Suicide Black help

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Griffith_se

Guest
Does anyone Know of a reliable Suicide black deck?
Is that an oxymoron?

Heres an example of My problem, I use Phyrexian Negators, You probably no whats next.
I can deal damage pretty quickly, but if My opponent has
direct damage i.e. Shock, HoB, and such, My Negator becomes
detrimental to My permanents (I've been up 20 to 1 and still lost)Hammer of Booger-dan sucks when its not on Your side of the board.

I've tried Phyrexian Towers, and Kjeldoran Dead.
Does anyone have a better way to get around Negators
drawback, Or is just the nature of the beast, win fast or not at all. Maybe the smart play would be to sac the Negator itself, but I can't resist doing another five points next turn.

Please give Me some school'n.

[Edited by Griffith_se on September 21st, 2000 at 02:11 PM]
 
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Griffith_se

Guest
I'll try to remember the deck list, Its something like this,
not exact.

4 Deriach
4 Sengir Autocrat
4 Phyrexian Negator
4 Kjeldoran Dead
4 Skittering Skirge

4 Dark Ritual
4 Vampiric Tutor
4 Twisted Experiment

4 Phyrexian Tower
20 Swamp

[Edited by Griffith_se on September 21st, 2000 at 02:34 PM]
 
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Gizmo

Guest
A consistent Suicide deck?
Depends on format, and opposition. You`re unlikely to beat a red deck with a suicide deck if the red player is competent. In fact your best card against red IS a Negator, because it turns his removal into LD spells! So long as you can lose land for a few turns then the Negator will do the business.

BTW, why don`t you just sacrifice the Negator if it`s a problem? Shock the Negator..fine sac a land and the Negator. It`s an easy way out - you lose the Negator but live to fight another day. Probably hold on to the Negator as long as possible to deal as much damage as you can, then get rid of it as soon as it becomes profitable to do so.

Typically you would hope to draw burn out with other creatures and save the Negator and discard until the midgame before they get 8 mana (for Hammer recursion). That way a couple of well-timed Duress should leave him free of burn in hand and topdecking for enough burn to kill 8-9 permanents in three turns.
 
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galtwish

Guest
Here's a "reliable" sucide archetype to start from:

2 Skittering Skirge
4 Hidden Horror
3 Skittering Horror
4 Phrexian Negator
3 Complex Automaton
2 Masticore
4 Snuff Out
4 Duress
4 Unmask
4 Dark Ritual
3 Vampiric Tutor
1 Perish
1 Persecute
1 Eradicate
4 Peat Bog
16 Swamp

SB
4 Rapid Decay
2 Perish
1 Complex Automaton
4 Rain of Tears
3 Vicious Hunger
1 Skittering Skirge

The deck has the tools to beat combo like a red-headed stepchild, while still maintaining respectability against Stompy, Accel. Blue, Magpie and even Ponza and Red Deck Wins 2K after SBing. But all these tools to make it more reliable dont add up to winning on turn 4. Wait for Invasion to hit with Reckless Spite and then you may get Mercenary decks beating in the early rounds only to Rhystic Syphon the win away when the opponent tries to deal with the board threats, like Kaerveck's Spite of old.

Erik
 
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plaguelord2000

Guest
this is a good suicide black

creatures 16
4 negator
4 skitteing horror
4 skittering skirge
2 thrashing wumpas

other 28
4 lurking evil
4 lurking jackels
4 duress
4 unmask
4 dark rituals
4 snuff out
4 vendetta

lands
18 swamp
4 rashadian ports

this is a realy consistant deck. the idea is to not care about your life but to go for the turn 4 win. thats realy good in type 2. if you play red side the negator out instantly. you might want to think aabout adding vampiric tutors
 
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