Mindmaster Fallen Empires: Spidey vs DarthFerret

Spiderman

Administrator
Staff member
Good luck!

Plains, Icatian Javelineer, Done.

Spidey: 20
Hand: 15
In Play:

(T) Plains

(S) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)

Graveyard:
RFG:

DF: 20
Hand: 16
In Play:

Graveyard:
RFG:
 
D

DarthFerret

Guest
Once again, will post on here this evening after work....
 
D

DarthFerret

Guest
Mountain, Goblin Chirurgeon, done

Spidey: 20
Hand: 15
In Play:

(T) Plains

(S) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)

Graveyard:
RFG:

DF: 20
Hand: 15
In Play:

(T) Mountain

(S) Goblin Chirugeon (0/2, sac a goblin to regenerate target critter)

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Island

Icatian Infantry

Done

Spidey: 20
Hand: 14
In Play:

(T) Plains
(U) Island

(U) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot, 1: ~ gains first strike ueot)

Graveyard:
RFG:

DF: 20
Hand: 15
In Play:

(T) Mountain

(S) Goblin Chirugeon (0/2, sac a goblin to regenerate target critter)

Graveyard:
RFG:
 
D

DarthFerret

Guest
Untap, upkeep,

Swamp, Thrull retainer on Goblin Chirugeon, done.

Done

Spidey: 20
Hand: 14
In Play:

(T) Plains
(U) Island

(U) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(S) Icatian Infantry (1/1, 1: ~ gains banding ueot, 1: ~ gains first strike ueot)

Graveyard:
RFG:

DF: 20
Hand: 14
In Play:

(U) Mountain
(T) Swamp

Enchant: Thrull Retainer (target critter gets +1/+1. Sac ~this~ to regenerate that critter)

(S) Goblin Chirugeon (1/3 due to retainer), sac a goblin to regenerate target critter)*Retained*

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
That's an odd play... I guess I have to get you to sac the Goblin somehow... :)

Untap, upkeep,

Island
Seasinger

Done

Spidey: 20
Hand: 13
In Play:

(T) Plains
(T,T) Island x2

(U) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot, 1: ~ gains first strike ueot)
(S) Seasinger (1/1, When I control no Islands, sac ~. I may choose not to untap ~ during my untap step. T: Gain control of target creature whose controller controls an Island as long as I control ~ and as long as ~ remains tapped)

Graveyard:
RFG:

DF: 20
Hand: 14
In Play:

(U) Mountain
(T) Swamp

Enchant: Thrull Retainer (target critter gets +1/+1. Sac ~this~ to regenerate that critter)

(S) Goblin Chirugeon (1/3 due to retainer), sac a goblin to regenerate target critter)*Retained*

Graveyard:
RFG:
 
D

DarthFerret

Guest
Untap, upkeep, Swamp, Hymn to Tournach targeting you..responses? random discards?

Spidey: 20
Hand: 13
In Play:

(T) Plains
(T,T) Island x2

(U) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot, 1: ~ gains first strike ueot)
(S) Seasinger (1/1, When I control no Islands, sac ~. I may choose not to untap ~ during my untap step. T: Gain control of target creature whose controller controls an Island as long as I control ~ and as long as ~ remains tapped)

Graveyard:
RFG:

DF: 20
Hand: 14
In Play:

(U) Mountain
(T,T) Swamp

Enchant: Thrull Retainer (target critter gets +1/+1. Sac ~this~ to regenerate that critter)

(S) Goblin Chirugeon (1/3 due to retainer), sac a goblin to regenerate target critter)*Retained*

Graveyard:
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Forest
Homarid
Icatian Priest

Done

Spidey: 20
Hand: 9
In Play:

(T) Plains
(T,T) Island x2
(T) Forest

(U) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot, 1: ~ gains first strike ueot)
(U) Seasinger (1/1, When I control no Islands, sac ~. I may choose not to untap ~ during my untap step. T: Gain control of target creature whose controller controls an Island as long as I control ~ and as long as ~ remains tapped)
(S) Homarid (1/1 due to tide ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there are exactly 3 tide ctrs on ~, it gets +1/+1) *1 tide ctr*
(S) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)

Graveyard: Elvish Scout, Dwarven Soldier
RFG:

DF: 20
Hand: 13
In Play:

(U) Mountain
(T,T) Swamp

Enchant: Thrull Retainer (target critter gets +1/+1. Sac ~this~ to regenerate that critter)

(S) Goblin Chirugeon (1/3 due to retainer), sac a goblin to regenerate target critter)*Retained*

Graveyard: Hymn to Tourach
RFG:
 
D

DarthFerret

Guest
Untap, upkeep, plains, Combat Medic, done.

Spidey: 20
Hand: 9
In Play:

(T) Plains
(T,T) Island x2
(T) Forest

(U) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player)
(U) Icatian Infantry (1/1, 1: ~ gains banding ueot, 1: ~ gains first strike ueot)
(U) Seasinger (1/1, When I control no Islands, sac ~. I may choose not to untap ~ during my untap step. T: Gain control of target creature whose controller controls an Island as long as I control ~ and as long as ~ remains tapped)
(S) Homarid (1/1 due to tide ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there are exactly 3 tide ctrs on ~, it gets +1/+1) *1 tide ctr*
(S) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)

Graveyard: Elvish Scout, Dwarven Soldier
RFG:

DF: 20
Hand: 12
In Play:

(U) Mountain
(T,T) Swamp
(T) Plains

Enchant: Thrull Retainer (target critter gets +1/+1. Sac ~this~ to regenerate that critter)

(S) Goblin Chirugeon (1/3 due to retainer), sac a goblin to regenerate target critter)*Retained*
(S) Combat Medic (0/2, 1W: prevent the next 1 damage that would be dealt to target creature or player)

Graveyard: Hymn to Tourach
RFG:
 

Spiderman

Administrator
Staff member
I just noticed that my Javelineer should have a javelin ctr.

Untap, upkeep - add a tide ctr to my Homarid

Plains
My Infantry will band with my Homarid
The band attacks
Responses/blocks?

Spidey: 20
Hand: 9
In Play:

(U,U) Plains x2
(T,U) Island x2
(U) Forest

(U) Icatian Javelineers (1/1, ~ CIP with a javelin ctr, T, remove a javelin ctr from ~: ~ deals 1 dmg to target creature or player) *1 javelin ctr*
(T) Icatian Infantry (1/1, 1: ~ gains banding ueot, 1: ~ gains first strike ueot)
(U) Seasinger (1/1, When I control no Islands, sac ~. I may choose not to untap ~ during my untap step. T: Gain control of target creature whose controller controls an Island as long as I control ~ and as long as ~ remains tapped)
(T) Homarid (2/2 due to tide ctr, At the beginning of my upkeep, put a tide ctr on ~. As long as there is exactly 1 tide ctr on ~, it gets -1/-1. As long as there are exactly 3 tide ctrs on ~, it gets +1/+1) *2 tide ctr*
(U) Icatian Priest (1/1, 1WW: Target creature gets +1/+1 ueot)

Graveyard: Elvish Scout, Dwarven Soldier
RFG:

DF: 20
Hand: 12
In Play:

(U) Mountain
(T,T) Swamp
(T) Plains

Enchant: Thrull Retainer (target critter gets +1/+1. Sac ~this~ to regenerate that critter)

(U) Goblin Chirugeon (1/3 due to retainer), sac a goblin to regenerate target critter)*Retained*
(S) Combat Medic (0/2, 1W: prevent the next 1 damage that would be dealt to target creature or player)

Graveyard: Hymn to Tourach
RFG:
 
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