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MrXarvox
Guest
The four stages of Xarvoxian evolution
1. Mr. Xarvox 2WUB
summon artificer legend
4: put a medallion counter on target creature. that creature gains any one of the following abilities: unblockable, first strike, cannot be the target of spells or abilities, phasing, +1/+0, or +0/+1, as long as the counter remains. Only one medallion counter may be on each creature.
2: remove a medallion counter from target creature.
1/2
2. Tzyver 3RRRR
summon Etzan legend
RRR, sacrifice a land : destroy target land or artifact.
RRRRR, sacrifice Tzyver: remove all permanents from the game, then each player draws 10 cards and puts all permanents from their hand into play.
4/2
3. Etzan Ascendant Burning-Sky 2UURR
summon Etzan legend
Phasing, cannot be the target of spells or abilities.
UURR: target permanent phases out.
2/1
4. Etzan Tzyver Daiz Burning-Sky 8WUBRR
summon Etzan legend
when Etzan Tzyver comes into play, remove all non-Etzan permanents from the game, then search all players' hands, graveyards, and libraries and remove all permanents found there from the game.
At the beginning of each turn, remove all non-Etzan permanents from the game.
0/12
"Darkness and stagnancy are the only realities"
1. Mr. Xarvox 2WUB
summon artificer legend
4: put a medallion counter on target creature. that creature gains any one of the following abilities: unblockable, first strike, cannot be the target of spells or abilities, phasing, +1/+0, or +0/+1, as long as the counter remains. Only one medallion counter may be on each creature.
2: remove a medallion counter from target creature.
1/2
2. Tzyver 3RRRR
summon Etzan legend
RRR, sacrifice a land : destroy target land or artifact.
RRRRR, sacrifice Tzyver: remove all permanents from the game, then each player draws 10 cards and puts all permanents from their hand into play.
4/2
3. Etzan Ascendant Burning-Sky 2UURR
summon Etzan legend
Phasing, cannot be the target of spells or abilities.
UURR: target permanent phases out.
2/1
4. Etzan Tzyver Daiz Burning-Sky 8WUBRR
summon Etzan legend
when Etzan Tzyver comes into play, remove all non-Etzan permanents from the game, then search all players' hands, graveyards, and libraries and remove all permanents found there from the game.
At the beginning of each turn, remove all non-Etzan permanents from the game.
0/12
"Darkness and stagnancy are the only realities"