K
krichaiushii
Guest
A firm believer in the idea that many quick games are better than a few slow games, I crafted this deck to speed things up amongst my group. Things go much quicker now, indeed!
Death Ascendant
Creatures:
4 Urborg Stalker
4 Sengir Vampire
3 Sanguine Guard
2 Black Knight
1 Thrashing Wumpus
1 Ascendant Evincar
1 Avatar of Woe
Spells:
4 Dark Ritual
2 Syphon Soul
2 Expunge
1 Demonic Tutor
1 Darkness
1 Simulacrum
1 Haunted Crossroads
1 Extinction
4 Flame Rift
4 Sizzle
2 Pyroclasm
1 Wheel of Fortune
1 Fork
1 Shattering Pulse
Lands:
11 Swamp
6 Mountain
4 Badlands
1 Shivan Gorge
The only real key to this deck is the timing of the Flame Rifts. Too soon, and I die. I only run 2 Syphon Souls, because any more make me too large of a target (as if the 4 Vampires don't...) The Pyroclasms could easily be Massacres, if I had them.
Opinions welcome. Thanks.
Death Ascendant
Creatures:
4 Urborg Stalker
4 Sengir Vampire
3 Sanguine Guard
2 Black Knight
1 Thrashing Wumpus
1 Ascendant Evincar
1 Avatar of Woe
Spells:
4 Dark Ritual
2 Syphon Soul
2 Expunge
1 Demonic Tutor
1 Darkness
1 Simulacrum
1 Haunted Crossroads
1 Extinction
4 Flame Rift
4 Sizzle
2 Pyroclasm
1 Wheel of Fortune
1 Fork
1 Shattering Pulse
Lands:
11 Swamp
6 Mountain
4 Badlands
1 Shivan Gorge
The only real key to this deck is the timing of the Flame Rifts. Too soon, and I die. I only run 2 Syphon Souls, because any more make me too large of a target (as if the 4 Vampires don't...) The Pyroclasms could easily be Massacres, if I had them.
Opinions welcome. Thanks.