Standard Domain

R

rkoelsch

Guest
I really think this could be viable. Would appreciate some help with this.

4-Questing Pheldagriff

4-Harrow
4-Global Ruin
4-Prohibit
4-Sterling Grove
3-Tribal Flames
3-Wrath of God
3-Collective Restraint
3-Allied Strategies
1-Rout
1-Collapsing Borders

4-Brushland
2-Treva's Ruin
9-Forests
3-Plains
3-Islands
2-Mountains
1-Swamp
 
R

rkoelsch

Guest
This is an interesting idea and more control oriented. What do you think?

Here's mine...
4 Harrow
4 Collective Restraint
4 Counterspell
3 Absorb
2 Fact or Fiction
4 Accumulated Knowledge
2 Questing Pheldagriff
2 Millstone
2 Rout
1 Wrath of God
2 Urza's Rage
2 Dismantling Blow
2 Tsabo's Web

3 Ardakar Wastes
9 Islands
5 Plains
6 Forests
2 Mountain
1 Swamp

Board
1 Wrath
1 Dismantling Blow
3 Misdirection
1 Absorb
3 Millstone
1 Bribery
2 Story Circle
3 Gainsay

Works great against fires (about 80%), and other creature decks, has trouble against control game 1, but usually does well game 2 and 3. Decking people with the 'Griff is way fun!
 
Top