I've always been an "aggro" player - although, at one time I was called a "beatdown" player, a "tribal" player, and of course, I've been called a "creature" player.
You know something? I hate these terms - of course, I hate any term that is used heavily in the tourney scene. It tends to "dumb down" the environment. When I build a deck I don't care what name you're going to call it. Just play against it and have fun.
The most succesful deck I've ever made I already posted. It was pure Green. It used Elves to get out big Wurms and it won - even in multiplayer. The only way to beat it was to gang up on it. If played right they can be deadly. Here's the weird part. The players in the group loved that deck. They all started building decks just to beat it. Of course, then I had to tweak it to beat their decks. And every new expansion allowed me to let the deck evolve to a new 'generation'.
Of course, there's more than just throwing a bunch of critters together in a deck that have the same creature type. The deck has to have cards that help your creatures hurt more and of course, sometimes you actually have to have some kind of defense in the deck (I'm still not sure why.)
Still, building decks should be about having fun w/ them and trying to win. It shouldn't be about what labels fit them better.
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Ferret
"Don't hate me because I'm a winner - there's lots of other reasons to hate me
"