D
Duster
Guest
I kind of threw this one together...it's for T2, it's a U/R Rising Waters type deck. It probably sucks, but so do I
2 Seismic Mage
4 Veteran Brawlers
3 Troublesome Spirit
2 Spiketail Hatchling
4 Chimeric Idol
3 Tectonic Instability
3 Citadel of Pain
4 Rising Waters
2 Collective Restraint
4 Disrupt
2 Thwart
2 Hoodwink
2 Well of Discovery
2 Sky Diamond
2 Fire Diamond
7 Mountain
11 Island
So basically the point is to get your opponent to a position where he's damned if he does and damned if he doesn't.
It's kind of hard to explain, but you can probably see how it works a little.
Pop off his lands with the mage or bounce them with hoodwink. The Tectonic Instability helps keep their lands tapped, making rising waters effective. The citadel of pain are in there for before you can get out a rising waters or other big enchantment in this deck to maybe make your opponent take some damage. Collective Restraint locks down their creatures because chances are they'll have no mana to spend to attack.
Any comments are appreciated, even if they're just "You're a moron Duster, this deck blows!" but constructive criticism would be nicer
2 Seismic Mage
4 Veteran Brawlers
3 Troublesome Spirit
2 Spiketail Hatchling
4 Chimeric Idol
3 Tectonic Instability
3 Citadel of Pain
4 Rising Waters
2 Collective Restraint
4 Disrupt
2 Thwart
2 Hoodwink
2 Well of Discovery
2 Sky Diamond
2 Fire Diamond
7 Mountain
11 Island
So basically the point is to get your opponent to a position where he's damned if he does and damned if he doesn't.
It's kind of hard to explain, but you can probably see how it works a little.
Pop off his lands with the mage or bounce them with hoodwink. The Tectonic Instability helps keep their lands tapped, making rising waters effective. The citadel of pain are in there for before you can get out a rising waters or other big enchantment in this deck to maybe make your opponent take some damage. Collective Restraint locks down their creatures because chances are they'll have no mana to spend to attack.
Any comments are appreciated, even if they're just "You're a moron Duster, this deck blows!" but constructive criticism would be nicer