A good friend of mine (who sadly graduated from my school this year, so I won't get to play against him much more
) consistantly hands me my head on a platter, even if I can beat almost anyone else I've played on a regular basis. How? Well, this guy once told me about his ideas about why some people are better at Magic than others. Adapting his ideas, I give you what I've called, The Strata of Players. It's not complete, but it is fairly accurate, based on personal experience. If anyone has suggestions, please tell me. (I intend to make this an article soon.)
Good Player w/o the "Spark": This is the standard player, it includes maybe 65% of the people out there. These players learn by playing against the best of the best, watching, and just improving by hand. They aren't the best, but they learn quickly and get better over time. I fit into this category. (I'll get into the "Spark" idea later.)
Bad Player w/o the "Spark": This is the guy who never quite seems to catch the hidden tactics behind the game, at least not of their own accord. Unless they specifically study how to bluff out of a situation, they won't. They can learn the game, but it takes more work. There's just something in their personality keeping them one step behind in strategy and tactical engagements. The use of 'Bad' in the name is a misnomer, these guys aren't bad, just not naturally skilled at playing games like Magic. (No one can tell me there's no natural skill involved in Magic!)
Average Player: Joe Average. Catches on if he wants to, but doesn't play enough to get great. The "Spark" doesn't matter here, because this type of player doesn't play or care enough to try as hard as the others.
(Aside, Discussing the "Spark": The "Spark" is a theoretical part of the intelligence which gives a player an extrordinary ability to see what cards interact well with each other. In deckbuilding, players with the "Spark" can sit still for five minutes, then grab a random pile of cards, and make an excellent casual (but still competative) deck. Given time and the resources to do so, these are the Zvis of the world, awe-inspiring deckbuilders who can find every edge, every tiny advantage they can get. The "Spark" also extends to enjoying the game more than anyone else. A player with the "Spark" watches games with more interest than anyone else, and actually has a certain love for the game. They can spend literally hours watching a slow, drawn out game, and enjoy every second of it. In play, the player with the "Spark" often looks at the board in a way no one else can or will, spotting every contingency and every card in play. Players with the "Spark" have fantastic memories, almost never using dice to track their life totals, even when it surpasses 100. They know every card they've been shown in the game, and often enough will predict the winner of large, extensive games a _long_ time before anyone else can.)
Bad Player w/ the "Spark": Once again, 'bad' is a misnomer. It means that this player simply doesn't have inherent skill in the game. They can learn the skill, but it takes time and effort. _Lot's_ of time and effort. With the "Spark," though, this type of player will often play strange little theme decks without any real victory conditions, and still win a suprising number of times, simply by having an amazing amount of synergy in their decks.
Good Player w/ the "Spark": The greatest players of all time probably fit this category. Casual players in this category will often play with a suprising number of generally inferior cards, and still win. Their inherent skill lets them find the strategies they need to win, and the "Spark" lets them utilize cards in ways they've never used them before. They occasionally build decks with built-in 'combos' that they never intended to be there. In casual play, they play midrange decks that seem to always have an answer to everything, often reusing their resources throughout the game. These are the guys you meet once, maybe twice in your life. And put simply, they will kick your ass all over the room.
(Aside, Personal Note: Daniel Sakurai, good luck at OIT, and feel free to come back and beat me into the ground any time. You can have your chair back.
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"To the memories of NRST."