Random Thoughts

I

Istanbul

Guest
Has anyone else noticed the synergy between

Zombie Infestation (1B)
Enchantment
Discard two cards from your hand: Put a 2/2 black Zombie creature token into play.

and

Bearscape (1GG)
Enchantment
1G, Remove two cards in your graveyard from the game: Put a 2/2 green Bear creature token into play.

?

Might it not be similarly interesting when combined with

Symbiotic Deployment (2G)
Enchantment
Skip your draw step.
1, Tap two untapped creatures you control: Draw a card.

?
 
M

Mikeymike

Guest
I noticed the first 2 together but I didn't think of the Deployment (which is waiting to broken). I think the Deployment is a little too mana intensive and the combo is very easy to break up (kill the Infestation and you're in trouble). But I see where you are going with it

Lets see:
Turn 1: BoP or Llanowar
Turn 2: Zombie Inf.
Turn 3: Bearscape
Turn 4: Activate both for 2 2/2's
Turn 5: Play Deployment, pay 1-tap 2 to draw a card, discard 2 to make another zombie
Turn 6: Activate BScape, pay 2-tap 4 to draw 2 cards, discard 2 to make another zombie

That seems like a long set up, especially since it isn't taking into anything you opponent is doing, like Vindicating or Pernicious Deed (ouch!).

How about this:
Turn 1: BoP or Llanowar
Turn 2: Zombie Inf.
Turn 3: Bearscape
Turn 4: Make 2 tokens
Turn 5: Grafted Skullcap, make more zombies
Turn 6: Proceed to make at least 2 tokens per turn

I think ZI - Bearscape has potential, this way you can call it ZomBear. I think Zombie-Threshold could be good too
 
C

CAMDEX

Guest
Yeah, i was wondering how in the 1st one, you were gonna ditch cards. You could use Wild Mongrel, or splash blue for Cephalid Broker and Frantic Search (assuming this is casual)
 
Z

Zadok001

Guest
Woah... Nice catch, Isty. :) Of course, the process doesn't really repeat for card equality, since you lose two cards to get one back in your hand, but you also get a pair of Bears, which isn't half bad.

Certainly worth looking into...
 
C

Chaos Turtle

Guest
You give up two cards and 2GG to gain one card and two 2/2 creatures. Imagine a card that was 2GG and put two 2/2 bears into play...pretty amazing.

Of course, this hypothetical card requires you to have three enchantments in play and at least one more card in hand to get it going.

Too bad black and green's best cards would wreck the combo. :(
Maybe in some whacky U/G/b deck.
 
I

Istanbul

Guest
If only this combo and Collective Unconscious existed at the same time in the same Type II, I'd suggest that...oh well.

BTW, the beauty of the combo is that it works with just the first two.
Turn 1: Forest. 7 cards in hand.
Turn 2: Swamp, Zombie Infestation. 6 cards in hand.
Turn 3: Forest, Bearscape, 5 cards in hand.
Turn 4: Forest, discard 4 cards, tap 2GG, Make 4 2/2 creatures.
Turn 5: Land, Overrun, attack for 20...
 
G

Goku

Guest
I like that combo... but I still want to find some way to get rid of my symbiotic deployment...heheh
 
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