D&D - and not in a good way

    I mean, I assume that Sphere of Annihilation probably was a bit of a top-down design, but it's kind of clever and the card works. It seems cool to have that delayed effect, so by the time the Sphere would go off, the person who cast it might run the risk that it's no longer optimal. And we need...
  19. Oversoul

    The war is over!

    Same ones as before, right? The Haqqanis and their friends are still around. Some of them, anyway.
  20. Oversoul

    Magic meets D&D - and not in a good way

    So I've known about this for a long time and I've kind of been dreading it. I kinda-sorta agree with your assessment, but my gripe with this isn't really that I think it's greedy, although I agree with you about alienating players. I discovered Magic: the Gathering in 1997 and have been hooked...
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