I
Istanbul
Guest
Went through and made a list of all the cards that might be good for a White Weenie deck...
Beloved Chaplain (1W, 1/1, protection from creatures)
Devoted Caretaker (W, 1/2, W and Tap: Target permanent you control gets prot. instants and sorceries)
Lieutenant Kirtar (1WW, 2/2, flying, 1W and Sacrifice: Remove target attacking creature from the game)
Patrol Hound (1W, 2/2, Discard: Patrol Hound gets first strike until end of turn. Wuv Muffin)
Pianna, Nomad Captain (1WW, 2/2, if she attacks, all attackers get +1/+1)
Resilient Wanderer (2WW, 2/3, first strike, Discard: Gets protection from a color of your choice)
Voice of All (2WW, 2/2, flying, prot. from a color of your choice)
Angelic Page (1W, 1/1, flying, T: Target creature gets +1/+1)
Knight Errant (1W, 2/2...hey, it's a bear)
Longbow Archer (WW, 2/2, first strike, can block flyers)
Serra Angel (3WW, 4/4, flying, doesn't tap to attack)
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Divine Sacrament (1WW, All white creatures get +1/+1, Threshold: All white creatures get another +1/+1)
Dismantling Blow (For our purposes, another Disenchant)
Aura Blast (1W, Destroy an enchantment, draw a card)
Lashknife Barrier (2W, draw when it comes into play, all sources deal normal damage -1 to your creatures)
Glorious Anthem (1WW, All creatures you control get +1/+1)
Disenchant (1W, Disenchant...c'mon)
Pacifism (1W, Shuts a creature up so it can't attack or block)
White has no good non-basic land. Oh, and I know what you're saying...go white/blue. NO. For some reason, God hates me going dual-color...if it's at all possible for me to get mana screwed as far as the wrong color goes, it'll happen. Treat this as a mono-white deck.
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So, from what I dragged up, I made this deck:
3x Devoted Caretaker
4x Beloved Chaplain
4x Longbow Archer
3x Patrol Hound
2x Lieutenant Kirtar
3x Pianna, Nomad Captain
3x Voice of All
2x Serra Angel
2x Divine Sacrament
3x Glorious Anthem
4x Disenchant
3x Dismantling Blow
2x Aura Blast
22x Plains
Now, you're probably staring at the Disenchant and Dismantling Blow and Aura Blast and wondering what I'm smoking. Well, I really expect to see these having targets...and if they happen not to, well, I'll have one waiting. Most decks out there either benefit greatly from enchantments, or flat-out revolve around them. Twosomes are cards I don't want to draw early; I'm not entirely sure three Voices of All are wise, but the protection ability is pretty nice. And I know Pianna is a legend...but her power is so good! I want to find at least one, and odds are that I'll never find more than two. I play Sacrament and Anthem both simply because that way, I have a good chance of finding a creature booster to turn my creatures into a bargain...and I play more Anthem than Sacrament because I don't know that I can count on Threshhold, and if i don't hit Threshhold, Anthem is directly superior.
Thoughts? (Cries of 'it's a monocolor deck, evil, get thee behind me' not needed.)
Beloved Chaplain (1W, 1/1, protection from creatures)
Devoted Caretaker (W, 1/2, W and Tap: Target permanent you control gets prot. instants and sorceries)
Lieutenant Kirtar (1WW, 2/2, flying, 1W and Sacrifice: Remove target attacking creature from the game)
Patrol Hound (1W, 2/2, Discard: Patrol Hound gets first strike until end of turn. Wuv Muffin)
Pianna, Nomad Captain (1WW, 2/2, if she attacks, all attackers get +1/+1)
Resilient Wanderer (2WW, 2/3, first strike, Discard: Gets protection from a color of your choice)
Voice of All (2WW, 2/2, flying, prot. from a color of your choice)
Angelic Page (1W, 1/1, flying, T: Target creature gets +1/+1)
Knight Errant (1W, 2/2...hey, it's a bear)
Longbow Archer (WW, 2/2, first strike, can block flyers)
Serra Angel (3WW, 4/4, flying, doesn't tap to attack)
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Divine Sacrament (1WW, All white creatures get +1/+1, Threshold: All white creatures get another +1/+1)
Dismantling Blow (For our purposes, another Disenchant)
Aura Blast (1W, Destroy an enchantment, draw a card)
Lashknife Barrier (2W, draw when it comes into play, all sources deal normal damage -1 to your creatures)
Glorious Anthem (1WW, All creatures you control get +1/+1)
Disenchant (1W, Disenchant...c'mon)
Pacifism (1W, Shuts a creature up so it can't attack or block)
White has no good non-basic land. Oh, and I know what you're saying...go white/blue. NO. For some reason, God hates me going dual-color...if it's at all possible for me to get mana screwed as far as the wrong color goes, it'll happen. Treat this as a mono-white deck.
-
-
-
So, from what I dragged up, I made this deck:
3x Devoted Caretaker
4x Beloved Chaplain
4x Longbow Archer
3x Patrol Hound
2x Lieutenant Kirtar
3x Pianna, Nomad Captain
3x Voice of All
2x Serra Angel
2x Divine Sacrament
3x Glorious Anthem
4x Disenchant
3x Dismantling Blow
2x Aura Blast
22x Plains
Now, you're probably staring at the Disenchant and Dismantling Blow and Aura Blast and wondering what I'm smoking. Well, I really expect to see these having targets...and if they happen not to, well, I'll have one waiting. Most decks out there either benefit greatly from enchantments, or flat-out revolve around them. Twosomes are cards I don't want to draw early; I'm not entirely sure three Voices of All are wise, but the protection ability is pretty nice. And I know Pianna is a legend...but her power is so good! I want to find at least one, and odds are that I'll never find more than two. I play Sacrament and Anthem both simply because that way, I have a good chance of finding a creature booster to turn my creatures into a bargain...and I play more Anthem than Sacrament because I don't know that I can count on Threshhold, and if i don't hit Threshhold, Anthem is directly superior.
Thoughts? (Cries of 'it's a monocolor deck, evil, get thee behind me' not needed.)