Sept. 20, 2011 B/R Announcement

Spiderman

Administrator
Staff member
Sept 20 2011 B/R Announcement

Modern
Blazing Shoal is banned.
Cloudpost is banned.
Green Sun's Zenith is banned.
Ponder is banned.
Preordain is banned.
Rite of Flame is banned.

Extended
Jace, the Mind Sculptor is banned.
Mental Misstep is banned.
Ponder is banned.
Preordain is banned.
Stoneforge Mystic is banned.

Legacy
Mental Misstep is banned.

Vintage
Fact or Fiction is no longer restricted.

Scars of Mirrodin Block Constructed, Standard
No changes
Eric Lauer's explanation

This is great.

Clearly printing a card like this [Mental Misstep] has a lot of risk, but there is also the potential for helping the format a lot. The risk is mitigated, because if it turns out poorly, the DCI can ban the card.

Unfortunately, it turned out poorly.
 

Oversoul

The Tentacled One
Vintage: Makes sense.

Legacy: In a way, I don't care. I don't think it needed to be banned, but it was not a card that I was ever going to use because really, I think it's kind of a bad card. Well, maybe not entirely. It's a weird card, and not in a good way. I don't like it and never have, probably never will. I don't find it fun, wouldn't want to see it in my hand, and am not thrilled to play against it either, but it's not terrifying. But really I don't think it changes anything (maybe a slight exaggeration because blue decks containing Mental Misstep have slowed the format down a bit). Mental Misstep has been 90% hype from the beginning. I'm more disappointed that nothing was unbanned than that some blue card was banned. On the other hand, hey, maybe this means Brainstorm is safe from being banned in Legacy.

Modern: I didn't think it was possible to care less about this format, but now I do. No really, it looks like a truly awful format. If people want to play it, I don't begrudge them that, but every time I see this format I find it baffling. Why would anyone want to play a format that bans everything?
 

Oversoul

The Tentacled One
Seeing Fact or Fiction (finally) unrestricted in Vintage I think reminds me of what my whole misgiving is with Mental Misstep. The cards have more in common than being blue. A lot of the success of Fact or Fiction was timing. I had some and traded them away to a friend. I remember not being convinced that Fact or Fiction was all that great. He was determined to prove to me that it was. So he played against me with his Psychatog deck. He was a wealthier player than I was and most of my decks wouldn't have stood a chance, so I used my Donate deck, which was my best deck at the time. Maybe not as good overall as a Psychatog deck, but it had Necropotence for rocket fuel. He cast Fact or Fiction, I countered with Daze. "Ah ha," he said, "so you really do know that Fact or Fiction is a good card. You used a counter on it." I responded that yes, I wanted to counter his spell, because I didn't want him to draw three cards and put two cards into his graveyard. But now he was tapped out, because he played a draw spell that costs four mana. That cost him the game. Or maybe he would have lost anyway. But my point was that four mana is a big investment. Of course, being able to get the effect of Fact or Fiction is a positive thing. It's still four mana.

If Fact or Fiction were never printed back then and instead came out today, it would be tested for Legacy and Vintage. There'd be some talk about it on TheManaDrain and whatnot. But it wouldn't dominate or anything. I really think that a lot of the infamy of the card originates in the Vintage environment when the card was new, which was already favoring blue control anyway (in part because of Back to Basics and in part because of all the combo components that had been banned). Throw in a brand new archetype (Psychatog) that players aren't prepared to deal with, that has an incarnation in several formats, and that benefits from filling both hand and graveyard, and a card that would ordinarily be decent starts to look like a powerhouse, a staple card in dominant decks in multiple formats, decks which do not even share all that many other features (Psychatog doesn't really look like blue control, at least not superficially). And then a lot of poor players split the cards badly against Fact or Fiction, making it seem even better. But overall, stepping back from the hype, it's not that amazing.

Legacy has, for years, been an increasingly aggro-control format. It's not a coincidence: pretty much every ban other than Survival of the Fittest has been one that weakened combo, while a lot of the cards players predicted would be banned never were, and those were cards that aggro-control decks use. Meanwhile, cards have been printed that make aggro-control stronger. When Mental Misstep was first revealed, before it had even touched the format, there was already hype. I think that the overemphasis on aggro-control is the reason for this. Players thought of all the one-drops they could stop. Aggro-control loves one-drops because they come out fast and force opponents to either deal with them, using removal that sets up a clear path for two-drops and three-drops, or become crippled by them. And as with Fact or Fiction, this is a card that trips bad players up, as they scramble awkwardly to play around Mental Misstep, rather than treating it as a highly situational counter. Also, blue control was already making a comeback, in part thanks to Jace. I suspect that a niche counter that happened to get played alongside good cards got a little too much credit here.

Mental Misstep is a viable card. But it's not a powerhouse. It's nowhere near as good as Force of Will, and furthermore, I don't think anyone really thinks that it is. But it's the card getting banned because it's the victim of circumstances. Oh well, like I said, I don't like the card anyway.
 
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