Z
Zadok001
Guest
Yah, Eric Bess nailed it. I honestly should have had non-land in there, since it wasn't supposed to be able to handle land. That was dumb on my part. I didn't even CONSIDER land. My question really does come down to: Is Counterspell too good?
Gizmo, you mention that a counterspell that costs BR would be broken, whereas a counterspell that costs UU would not. Any particular reason on that?
What it comes down to is that I've asked this question on three forums. Ignoring all the land commentary, since it wasn't supposed to be there, most people have told me it's broken into little tiny peices and should never be put back together. That makes me wonder about the power of a mono-color card with similar (albeit not QUITE identical) abilities to this one that can also stop Sorcerys and Instants, AND ignore CIP effects.
I hereby officially question whether or not Counterspell is broken.
Gizmo, you mention that a counterspell that costs BR would be broken, whereas a counterspell that costs UU would not. Any particular reason on that?
What it comes down to is that I've asked this question on three forums. Ignoring all the land commentary, since it wasn't supposed to be there, most people have told me it's broken into little tiny peices and should never be put back together. That makes me wonder about the power of a mono-color card with similar (albeit not QUITE identical) abilities to this one that can also stop Sorcerys and Instants, AND ignore CIP effects.
I hereby officially question whether or not Counterspell is broken.