You people might be a bit supprised, but I'd call 4-8 dollars for a Foiled, Alternate Art RHOX a pretty good idea. Though the other cards are not very good, there IS a CD game that comes with it that is a really good game and will walk you through the first part of learning. Since the "mass market" approach didn't work too well, you can usually find the Starter "game' that includes a "Free CD Rom" for at least half off what they originally costed.
It has a picture of a Rhino on two legs wearing armor and holding a club. It isn't as good as having a teacher with three years experience teaching teaching you, but It's not bad for a Human-on-computer teaching. It also has an entertaining .avi file on the disc, too-- and it'll show you what the "set" was suppose to do originally. The vidio is a scripted version of two people playing Magic. It introduces Lands(which the thing contains quite a few of, a good thing) and creatures, along with sorceries and how to pay for 'em and attack w/ 'em. Then it has for demo games that are on disc that get quite a bit harder as you progress(by beating one after another)
Your essentially paying at most $10 for a really good green card(that would probably go well in your molimo deck) and a CD that will teach you the basics(and get you a screensaver if you can win 'em). It also comes with some land and a few 6th edition cards that are legal. Not nessissarily really good, but decent enough for a beginner.
Also- one of the useless cards in the thing is called "Trained Orgg." If you do perchase the Starter game, I'll send you a big stack of commons(a pound or two, however much I can afford to send with postage) for it.
ALSO on the issue of Starter: ONLY buy the package I discribed. other Starter products(boosters and "starter games" that don't feature the Mutant Rhino) are NOT a good perchase. Buy the equivilant 6th edition product.
Also-- Good luck, and visit here often.