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Psychosis (R)
Enchant Creature
During your upkeep, flip a coin.
If the flip results in heads, put a +1/+0 counter on enchanted creature.
If the flip results in tails, put a -0/-1 counter on enchanted creature.
When Psychosis is put into a graveyard from play, lose 1 life and draw a card.
Spontaneous Mutation (XG)
Sorcery
Remove X creature cards in your library from the game.
Put X 1/1 green Saproling tokens into play.
Impact Crater
Land
T: Add 1 to your mana pool.
2R, T: Impact Crater deals 1 damage to target creature or player.
Unprepared Infantry (2W)
Creature - Soldier
If Unprepared Infantry is blocked by any creature with first strike, flying or trample, destroy Unprepared Infantry at the end of combat.
3/3
Startle (U)
Instant
Counter target spell.
That spell's caster may draw a card.
Toxic Waste (BB)
Sorcery
As an additional cost to playing Toxic Waste, sacrifice a creature.
Destroy target land.
Shallow Waters (1RG)
Enchantment
Whenever an island is tapped for mana, you may choose to tap target island.
Overpopulation (1WW)
Sorcery
All players count the number of lands they control; then, they count the number of creatures they control. For each creature a player controls in excess of the number of land they control, they must sacrifice a creature.
Bag of Many Things (4)
Artifact
2, T: Flip a coin three times. Count the number of times the flip comes up heads.
If the flip comes up heads zero times, sacrifice Bag of Many Things.
If the flip comes up heads one time, gain 2 life.
If the flip comes up heads twice, put a 1/1 colorless Gremlin token into play.
If the flip comes up heads three times, draw a card and untap Bag of Many Things.
Unpopularity (BB)
Enchant Creature
Enchanted creature gets -1/-1 for each other creature its controller controls.
Enchant Creature
During your upkeep, flip a coin.
If the flip results in heads, put a +1/+0 counter on enchanted creature.
If the flip results in tails, put a -0/-1 counter on enchanted creature.
When Psychosis is put into a graveyard from play, lose 1 life and draw a card.
Spontaneous Mutation (XG)
Sorcery
Remove X creature cards in your library from the game.
Put X 1/1 green Saproling tokens into play.
Impact Crater
Land
T: Add 1 to your mana pool.
2R, T: Impact Crater deals 1 damage to target creature or player.
Unprepared Infantry (2W)
Creature - Soldier
If Unprepared Infantry is blocked by any creature with first strike, flying or trample, destroy Unprepared Infantry at the end of combat.
3/3
Startle (U)
Instant
Counter target spell.
That spell's caster may draw a card.
Toxic Waste (BB)
Sorcery
As an additional cost to playing Toxic Waste, sacrifice a creature.
Destroy target land.
Shallow Waters (1RG)
Enchantment
Whenever an island is tapped for mana, you may choose to tap target island.
Overpopulation (1WW)
Sorcery
All players count the number of lands they control; then, they count the number of creatures they control. For each creature a player controls in excess of the number of land they control, they must sacrifice a creature.
Bag of Many Things (4)
Artifact
2, T: Flip a coin three times. Count the number of times the flip comes up heads.
If the flip comes up heads zero times, sacrifice Bag of Many Things.
If the flip comes up heads one time, gain 2 life.
If the flip comes up heads twice, put a 1/1 colorless Gremlin token into play.
If the flip comes up heads three times, draw a card and untap Bag of Many Things.
Unpopularity (BB)
Enchant Creature
Enchanted creature gets -1/-1 for each other creature its controller controls.