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Dune Echo
Guest
Okay, try this:
Red Hope
RED:
1 Ancient Runes
2 Arc Lightning
1 Avalanche Riders
1 Battle Rampart
1 Blood Frenzy or Blood Lust
1 Dwarven Berserker
1 Falter
1 Fiery Mantle
1 Gerrard's Irregulars
1 Ghitu Slinger
1 Giant Strength
2 Goblin Medics or Kyren Sniper or Kris Mage
1 Goblin Patrol
3 Goblin Spelunkers or Hulking Ogre or Ghitu Slinger
1 Keldon Vandals
2 Lay Waste
1 Lightning Hounds
1 Parch
1 Pillage
3 Pyrotechnics
1 Raze
1 Shiv's Embrace
1 Shock
1 Talruum Minotaur
1 Trained Orgg
1 Viashino Heretic or Crash
GREEN:
3 Tranquility
4 Wild Growth
Lands:
5 Forest
16 Mountain
Most of the changes I've put in are commons so you should be able to pick them up from your local .05-.10 cent box. The Wild Growth would speed up your mana development which for a red deck is important. I would also replace any 5cc or higher spell with Fireball, Kaervek's Torch, or Disintegrate.
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Dune Echo
"Civilization is a conspiracy to disguise the mutilation of nature."
--Skyshroud Creed
Red Hope
RED:
1 Ancient Runes
2 Arc Lightning
1 Avalanche Riders
1 Battle Rampart
1 Blood Frenzy or Blood Lust
1 Dwarven Berserker
1 Falter
1 Fiery Mantle
1 Gerrard's Irregulars
1 Ghitu Slinger
1 Giant Strength
2 Goblin Medics or Kyren Sniper or Kris Mage
1 Goblin Patrol
3 Goblin Spelunkers or Hulking Ogre or Ghitu Slinger
1 Keldon Vandals
2 Lay Waste
1 Lightning Hounds
1 Parch
1 Pillage
3 Pyrotechnics
1 Raze
1 Shiv's Embrace
1 Shock
1 Talruum Minotaur
1 Trained Orgg
1 Viashino Heretic or Crash
GREEN:
3 Tranquility
4 Wild Growth
Lands:
5 Forest
16 Mountain
Most of the changes I've put in are commons so you should be able to pick them up from your local .05-.10 cent box. The Wild Growth would speed up your mana development which for a red deck is important. I would also replace any 5cc or higher spell with Fireball, Kaervek's Torch, or Disintegrate.
------------------
Dune Echo
"Civilization is a conspiracy to disguise the mutilation of nature."
--Skyshroud Creed