M
Mikeymike
Guest
Someone might need to help me out with the exact wording.
Here are some cantrips
Manipulation
2U
Instant
Tap or Untap target artifact, creature or land. Draw a card.
Consent
1UU
Instant
Counter target non-creature spell. Draw a card.
(better than exclude, hence the double blue)
Andrenaline Rush
1GG
Instant
Target creature gains trample and gets +2/+2 until the end of turn. Draw a card.
Lethargy
2B
Sorcery
Target player reveals their hand. Choose a non-creature card. That player discards that card. Draw a card.
(no land restriction b/c its a later cast and it makes the cantrip slightly more attractive)
Rash Decision
1WU
Instant
Target player cannot play spells this turn. Draw a card.
And some other stuff
Sylvan Imperial Guard
2GW
Creature - Soldier
5/1 (5/2?)
Trample, First Strike
(I really like this guy)
Bend the Rules
4GU
Enchantment
You may play sorceries and artifacts as instants.
(I've been waiting for a card like this for awhile - this is a powerful ability so the CC might need adjusting)
Plasma Flare
RRR
Sorcery
Deal 5 damage divided however you choose among any number of creatures or players.
Harbinger of Destruction
3BW
Creature - Minion
4/4
Harbinger of Destruction doesn't tap to attack
Threshold: Harbinger of Destruction gains "During your upkeep sacrifice a land. {2: TAP} Destroy target permanent. It can't be regenerated"
Suspended Animation
5
Artifact
All players skip their draw phase. During your upkeep you lose 2 life.
Kamikaze
BR
Instant
As an additional cost of Kamikaze Sacrifice a creature. That creature deals X damage to target creature or player where X equals the sacrificed creature's Converted Mana Cost.
(The creature deals the damage, not the spell)
Time Jump
1UU
Sorcery
Take an additional turn after this one unless any opponent pays 2 mana.
Nature's Aggression
2GG
Instant
Nature's Aggression may only be play during your combat phase after you declare attackers. Draw a card for each creature you control that attacks.
Genocide
BBB
Sorcery
Destroy all creatures, they can't be regenerated. Lose X life where X is equal to the amount of creatures put into the graveyard by Genocide this turn.
Vitality
3G
Instant
Target attacking creature gains trample and gets +X/+X where X is equal to the number of lands you control.
Risky Maneuver
3U
Instant
Your opponent names a card. Reveal the top 5 cards of your library. Any copies of the named card are put at the bottom of your library. The remaining cards go into your hand.
EDIT: FIXED CASTING COST OF THIS
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Thoughts?
Here are some cantrips
Manipulation
2U
Instant
Tap or Untap target artifact, creature or land. Draw a card.
Consent
1UU
Instant
Counter target non-creature spell. Draw a card.
(better than exclude, hence the double blue)
Andrenaline Rush
1GG
Instant
Target creature gains trample and gets +2/+2 until the end of turn. Draw a card.
Lethargy
2B
Sorcery
Target player reveals their hand. Choose a non-creature card. That player discards that card. Draw a card.
(no land restriction b/c its a later cast and it makes the cantrip slightly more attractive)
Rash Decision
1WU
Instant
Target player cannot play spells this turn. Draw a card.
And some other stuff
Sylvan Imperial Guard
2GW
Creature - Soldier
5/1 (5/2?)
Trample, First Strike
(I really like this guy)
Bend the Rules
4GU
Enchantment
You may play sorceries and artifacts as instants.
(I've been waiting for a card like this for awhile - this is a powerful ability so the CC might need adjusting)
Plasma Flare
RRR
Sorcery
Deal 5 damage divided however you choose among any number of creatures or players.
Harbinger of Destruction
3BW
Creature - Minion
4/4
Harbinger of Destruction doesn't tap to attack
Threshold: Harbinger of Destruction gains "During your upkeep sacrifice a land. {2: TAP} Destroy target permanent. It can't be regenerated"
Suspended Animation
5
Artifact
All players skip their draw phase. During your upkeep you lose 2 life.
Kamikaze
BR
Instant
As an additional cost of Kamikaze Sacrifice a creature. That creature deals X damage to target creature or player where X equals the sacrificed creature's Converted Mana Cost.
(The creature deals the damage, not the spell)
Time Jump
1UU
Sorcery
Take an additional turn after this one unless any opponent pays 2 mana.
Nature's Aggression
2GG
Instant
Nature's Aggression may only be play during your combat phase after you declare attackers. Draw a card for each creature you control that attacks.
Genocide
BBB
Sorcery
Destroy all creatures, they can't be regenerated. Lose X life where X is equal to the amount of creatures put into the graveyard by Genocide this turn.
Vitality
3G
Instant
Target attacking creature gains trample and gets +X/+X where X is equal to the number of lands you control.
Risky Maneuver
3U
Instant
Your opponent names a card. Reveal the top 5 cards of your library. Any copies of the named card are put at the bottom of your library. The remaining cards go into your hand.
EDIT: FIXED CASTING COST OF THIS
----
Thoughts?