Battle Of Wits (LoL)

M

Mongoose Man

Guest
Hey, at the last local magic tourny i was suprised and dissapointed to see few people using oddesy cards. Many people took their IBC decks, added counterspells and played.... and won. Now i told these people i was coming this friday with and oddesy based deck. I decided to make a joke of it and build a battle of wits deck. Any suggestions?
:rolleyes:
 
G

Gizmo

Guest
Finkula240
by
David Sutcliffe

4 Chromatic Sphere
4 Skycloud Egg
4 Sungrass Egg
4 Darkwater Egg
4 Shadowblood Egg

4 Peek
4 Opt
4 Sleight Of Hand
4 Predict
4 Words Of Wisdom

4 Cremate
4 Tainted Pact
4 Refreshing Vapors
4 Fact Or Fiction
4 Shimmering Mirage

4 Diabolic Tutor
4 Diabolic Intent
4 Repulse
4 Exclude
4 Hobble

4 Vindicate
4 Recoil
4 Pariah
4 Worship
4 Counterspell

4 Absorb
4 Undermine
4 Dromars Charm
4 Spite/Malice
4 Nightscape Familiar

4 Sunscape Familiar
4 Stormscape Battlemage
4 Spectral Lynx
4 Thieving Magpie
4 Shadowmage Infiltrator

4 Cavern Harpy
4 Vodalian Merchant
4 Nightscape Battlemage
4 BATTLE OF WITS

(156 spells)

4 Caves Of Koils
4 Underground River
4 Adarkar Wastes
4 Salt Marsh
4 Coastal Tower

4 Skycloud Expanse
4 Darkwater Catacombs
4 City Of Brass
4 Dromars Cavern
4 Cephalid Colosseum

4 Cabal Pit
4 Terminal Moraine

19 Island
9 Plains
9 Swamp

(85 land)

Wow. Battle Of Wits decks are really dumb.
:rolleyes:
That deck costs like $356,956 to make.
 
I

Istanbul

Guest
Battle of Wits requires 250 cards to trigger.
Which means a bare minimum of 262 cards. (5 turns to play lands, plus your 7 initial cards.)
Tack on another 21 cards and...well....the deck will still suck.

You want an Odyssey-themed deck? Play W/U weenie.

3x Devoted Caretaker
4x Mystic Crusader
2x Pianna, Nomad Captain
3x Mystic Zealot
2x Resilient Wanderer

3x Thought Nibbler
4x Cephalid Scout
4x Escape Artist
3x Cephalid Looter

4x Deluge
3x Standstill
3x Syncopate

4x Adarkar Wastes
2x Coastal Tower
8x Plains
8x Island

It's not a work of art, but it'll put up a surprising amount of fight for a deck whose only non-Odyssey cards are mana fixers.
 
G

Gizmo

Guest
Ive been knocking the deck about in Apprentice. Its obviously no world-beater, but it gets Battle Of Wits into play virtually every game within the first 10 turns. The real problem is the mana base - Ive no idea what the correct land/spell mix is for a 241 card deck. :\

If I were playing it seriously I`d consider abandoning much of the countermagic, the Apprentices etc. I misjudged how this would play - it RACES to the Battle, using mana on cantrips very freely. You never get 6 mana sat there to play a Stormscape Apprentice or what have you. Id be more inclined to throw in spells to slow my opponent - Cease Fires, Orims Chants, that sort of thing, replacing cards like Spite/Malice and Undermine. Force Spike would be good. The question is MORE about how much/little mana you have available.

Maybe even go the whole hog and drop the countermagic entirely for other stuff:

-4 Spite/malice
-4 Undermine
-4 Dromars Charm
-4 Absorb

+4 Orims Chant
+4 Cease Fire
+4 Duress
+4 Addle

That is at least much more likely to protect your Battle Of Wits. Potentially you could throw in 4 Disrupt as well somewhere.

Basically the key is working out how to cast 38 spells in about 10 turns :). The slower creature base should also be re-evaluated to one that is more low-end.

-4 Stormscape Battlemage
-4 Nightscape Battlemage
-4 Cavern harpy

+4 Phyrexian Rager
+4 Sawtooth Loon
+4 Rotting Giant

At 4cc Thieving Magpie looks very suspicious. Consider that open to change as well.
 
M

Mikeymike

Guest
If your racing to the Battle of the Twits you should be packing Sterling Grove and Wild reasearch too.

Maybe go Domain? I think it could happen

Borrowing a lot of Gizmo's ideas.
Piecemeal decklist:
Creatures
4 Diligent Farmhands
4 Utopia Tree
4 Questing Pheldagriff
4 Sawtooth Loon
4 Nightscape Familiar
4 Sunscape Familiar
4 Spectral Lynx
????

Enchantments
4 Battle of the Twits
4 Sterling Grove
4 Wild Research
4 Collective Restraint
4 Hollistic Wisdom (you've got to run this)
2 Pulse of Llanowar
4 Pernicious Deed

Artifacts
4 Chromatic Sphere
4 Star Compass
4 Legacy Weapon

Instants
4 Tangle
4 Cease Fire
4 Orim's Chant
4 Turf Wound
4 Evasive Action
4 Tribal Flames
4 Prophetic Bolt
4 Fact or Fiction
4 Worldly Counsel
4 Entomb (combos with Hollistic Wisdom)
4 Harrow
4 Lay of the Land

Sorceries
4 Allied Strategies
4 Planar Despair
4 Addle
4 Duress (pre-cast to Battle of the Wits)
4 Probe
4 Diabolic Tutor

Lands
Lots of Basic Lands
Lots of Pain Lands
4 Cephalid Colluseum
4 Cabal Pit
4 of the land that gets other lands back from your graveyard

The mana would be super-funky, this looks like fun, and the Domain build is much less expensive at only $284,000.
 
T

Thallid Ice Cream Man

Guest
4 Academy Rector
4 Serra Avatar
4 Enlightened Tutor
2 Ancestral Tribute
4 Whirlpool Rider
4 Whirlpool Warrior
4 Whirlpool Drake
4 Cognivore
4 Mystical Tutor
4 Soothsaying
4 Paradigm Shift
4 Standstill
4 Unifying Theory
1 Timetwister
4 Intuition
4 Windfall
4 Donate
4 Illusions of Grandeur
4 Thought Lash
4 Dream Halls
4 Battle of Wits
4 Traumatize
4 Demonic Consultation
4 Vampiric Tutor
4 Entomb
4 Demonic Tutor
2 Diabolic Intent
4 Tainted Pact
4 Buried Alive
4 Yawgmoth's Will
4 Rhystic Tutor
4 Doomsday
4 Oath of Lim-Dûl
4 Diabolic Tutor
4 Nefarious Lich
4 Forbidden Crypt
4 Living Death
4 Yawgmoth's Agenda
4 Haunting Echoes
4 Yawgmoth's Bargain
2 Winds of Change
4 Feldon's Cane
4 Thran Foundry
4 Rishadan Pawnshop
4 City of Brass
4 Skycloud Expanse
4 Darkwater Catacombs
4 Dromar's Cavern
4 Volcanic Island
4 Tundra
4 Underground River
4 Underground Sea
4 Scrubland
4 Badlands
4 Caves of Koilos
4 Forsaken City
11 Plains
13 Island
13 Swamp
5 Mountain

257 cards.

No, this deck is not Type II legal.
Yes, it is very stupid.
But at least I got Rector. :D
 
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